Fix unit descriptions having incorrect indentation
(cherry picked from commit 0bd139b061c735d79d6e79bf1d2adcdf39b1eb81)
This commit is contained in:
@@ -91,33 +91,35 @@ actor-badr-name = Badger
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actor-mig =
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.name = MiG Attack Plane
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.description = Fast Ground-Attack Plane.
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.description =
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Fast Ground-Attack Plane.
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Strong vs. Buildings and Vehicles.
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Weak vs. Infantry and Aircraft.
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actor-yak =
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.name = Yak Attack Plane
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.description = Attack Plane with
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dual machine guns.
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.description =
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Attack Plane with dual machine guns.
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Strong vs. Infantry and Light armor.
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Weak vs. Tanks and Aircraft.
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actor-tran =
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.name = Chinook
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.description = Fast infantry transport helicopter.
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.description =
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Fast infantry transport helicopter.
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Unarmed
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actor-heli =
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.name = Longbow
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.description = Helicopter gunship
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with multi-purpose missiles.
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.description =
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Helicopter gunship with multi-purpose missiles.
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Strong vs. Buildings, Vehicles and Aircraft.
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Weak vs. Infantry.
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actor-hind =
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.name = Hind
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.description = Helicopter gunship
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with dual chain guns.
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.description =
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Helicopter gunship with dual chain guns.
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Strong vs. Infantry and Light armor.
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Weak vs. Tanks and Aircraft.
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@@ -125,8 +127,8 @@ actor-u2-name = Spy Plane
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actor-mh60 =
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.name = Black Hawk
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.description = Helicopter gunship
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with dual chain guns.
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.description =
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Helicopter gunship with dual chain guns.
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Strong vs. Infantry and Light armor.
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Weak vs. Tanks and Aircraft.
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@@ -242,13 +244,15 @@ actor-atef =
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actor-pdof =
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.name = Fake Chronosphere
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.generic-name = Chronosphere
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.description = Looks like a Chronosphere.
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.description =
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Looks like a Chronosphere.
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Maximum of one can be built.
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actor-mslf =
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.name = Fake Missile Silo
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.generic-name = Missile Silo
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.description = Looks like a Missile Silo.
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.description =
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Looks like a Missile Silo.
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Maximum of one can be built.
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actor-facf =
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@@ -281,45 +285,52 @@ notification-building-infiltrated = Building infiltrated.
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actor-dog =
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.name = Attack Dog
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.generic-name = Dog
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.description = Anti-infantry unit.
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.description =
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Anti-infantry unit.
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Can detect spies.
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Strong vs. Infantry.
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Weak vs. Vehicles and Aircraft.
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actor-e1 =
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.name = Rifle Infantry
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.description = General-purpose infantry.
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.description =
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General-purpose infantry.
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Strong vs. Infantry.
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Weak vs. Vehicles and Aircraft.
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actor-e2 =
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.name = Grenadier
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.description = Infantry with grenades.
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.description =
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Infantry with grenades.
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Strong vs. Buildings and Infantry.
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Weak vs. Vehicles and Aircraft.
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actor-e3 =
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.name = Rocket Soldier
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.description = Anti-tank/Anti-aircraft infantry.
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.description =
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Anti-tank/Anti-aircraft infantry.
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Strong vs. Vehicles and Aircraft.
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Weak vs. Infantry.
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actor-e4 =
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.name = Flame Infantry
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.description = Advanced anti-structure unit.
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.description =
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Advanced anti-structure unit.
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Strong vs. Infantry and Buildings.
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Weak vs. Vehicles and Aircraft.
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actor-e6 =
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.name = Engineer
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.description = Infiltrates and captures
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.description =
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Infiltrates and captures
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enemy structures.
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Unarmed.
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actor-spy =
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.disguisetooltip-name = Spy
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.disguisetooltip-generic-name = Soldier
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.description = Infiltrates enemy structures for intel or
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.description =
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Infiltrates enemy structures for intel or
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sabotage. Exact effect depends on the
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building infiltrated.
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Loses disguise when attacking.
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@@ -332,8 +343,9 @@ actor-spy-england-disguisetooltip-name = British Spy
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actor-e7 =
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.name = Tanya
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.description = Elite commando infantry, with
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dual pistols and C4.
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.description =
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Elite commando infantry, with dual pistols
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and C4.
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Maximum of one can be built.
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Strong vs. Infantry and Buildings.
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Weak vs. Vehicles and Aircraft.
