git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1297 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
(no author)
2007-07-17 18:20:50 +00:00
parent 5bb5fc32fe
commit 33abcb1063
13 changed files with 252 additions and 9 deletions

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@@ -0,0 +1,48 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenRa.DataStructures</RootNamespace>
<AssemblyName>OpenRa.DataStructures</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="PriorityQueue.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tuple.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@@ -0,0 +1,133 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
namespace OpenRa.DataStructures
{
class PriorityQueue<T>
where T : IComparable<T>
{
List<T[]> items = new List<T[]>();
int level;
int index;
public PriorityQueue()
{
items.Add( new T[ 1 ] );
}
public void Add( T item )
{
int addLevel = level;
int addIndex = index;
while( addLevel >= 1 && Above( addLevel, addIndex ).CompareTo( item ) > 0 )
{
items[ addLevel ][ addIndex ] = Above( addLevel, addIndex );
--addLevel;
addIndex >>= 1;
}
items[ addLevel ][ addIndex ] = item;
++index;
if( index >= ( 1 << level ) )
{
index = 0;
++level;
items.Add( new T[ 1 << level ] );
}
}
T At( int level, int index )
{
return items[ level ][ index ];
}
T Above( int level, int index )
{
return items[ level - 1 ][ index >> 1 ];
}
T Last()
{
int lastLevel = level;
int lastIndex = index;
--lastIndex;
if( lastIndex < 0 )
{
--lastLevel;
lastIndex = ( 1 << lastLevel ) - 1;
}
return At( lastLevel, lastIndex );
}
public T Pop()
{
if( level == 0 && index == 0 )
throw new InvalidOperationException( "Attempting to pop empty PriorityQueue" );
T ret = At( 0, 0 );
BubbleInto( 0, 0, Last() );
--index;
if( index < 0 )
{
--level;
index = ( 1 << level ) - 1;
}
return ret;
}
public void BubbleInto( int intoLevel, int intoIndex, T val )
{
int downLevel = intoLevel + 1;
int downIndex = intoIndex << 1;
if( downLevel > level || ( downLevel == level && downIndex >= index ))
{
items[ intoLevel ][ intoIndex ] = val;
return;
}
if( downLevel == level && downIndex == index - 1 )
{
//Log.Write( "one-option bubble" );
}
else if( At( downLevel, downIndex ).CompareTo( At( downLevel, downIndex + 1 ) ) < 0 )
{
//Log.Write( "left bubble" );
}
else
{
//Log.Write( "right bubble" );
++downIndex;
}
if( val.CompareTo( At( downLevel, downIndex ) ) <= 0 )
{
items[ intoLevel ][ intoIndex ] = val;
return;
}
items[ intoLevel ][ intoIndex ] = At( downLevel, downIndex );
BubbleInto( downLevel, downIndex, val );
}
//void Invariant()
//{
// for( int i = 1 ; i < level ; i++ )
// for( int j = 0 ; j < RowLength( i ) ; j++ )
// if( At( i, j ).CompareTo( Above( i, j ) ) < 0 )
// System.Diagnostics.Debug.Assert( At( i, j ).CompareTo( Above( i, j ) ) < 0, "At( i, j ) > Above( i, j )" );
//}
private int RowLength( int i )
{
if( i == level )
return index;
return ( 1 << i );
}
}
}

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@@ -0,0 +1,35 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle( "OpenRa.DataStructures" )]
[assembly: AssemblyDescription( "" )]
[assembly: AssemblyConfiguration( "" )]
[assembly: AssemblyCompany( "" )]
[assembly: AssemblyProduct( "OpenRa.DataStructures" )]
[assembly: AssemblyCopyright( "Copyright © 2007" )]
[assembly: AssemblyTrademark( "" )]
[assembly: AssemblyCulture( "" )]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible( false )]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid( "fdbd08da-dde2-4eaf-9a8c-4bc63ac5b074" )]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion( "1.0.0.0" )]
[assembly: AssemblyFileVersion( "1.0.0.0" )]

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@@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
namespace OpenRa.FileFormats namespace OpenRa.DataStructures
{ {
public class Tuple<A> public class Tuple<A>
{ {

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@@ -52,7 +52,6 @@
<Compile Include="ShpReader.cs" /> <Compile Include="ShpReader.cs" />
<Compile Include="Terrain.cs" /> <Compile Include="Terrain.cs" />
<Compile Include="TileSet.cs" /> <Compile Include="TileSet.cs" />
<Compile Include="Tuple.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.

