Unbitrot GDI01. The broken rules overrides have been left as a testcase for #768
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@@ -141,4 +141,16 @@ Container@INGAME_ROOT:
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Height:30
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Image:repair
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Description:Repair
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LongDesc:Repair damaged buildings
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LongDesc:Repair damaged buildings
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Background@FMVPLAYER:
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Id:FMVPLAYER
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Width:WINDOW_RIGHT
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Height:WINDOW_BOTTOM
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Background:dialog4
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Children:
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VqaPlayer:
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Id:PLAYER
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X:0
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Y:0
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Width:WINDOW_RIGHT
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Height:WINDOW_BOTTOM
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@@ -4,9 +4,9 @@ MapFormat: 5
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RequiresMod: cnc
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Title: Gdi 01
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Title: Storm the Beachhead
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Description: Describe your map here
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Description: Remake of the first GDI Mission
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Author: Westwood Studios
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@@ -321,7 +321,7 @@ Actors:
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Health: 0.1875
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Facing: 160
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ActorStance: None
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Actor86: mcv
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mcv: mcv
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Location: 56,53
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Owner: GoodGuy
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Health: 1
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@@ -431,31 +431,31 @@ Actors:
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Facing: 96
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ActorStance: Hunt
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SubCell: 4
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spawn27: mpspawn
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spawn27: waypoint
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Location: 51,47
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Owner: Neutral
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nod0: mpspawn
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nod0: waypoint
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Location: 36,39
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Owner: Neutral
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nod1: mpspawn
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nod1: waypoint
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Location: 37,46
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Owner: Neutral
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nod2: mpspawn
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nod2: waypoint
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Location: 38,55
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Owner: Neutral
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nod3: mpspawn
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nod3: waypoint
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Location: 52,52
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Owner: Neutral
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gunboatRight: mpspawn
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gunboatRight: waypoint
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Location: 61,59
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Owner: Neutral
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gunboatLeft: mpspawn
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gunboatLeft: waypoint
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Location: 35,59
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Owner: Neutral
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lstStart: mpspawn
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lstStart: waypoint
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Location: 54,61
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Owner: Neutral
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lstEnd: mpspawn
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lstEnd: waypoint
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Location: 54,56
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Owner: Neutral
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@@ -469,8 +469,6 @@ Rules:
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Gdi01Script:
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Player:
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-ConquestVictoryConditions:
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PROC.proxy:
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-Buildable:
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SILO:
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-Buildable:
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WEAP:
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