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@@ -341,13 +353,15 @@ actor-e7 =
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actor-medi =
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.name = Medic
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.description = Heals nearby infantry.
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.description =
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Heals nearby infantry.
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Unarmed.
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actor-mech =
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.name = Mechanic
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.description = Repairs nearby vehicles and restores
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husks to working condition by capturing them.
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.description =
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Repairs nearby vehicles and restores husks to
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working condition by capturing them.
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Unarmed.
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actor-einstein-name = Prof. Einstein
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@@ -357,24 +371,28 @@ actor-gnrl-name = General
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actor-thf =
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.name = Thief
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.description = Steals enemy credits.
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.description =
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Steals enemy credits.
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Hijacks enemy vehicles.
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Unarmed.
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actor-shok =
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.name = Shock Trooper
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.description = Elite infantry with portable Tesla coils.
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.description =
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Elite infantry with portable Tesla coils.
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Strong vs. Infantry and Vehicles.
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Weak vs. Aircraft.
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actor-zombie =
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.name = Zombie
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.description = Slow-moving undead that attack in close combat.
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.description =
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Slow-moving undead that attack in close combat.
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actor-ant =
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.name = Giant Ant
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.generic-name = Ant
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.description = Irradiated insect that grew to an abnormally large size.
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.description =
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Irradiated insect that grew to an abnormally large size.
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actor-fireant-name = Fire Ant
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actor-scoutant-name = Scout Ant
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@@ -405,8 +423,8 @@ actor-ctflag-name = Flag
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## ships.yaml
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actor-ss =
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.name = Submarine
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.description = Submerged anti-ship unit
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with torpedoes.
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.description =
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Submerged anti-ship unit with torpedoes.
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Can detect other submarines.
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Strong vs. Naval units.
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Weak vs. Ground units and Aircraft.
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@@ -414,8 +432,9 @@ actor-ss =
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actor-msub =
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.name = Missile Submarine
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.description = Submerged anti-ground siege unit
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with anti-air capabilities.
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.description =
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Submerged anti-ground siege unit with anti-air
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capabilities.
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Can detect other submarines.
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Strong vs. Buildings, Ground units and Aircraft.
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Weak vs. Naval units.
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@@ -423,26 +442,30 @@ actor-msub =
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actor-dd =
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.name = Destroyer
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.description = Fast multi-role ship.
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.description =
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Fast multi-role ship.
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Can detect submarines.
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Strong vs. Naval units, Vehicles and Aircraft.
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Weak vs. Infantry.
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actor-ca =
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.name = Cruiser
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.description = Very slow long-range ship.
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.description =
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Very slow long-range ship.
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Strong vs. Buildings and Ground units.
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Weak vs. Naval units and Aircraft.
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actor-lst =
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.name = Transport
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.description = General-purpose naval transport.
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.description =
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General-purpose naval transport.
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Carries infantry and tanks.
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Unarmed.
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actor-pt =
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.name = Gunboat
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.description = Light scout and support ship.
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.description =
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Light scout and support ship.
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Can detect submarines.
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Strong vs. Naval units.
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Weak vs. Ground units and Aircraft.
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@@ -470,7 +493,8 @@ notification-spy-plane-ready = Spy plane ready.
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actor-mslo =
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.name = Missile Silo
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.description = Provides an atomic bomb.
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.description =
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Provides an atomic bomb.
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Requires power to operate.
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Maximum of one can be built.
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Special Ability: Atom Bomb.
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@@ -480,22 +504,26 @@ actor-mslo =
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actor-gap =
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.name = Gap Generator
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.description = Obscures the enemy's view with shroud.
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.description =
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Obscures the enemy's view with shroud.
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Requires power to operate.
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actor-spen =
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.name = Sub Pen
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.description = Produces and repairs
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submarines and transports.
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.description =
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Produces and repairs submarines
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and transports.
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actor-syrd =
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.name = Naval Yard
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.description = Produces and repairs
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ships and transports.
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.description =
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Produces and repairs ships and
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transports.
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actor-iron =
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.name = Iron Curtain
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.description = Grants a group of units temporary
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.description =
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Grants a group of units temporary
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invulnerability.
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Requires power to operate.
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Maximum of one can be built.
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@@ -506,8 +534,9 @@ actor-iron =
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actor-pdox =
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.name = Chronosphere
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.description = Teleports a group of units across the
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map for a short time.
