Update CHANGELOG
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48
CHANGELOG
48
CHANGELOG
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NEW:
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All mods:
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Added global chat to the server browser.
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Fixed dead units sometimes exploding or leaving husks when they weren't in the world.
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Added hover and disabled button states [RA / D2K / TS]
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Added double click start support to the replay browser.
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Fixed low projectiles not colliding with walls.
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Improved UI decorations (selection boxes, target lines, etc) in pixel double mode.
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Red Alert:
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Fixed a crash in Monster Tank Madness.
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Fixed medics sometimes healing enemies.
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Reduced Giant Ant selection box size.
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Fixed paradrop description.
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Various balance adjustments:
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Uparmored Mobile Radar Jammer to heavy.
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Uparmored Mobile Gap Generator to heavy, increased its shroud generation range from 4 to 6, and reduced its price from $1500 to $1200.
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Reduced Gap Generator price from $1000 to $800.
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Made Construction Yard sellable again.
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Reduced MCV build time from 1 minute to 32 seconds.
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No-base MCV crate chance reduced from ~100% to ~70%.
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Introduced a maximum build radius of 16 cells from the nearest friendly Construction Yard.
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Increased movement speeds of Rocket Soldier, Flamethrower, and Tesla Trooper from 3 to 4.
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Reduced Tesla Trooper price from $500 to $400.
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Increased Artillery price from $600 to $800, and increased its health from 75 to 100.
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Increased V2 Rocket price from $700 to $900, reduced its movement speed from 7 to 6, increased its health from 150 to 200, reduced its warhead damage against primary base structures, and increased its rate of fire.
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Increased Hind damage from 20 to 30, and introduced a small additional damage bonus against infantry.
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Increased Longbow health from 120 to 150, increased its missile damage against ground targets from 40 to 60, increased its missile rate of turn from 5 to 10, and introduced a slight delay between missile launches.
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Increased Grenadier projectile speed.
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Reduced Medic price from $300 to $200.
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Reduced Mechanic price from $800 to $500.
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Added a 20% chance to eject a driver from destroyed vehicles.
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Athena:
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Reduced strategic victory timer to 3 minutes.
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Increased the size of the starting islands.
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Dune 2000:
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Added buildable concrete walls.
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Fixed some cliffs being passable.
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Fixed infantry sometimes using the wrong animation when standing.
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Fixed A* debug overlay.
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Engine:
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Replays are now saved in per-mod and per-version folders.
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Added password protection support for servers.
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Added language translation support.
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Added game ID and version information to exception and sync reports.
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Build system and packages:
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Added GeoIP to Makefile so it is installed properly.
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Added desktop shortcut creation support to the Makefile and Windows installer.
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20130915:
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All mods:
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Overhauled Fog of War to freeze the state of resource, smudge, and structures.
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