Fix unit descriptions having incorrect indentation

(cherry picked from commit 0bd139b061c735d79d6e79bf1d2adcdf39b1eb81)
This commit is contained in:
Gustas
2024-12-13 14:45:08 +02:00
committed by Pavel Penev
parent 2192a6b4f9
commit 34c29f872a
4 changed files with 605 additions and 354 deletions

View File

@@ -81,38 +81,43 @@ actor-dshp-name = Dropship
actor-orca =
.name = Orca Fighter
.description = Fast assault gunship with
.description =
Fast assault gunship with
dual missile launchers.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
actor-orcab =
.name = Orca Bomber
.description = Heavy bomber.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
.description =
Heavy bomber.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
actor-orcatran-name = Orca Transport
actor-trnsport =
.name = Carryall
.description = VTOL aircraft capable of lifting
.description =
VTOL aircraft capable of lifting
and transporting vehicles.
Unarmed.
actor-scrin =
.name = Banshee Fighter
.description = Advanced fighter-bomber craft
.description =
Advanced fighter-bomber craft
with twin plasma cannons.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs. Buildings and Vehicles.
Weak vs. Infantry and Aircraft.
actor-apache =
.name = Harpy
.description = Anti-personnel support gunship
.description =
Anti-personnel support gunship
with dual chain guns.
Strong vs. Infantry, Light armor and Aircraft.
Weak vs. Vehicles.
Strong vs. Infantry, Light armor and Aircraft.
Weak vs. Vehicles.
actor-hunter-name = Hunter-Seeker Droid
@@ -231,7 +236,8 @@ actor-gaoldcc6-name = Old Silos
actor-gasand =
.name = Sandbags
.description = Stops infantry and light vehicles.
.description =
Stops infantry and light vehicles.
Can be crushed by tanks.
actor-gaspot-name = Light Tower
@@ -289,73 +295,87 @@ meta-gate-description = Automated gate that opens for allied units.
## gdi-infantry.yaml
actor-e2 =
.name = Disc Thrower
.description = Infantry with special explosive discs.
Strong vs. Buildings and Infantry.
Weak vs. Vehicles and Aircraft.
.description =
Infantry with special explosive discs.
Strong vs. Buildings and Infantry.
Weak vs. Vehicles and Aircraft.
actor-medic =
.name = Medic
.description = Heals nearby infantry.
Unarmed.
.description =
Heals nearby infantry.
Unarmed.
actor-jumpjet =
.name = Jump Jet Infantry
.description = Airborne soldiers.
Strong vs. Infantry and Aircraft.
Weak vs. Vehicles.
.description =
Airborne soldiers.
Strong vs. Infantry and Aircraft.
Weak vs. Vehicles.
actor-jumpjet-husk-name = Jump Jet Infantry
actor-ghost =
.name = Ghost Stalker
.description = Elite commando infantry with
a railgun and C4.
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
Special Ability: Destroy Building with C4.
.description =
Elite commando infantry with a railgun
and C4.
Only one can be trained at a time.
Strong vs. Infantry and Buildings.
Weak vs. Vehicles and Aircraft.
Special Ability: Destroy Building with C4.
## gdi-structures.yaml
actor-gapowr =
.name = GDI Power Plant
.description = Provides power for other structures.
.description =
Provides power for other structures.
actor-gapowr-socket-name = GDI Power Plant socket
actor-gapowrup =
.name = Power Turbine
.description = Provides extra power generation.
.description =
Provides extra power generation.
actor-gapile =
.name = GDI Barracks
.description = Produces infantry.
.description =
Produces infantry.
actor-gaweap =
.name = GDI War Factory
.description = Produces vehicles.
.description =
Produces vehicles.
actor-gahpad =
.name = Helipad
.description = Produces, rearms and
.description =
Produces, rearms and
repairs helicopters.
actor-gadept =
.name = Service Depot
.description = Repairs or sells vehicles and aircraft.
.description =
Repairs or sells vehicles and aircraft.
actor-garadr =
.name = GDI Radar
.description = Provides an overview of the battlefield.
.description =
Provides an overview of the battlefield.
Can detect cloaked units.
Requires power to operate.
actor-gatech =
.name = GDI Tech Center
.description = Provides access to advanced GDI technologies.
.description =
Provides access to advanced GDI technologies.
actor-gaplug =
.name = GDI Upgrade Center
.description = Can be upgraded for additional technology.
.description =
Can be upgraded for additional technology.
.ioncannonpower-name = Ion Cannon
.ioncannonpower-description = Initiates an Ion Cannon strike.
Applies instant damage to a small area.
@@ -368,27 +388,32 @@ actor-gaplug =
actor-gafire =
.name = Firestorm Generator
.description = Building that grants access to the Firestorm device.