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.description =
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Teleports a group of units across
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the map for a short time.
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Requires power to operate.
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Maximum of one can be built.
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Special Ability: Chronoshift
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@@ -520,7 +549,8 @@ actor-pdox =
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actor-tsla =
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.name = Tesla Coil
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.description = Advanced base defense.
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.description =
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Advanced base defense.
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Requires power to operate.
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Can detect cloaked units.
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Strong vs. Vehicles and Infantry.
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@@ -528,20 +558,23 @@ actor-tsla =
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actor-agun =
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.name = AA Gun
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.description = Anti-Air base defense.
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.description =
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Anti-Air base defense.
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Requires power to operate.
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Strong vs. Aircraft.
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Weak vs. Ground units.
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actor-dome =
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.name = Radar Dome
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.description = Provides an overview
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of the battlefield.
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.description =
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Provides an overview of
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the battlefield.
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Requires power to operate.
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actor-pbox =
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.name = Pillbox
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.description = Static defense with a fireport for
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.description =
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Static defense with a fireport for
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a garrisoned soldier.
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Can detect cloaked units.
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Strong vs. Infantry and Light armor.
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@@ -549,7 +582,8 @@ actor-pbox =
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actor-hbox =
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.name = Camo Pillbox
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.description = Camouflaged static defense with a fireport
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.description =
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Camouflaged static defense with a fireport
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for a garrisoned soldier.
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Can detect cloaked units.
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Strong vs. Infantry and Light armor.
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@@ -557,59 +591,69 @@ actor-hbox =
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actor-gun =
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.name = Turret
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.description = Anti-Armor base defense.
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.description =
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Anti-Armor base defense.
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Can detect cloaked units.
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Strong vs. Vehicles.
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Weak vs. Infantry and Aircraft.
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actor-ftur =
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.name = Flame Tower
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.description = Anti-Infantry base defense.
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.description =
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Anti-Infantry base defense.
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Can detect cloaked units.
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Strong vs. Infantry and Light armor.
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Weak vs. Tanks and Aircraft.
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actor-sam =
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.name = SAM Site
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.description = Anti-Air base defense.
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.description =
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Anti-Air base defense.
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Requires power to operate.
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Strong vs. Aircraft.
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Weak vs. Ground units.
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actor-atek =
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.name = Allied Tech Center
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.description = Provides advanced Allied technology.
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.description =
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Provides advanced Allied technology.
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Special Ability: GPS Satellite.
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.gpspower-name = GPS Satellite
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.gpspower-description = Reveals map terrain and provides tactical information.
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.gpspower-description =
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Reveals map terrain and provides tactical information.
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Requires power and active radar.
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actor-weap =
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.name = War Factory
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.description = Produces vehicles.
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.description =
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Produces vehicles.
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actor-fact =
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.name = Construction Yard
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.description = Produces structures.
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.description =
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Produces structures.
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actor-proc =
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.name = Ore Refinery
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.description = Refines Ore and Gems
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into credits.
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.description =
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Refines Ore and Gems into
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credits.
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actor-silo =
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.name = Silo
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.description = Stores excess refined
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.description =
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Stores excess refined
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Ore and Gems.
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actor-hpad =
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.name = Helipad
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.description = Produces and reloads
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helicopters.
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.description =
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Produces and reloads helicopters.
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actor-afld =
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.name = Airfield
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.description = Produces and reloads aircraft.
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.description =
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Produces and reloads aircraft.
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Special Ability: Spy Plane.
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Special Ability: Paratroopers.
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.airstrikepower-spyplane-name = Spy Plane
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@@ -621,53 +665,65 @@ actor-afld =
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.airstrikepower-parabombs-description = A Badger drops parachuted bombs
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at the selected location.
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actor-afld-ukraine-description = Produces and reloads aircraft.
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actor-afld-ukraine-description =
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Produces and reloads aircraft.
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Special Ability: Spy Plane
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Special Ability: Paratroopers
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Special Ability: Parabombs
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actor-powr =
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.name = Power Plant
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.description = Provides power for other structures.
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.description =
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Provides power for other
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structures.
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actor-apwr =
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.name = Advanced Power Plant
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.description = Provides double the power of
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a standard Power Plant.
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.description =
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Provides double the power of a standard
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Power Plant.
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actor-stek =
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.name = Soviet Tech Center
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.description = Provides advanced Soviet technology.
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.description =
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Provides advanced Soviet technology.