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@@ -45,10 +45,17 @@ namespace OpenRa.Game
}; };
} }
double timeUntilNextFrame;
Action<double> tickFunc; Action<double> tickFunc;
public void Tick( double t ) public void Tick( double t )
{ {
tickFunc( t ); timeUntilNextFrame -= t;
while( timeUntilNextFrame <= 0 )
{
tickFunc( t );
timeUntilNextFrame += ( 40.0 / 1000.0 ); // 25 fps == 40 ms
}
} }
} }
} }

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@@ -70,6 +70,7 @@ namespace OpenRa.Game
world.Add( new Refinery( new int2( 7, 5 ), 2 ) ); world.Add( new Refinery( new int2( 7, 5 ), 2 ) );
sidebar = new Sidebar(Race.Soviet, renderer, viewport); sidebar = new Sidebar(Race.Soviet, renderer, viewport);
} }
void PrecacheStructure(string name) void PrecacheStructure(string name)

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@@ -44,6 +44,7 @@
<Compile Include="Animation.cs" /> <Compile Include="Animation.cs" />
<Compile Include="Building.cs" /> <Compile Include="Building.cs" />
<Compile Include="Log.cs" /> <Compile Include="Log.cs" />
<Compile Include="PathFinder.cs" />
<Compile Include="Sequence.cs" /> <Compile Include="Sequence.cs" />
<Compile Include="ConstructionYard.cs" /> <Compile Include="ConstructionYard.cs" />
<Compile Include="float2.cs" /> <Compile Include="float2.cs" />

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@@ -21,8 +21,9 @@ namespace OpenRa.Game
} }
catch( Exception e ) catch( Exception e )
{ {
File.WriteAllText( "error.log", e.ToString() ); File.WriteAllText( "error.log", e.ToString() );
throw; Log.Write( "{0}", e.ToString() );
throw;
} }
} }
} }

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@@ -1,9 +1,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text;
using System.Drawing; using System.Drawing;
using OpenRa.FileFormats;
using System.IO; using System.IO;
using System.Text;
using OpenRa.DataStructures;
using OpenRa.FileFormats;
namespace OpenRa.TechTree namespace OpenRa.TechTree
{ {

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@@ -40,6 +40,10 @@
<Compile Include="TechTree.cs" /> <Compile Include="TechTree.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\OpenRa.DataStructures\OpenRa.DataStructures.csproj">
<Project>{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}</Project>
<Name>OpenRa.DataStructures</Name>
</ProjectReference>
<ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj"> <ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj">
<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project> <Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
<Name>OpenRa.FileFormats</Name> <Name>OpenRa.FileFormats</Name>

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@@ -1,9 +1,10 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text;
using OpenRa.FileFormats;
using System.IO; using System.IO;
using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using OpenRa.DataStructures;
using OpenRa.FileFormats;
namespace OpenRa.TechTree namespace OpenRa.TechTree
{ {

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@@ -19,6 +19,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.TechTree", "OpenRa.T
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.BlockCacheVisualizer", "OpenRa.BlockCacheVisualizer\OpenRa.BlockCacheVisualizer.csproj", "{127D13D1-3589-4240-A33B-70C3A25536A4}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.BlockCacheVisualizer", "OpenRa.BlockCacheVisualizer\OpenRa.BlockCacheVisualizer.csproj", "{127D13D1-3589-4240-A33B-70C3A25536A4}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.DataStructures", "OpenRa.DataStructures\OpenRa.DataStructures.csproj", "{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@@ -89,6 +91,16 @@ Global
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU {127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Mixed Platforms.Build.0 = Release|Any CPU {127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Win32.ActiveCfg = Release|Any CPU {127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Win32.ActiveCfg = Release|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Win32.ActiveCfg = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Release|Any CPU.Build.0 = Release|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Release|Win32.ActiveCfg = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE