Grant Tiberium immunity from biolab captures.
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@@ -208,6 +208,11 @@
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CargoType: Infantry
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CargoType: Infantry
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HiddenUnderFog:
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HiddenUnderFog:
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PoisonedByTiberium:
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PoisonedByTiberium:
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UpgradeTypes: hazmatsuits
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UpgradeMaxEnabledLevel: 0
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GlobalUpgradable@BIO:
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Upgrades: hazmatsuits
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Prerequisites: bio
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ActorLostNotification:
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ActorLostNotification:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Probability: 10
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Probability: 10
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@@ -227,7 +232,7 @@
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DamageCooldown: 125
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DamageCooldown: 125
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UpgradeTypes: hospitalheal
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UpgradeTypes: hospitalheal
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UpgradeMinEnabledLevel: 1
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UpgradeMinEnabledLevel: 1
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GlobalUpgradable:
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GlobalUpgradable@HOSPITAL:
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Upgrades: hospitalheal
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Upgrades: hospitalheal
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Prerequisites: hosp
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Prerequisites: hosp
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DetectCloaked:
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DetectCloaked:
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@@ -55,6 +55,7 @@ BIO:
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Dimensions: 2,2
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Dimensions: 2,2
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Tooltip:
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Tooltip:
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Name: Biological Lab
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Name: Biological Lab
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Description: Grants Tiberium immunity to infantry.
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Exit@1:
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Exit@1:
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SpawnOffset: 0,-426,0
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SpawnOffset: 0,-426,0
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ExitCell: 0,-1
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ExitCell: 0,-1
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