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actor-barr =
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.name = Soviet Barracks
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.description = Trains infantry units.
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.description =
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Trains infantry units.
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actor-kenn =
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.name = Kennel
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.description = Trains Attack Dogs.
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.description =
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Trains Attack Dogs.
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actor-tent =
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.name = Allied Barracks
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.description = Trains infantry.
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.description =
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Trains infantry.
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actor-fix =
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.name = Service Depot
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.description = Repairs vehicles for credits.
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.description =
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Repairs vehicles for credits.
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actor-sbag =
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.name = Sandbag Wall
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.description = Stops infantry and light vehicles.
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Can be crushed by tanks.
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.description =
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Stops infantry and light vehicles.
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Can be crushed by tanks.
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actor-fenc =
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.name = Wire Fence
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.description = Stops infantry and light vehicles.
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Can be crushed by tanks.
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.description =
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Stops infantry and light vehicles.
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Can be crushed by tanks.
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actor-brik =
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.name = Concrete Wall
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.description = Stops units and blocks enemy fire.
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.description =
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Stops units and blocks enemy fire.
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actor-cycl-name = Chain-Link Barrier
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actor-barb-name = Barbed-Wire Fence
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@@ -679,115 +735,134 @@ actor-anypower-name = Any Power Generation
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## vehicles.yaml
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actor-v2rl =
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.name = V2 Rocket Launcher
|
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.description = Long-range rocket artillery.
|
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.description =
|
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Long-range rocket artillery.
|
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Strong vs. Infantry and Buildings.
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Weak vs. Vehicles and Aircraft.
|
||||
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actor-1tnk =
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.name = Light Tank
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.generic-name = Tank
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.description = Fast tank; good for scouting.
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.description =
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Fast tank; good for scouting.
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Strong vs. Light armor.
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Weak vs. Infantry, Tanks and Aircraft.
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actor-2tnk =
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.name = Medium Tank
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.generic-name = Tank
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.description = Allied Main Battle Tank.
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.description =
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Allied Main Battle Tank.
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Strong vs. Vehicles.
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||||
Weak vs. Infantry and Aircraft.
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||||
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actor-3tnk =
|
||||
.name = Heavy Tank
|
||||
.generic-name = Tank
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||||
.description = Soviet Main Battle Tank with dual cannons.
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||||
.description =
|
||||
Soviet Main Battle Tank with dual cannons.
|
||||
Strong vs. Vehicles.
|
||||
Weak vs. Infantry and Aircraft.
|
||||
|
||||
actor-4tnk =
|
||||
.name = Mammoth Tank
|
||||
.generic-name = Tank
|
||||
.description = Large, slow tank with anti-air capabilities.
|
||||
.description =
|
||||
Large, slow tank with anti-air capabilities.
|
||||
Can crush concrete walls.
|
||||
Strong vs. Vehicles, Infantry and Aircraft.
|
||||
Weak vs. Nothing.
|
||||
|
||||
actor-arty =
|
||||
.name = Artillery
|
||||
.description = Long-range artillery.
|
||||
.description =
|
||||
Long-range artillery.
|
||||
Strong vs. Infantry and Buildings.
|
||||
Weak vs. Vehicles and Aircraft.
|
||||
|
||||
actor-harv =
|
||||
.name = Ore Truck
|
||||
.generic-name = Harvester
|
||||
.description = Collects Ore and Gems for processing.
|
||||
.description =
|
||||
Collects Ore and Gems for
|
||||
processing.
|
||||
Unarmed.
|
||||
|
||||
actor-mcv =
|
||||
.name = Mobile Construction Vehicle
|
||||
.description = Deploys into a Construction Yard.
|
||||
.description =
|
||||
Deploys into a Construction Yard.
|
||||
Unarmed.
|
||||
|
||||
actor-jeep =
|
||||
.name = Ranger
|
||||
.description = Fast scout and anti-infantry vehicle.
|
||||
.description =
|
||||
Fast scout and anti-infantry vehicle.
|
||||
Can carry just one infantry unit.
|
||||
Strong vs. Infantry.
|
||||
Weak vs. Vehicles and Aircraft.
|
||||
|
||||
actor-apc =
|
||||
.name = Armored Personnel Carrier
|
||||
.description = Tough infantry transport.
|
||||
.description =
|
||||
Tough infantry transport.
|
||||
Strong vs. Infantry and Light armor.
|
||||
Weak vs. Tanks and Aircraft.