.description =
Building that grants access to the Firestorm device.
actor-gaplug-socket-ioncannon-name = GDI Upgrade Center socket
actor-gaplug-socket-hunterseeker-name = GDI Upgrade Center socket
actor-gaplug2 =
.name = Seeker Control
.description = Unlocks the hunter-seeker droid.
.description =
Unlocks the hunter-seeker droid.
actor-gaplug3 =
.name = Ion Cannon Uplink
.description = Unlocks the Ion Cannon.
.description =
Unlocks the Ion Cannon.
actor-gaplug4 =
.name = Drop Pod Node
.description = Unlocks Drop Pod Reinforcements.
.description =
Unlocks Drop Pod Reinforcements.
## gdi-support.yaml
actor-gawall =
.name = Concrete Wall
.description = Stops infantry and blocks enemy fire
.description =
Stops infantry and blocks enemy fire
Can NOT be crushed by tanks.
actor-gagate-a-name = GDI Gate
@@ -396,83 +421,95 @@ actor-gagate-b-name = GDI Gate
actor-gactwr =
.name = Component Tower
.description = Modular tower for base defenses.
.description =
Modular tower for base defenses.
actor-gactwr-socket-name = Component Tower (unupgraded)
actor-gavulc =
.name = Vulcan Tower
.description = Basic base defense.
.description =
Basic base defense.
Does not require power to operate.
Strong vs. Infantry and Light armor.
Weak vs. Aircraft.
Strong vs. Infantry and Light armor.
Weak vs. Aircraft.
actor-garock =
.name = RPG Upgrade
.description = GDI Advanced base defense.
.description =
GDI Advanced base defense.
Does not require power to operate.
Strong vs. Armored ground units.
Weak vs. Aircraft.
Strong vs. Armored ground units.
Weak vs. Aircraft.
actor-gacsam =
.name = SAM Upgrade
.description = GDI Anti-Air base defense.
.description =
GDI Anti-Air base defense.
Does not require power to operate.
Strong vs. Aircraft.
Weak vs. Ground units.
Strong vs. Aircraft.
Weak vs. Ground units.
## gdi-vehicles.yaml
actor-apc =
.name = Amphibious APC
.description = Armored infantry transport.
.description =
Armored infantry transport.
Can move on water.
Unarmed.
Unarmed.
actor-hvr =
.name = Hover MLRS
.description = Hovering vehicle with
.description =
Hovering vehicle with
long-range missiles.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
actor-smech =
.name = Wolverine
.description = Anti-personnel walker.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
.description =
Anti-personnel walker.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
actor-mmch =
.name = Titan
.description = General purpose mechanized walker.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
.description =
General purpose mechanized walker.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
actor-hmec =
.name = Mammoth Mk. II
.description = Slow, heavily armored walker.
Armed with dual railguns and rocket launchers.
Strong vs. Infantry, Vehicles, Aircraft and Buildings.
Weak vs. Nothing.
.description =
Slow, heavily armored walker.
Maximum of one can be built.
Armed with dual railguns and rocket launchers.
Strong vs. Infantry, Vehicles, Aircraft and Buildings.
Weak vs. Nothing.
actor-sonic =
.name = Disruptor
.description = Armored high-tech vehicle with
.description =
Armored high-tech vehicle with
long-range and sonic armament.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
actor-jugg =
.name = Juggernaut
.deployed-name = Juggernaut (deployed)
.description = Mobile Artillery Mech.
.description =
Mobile Artillery Mech.
Must be deployed in order to shoot.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs. Ground units.
Weak vs. Aircraft.
actor-mobilemp =
.name = Mobile EMP Cannon
.description = Fires a pulse blast which disables
.description =
Fires a pulse blast which disables
all mechanical units in the area.
## husks.yaml
@@ -492,74 +529,88 @@ actor-camera-name = (reveals area to owner)
## nod-infantry.yaml
actor-e3 =
.name = Rocket Infantry
.description = Anti-tank infantry.
Strong vs. Vehicles, Aircraft and Buildings.
Weak vs. Infantry.
.description =
Anti-tank infantry.
Strong vs. Vehicles, Aircraft and Buildings.
Weak vs. Infantry.
actor-cyborg =
.name = Cyborg Infantry
.description = Cybernetic infantry unit.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
.description =
Cybernetic infantry unit.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
actor-cyc2 =
.name = Cyborg Commando
.description = Elite cybernetic infantry unit.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
.description =
Elite cybernetic infantry unit.
Maximum of one can be built.
Strong vs. Infantry, Vehicles and Buildings.
Weak vs. Aircraft.
actor-mhijack =
.name = Mutant Hijacker
.description = Hijacks enemy vehicles.
Unarmed.