|
||||
|
||||
actor-mnly =
|
||||
.name = Minelayer
|
||||
.description = Lays mines to destroy
|
||||
.description =
|
||||
Lays mines to destroy
|
||||
unwary enemy units.
|
||||
Can detect mines.
|
||||
Unarmed.
|
||||
|
||||
actor-truk =
|
||||
.name = Supply Truck
|
||||
.description = Transports cash to other players.
|
||||
.description =
|
||||
Transports cash to other players.
|
||||
Unarmed.
|
||||
|
||||
actor-mgg =
|
||||
.name = Mobile Gap Generator
|
||||
.description = Regenerates shroud to obscure nearby areas.
|
||||
.description =
|
||||
Regenerates shroud to obscure nearby areas.
|
||||
Unarmed.
|
||||
|
||||
actor-mrj =
|
||||
.name = Mobile Radar Jammer
|
||||
.description = Jams nearby enemy Radar Domes
|
||||
.description =
|
||||
Jams nearby enemy Radar Domes
|
||||
and deflects incoming missiles.
|
||||
Unarmed.
|
||||
|
||||
actor-ttnk =
|
||||
.name = Tesla Tank
|
||||
.generic-name = Tank
|
||||
.description = Tank with mounted Tesla coil.
|
||||
.description =
|
||||
Tank with mounted Tesla coil.
|
||||
Strong vs. Infantry, Vehicles and Buildings.
|
||||
Weak vs. Aircraft.
|
||||
|
||||
actor-ftrk =
|
||||
.name = Mobile Flak
|
||||
.description = Mobile unit with a Flak cannon.
|
||||
.description =
|
||||
Mobile unit with a Flak cannon.
|
||||
Strong vs. Infantry, Light armor and Aircraft.
|
||||
Weak vs. Tanks.
|
||||
|
||||
actor-dtrk =
|
||||
.name = Demolition Truck
|
||||
.description = Truck carrying armed nuclear explosives,
|
||||
.description =
|
||||
Truck carrying armed nuclear explosives,
|
||||
with very weak armor.
|
||||
|
||||
actor-ctnk =
|
||||
.name = Chrono Tank
|
||||
.generic-name = Tank
|
||||
.description = Armed with anti-ground missiles.
|
||||
Teleports to any area within range.
|
||||
.description =
|
||||
Armed with anti-ground missiles.
|
||||
Teleports to any area within range.
|
||||
Strong vs. Vehicles and Buildings.
|
||||
Weak vs. Infantry and Aircraft.
|
||||
Special ability: Can teleport.
|
||||
@@ -795,15 +870,17 @@ actor-ctnk =
|
||||
actor-qtnk =
|
||||
.name = MAD Tank
|
||||
.generic-name = Tank
|
||||
.description = Deals seismic damage to nearby vehicles
|
||||
.description =
|
||||
Deals seismic damage to nearby vehicles
|
||||
and structures.
|
||||
Strong vs. Vehicles and Buildings.
|
||||
Weak vs. Infantry and Aircraft.
|
||||
|
||||
actor-stnk =
|
||||
.name = Phase Transport
|
||||
.description = Light armored infantry transport which
|
||||
can cloak. Armed with anti-ground missiles.
|
||||
.description =
|
||||
Light armored infantry transport which can
|
||||
cloak. Armed with anti-ground missiles.
|
||||
Strong vs. Light armor.
|
||||
Weak vs. Infantry, Tanks and Aircraft.
|
||||
|
||||
@@ -836,17 +913,20 @@ actor-oilb =
|
||||
## misc.yaml
|
||||
actor-powerproxy-parabombs =
|
||||
.name = Parabombs (Single Use)
|
||||
.description = A Badger drops parachuted bombs
|
||||
.description =
|
||||
A Badger drops parachuted bombs
|
||||
over a selected location.
|
||||
|
||||
actor-powerproxy-sonarpulse =
|
||||
.name = Sonar Pulse
|
||||
.description = Reveals all submarines in the vicinity for a
|
||||
.description =
|
||||
Reveals all submarines in the vicinity for a
|
||||
short time.
|
||||
|
||||
actor-powerproxy-paratroopers =
|
||||
.name = Paratroopers
|
||||
.description = A Badger drops a squad of infantry
|
||||
.description =
|
||||
A Badger drops a squad of infantry
|
||||
anywhere on the map.
|
||||
|
||||
## ai.yaml
|
||||
|
||||
Reference in New Issue
Block a user