.description =
Hijacks enemy vehicles.
Unarmed.
## nod-structures.yaml
actor-napowr =
.name = Nod Power Plant
.description = Provides power to other structures.
.description =
Provides power to other structures.
actor-naapwr =
.name = Nod Advanced Power Plant
.description = Provides twice as much power as a Power Plant.
.description =
Provides twice as much power as a Power Plant.
actor-nahand =
.name = Hand of Nod
.description = Produces infantry.
.description =
Produces infantry.
actor-naweap =
.name = Nod War Factory
.description = Produces vehicles.
.description =
Produces vehicles.
actor-nahpad =
.name = Helipad
.description = Produces, rearms and
.description =
Produces, rearms and
repairs helicopters.
actor-naradr =
.name = Nod Radar
.description = Provides an overview of the battlefield.
.description =
Provides an overview of the battlefield.
Detects cloaked units.
Requires power to operate.
actor-natech =
.name = Nod Tech Center
.description = Provides access to advanced Nod technologies.
.description =
Provides access to advanced Nod technologies.
actor-nastlh =
.name = Stealth Generator
.description = Generates a cloaking field
.description =
Generates a cloaking field
to hide your forces from the enemy.
actor-natmpl =
.name = Temple of Nod
.description = Provides access to advanced Nod technologies.
.description =
Provides access to advanced Nod technologies.
.produceactorpower-name = Hunter Seeker
.produceactorpower-description = Releases a drone that seeks and destroys the enemy target.
actor-namisl =
.nukepower-name = Cluster Missile
.description = Launches a devastating missile
.description =
Launches a devastating missile
at a target location.
Requires power to operate.
Maximum of one can be built.
@@ -569,14 +620,16 @@ actor-namisl =
actor-nawast =
.name = Waste Refinery
.description = Processes Veins
.description =
Processes Veins
into usable resources.
Maximum of one can be built.
## nod-support.yaml
actor-nawall =
.name = Concrete Wall
.description = Stops infantry and blocks enemy fire.
.description =
Stops infantry and blocks enemy fire.
Can NOT be crushed by tanks.
actor-nagate-a-name = Nod Gate
@@ -584,123 +637,142 @@ actor-nagate-b-name = Nod Gate
actor-napost =
.name = Laser Fence
.description = Stops infantry and blocks enemy fire.
.description =
Stops infantry and blocks enemy fire.
Can NOT be crushed by tanks.
actor-nafnce-name = Laser Fence
actor-nalasr =
.name = Laser Turret
.description = Basic base defense.
.description =
Basic base defense.
Requires power to operate.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs. Ground units.
Weak vs. Aircraft.
actor-naobel =
.name = Obelisk of Light
.description = Advanced base defense.
.description =
Advanced base defense.
Requires power to operate.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs. Ground units.
Weak vs. Aircraft.
actor-nasam =
.name = S.A.M. Site
.description = Nod Anti-Air base defense.
.description =
Nod Anti-Air base defense.
Requires power to operate.
Strong vs. Aircraft.
Weak vs. Ground units.
Strong vs. Aircraft.
Weak vs. Ground units.
## nod-vehicles.yaml
actor-bggy =
.name = Attack Buggy
.description = Fast scout and anti-infantry vehicle.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
.description =
Fast scout and anti-infantry vehicle.
Strong vs. Infantry and Light armor.
Weak vs. Vehicles and Aircraft.
actor-bike =
.name = Attack Cycle
.description = Fast scout vehicle with rockets.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
.description =
Fast scout vehicle with rockets.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
actor-ttnk =
.name = Tick Tank
.deployed-name = Tick Tank (deployed)
.description = Nod's main battle tank.
.description =
Nod's main battle tank.
Can deploy to gain extra protection.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
Strong vs. Vehicles.
Weak vs. Infantry and Aircraft.
actor-art2 =
.name = Artillery
.deployed-name = Artillery (deployed)
.description = Mobile Artillery.
.description =
Mobile Artillery.
Needs to be deployed in order to shoot.
Strong vs. Ground units.
Weak vs. Aircraft.
Strong vs. Ground units.
Weak vs. Aircraft.
actor-repair =
.name = Mobile Repair Vehicle
.description = Repairs nearby vehicles.
Unarmed.
.description =
Repairs nearby vehicles.
Unarmed.
actor-weed =
.name = Weed Eater
.description = Collects Tiberium veins for processing.
Unarmed.
.description =
Collects Tiberium veins for processing.
Unarmed.
actor-sapc =
.name = Subterranean APC
.description = Troop transport capable of moving
.description =
Troop transport capable of moving
underground to avoid detection.
Unarmed.
Unarmed.
actor-subtank =
.name = Devil's Tongue
.description = Subterranean Flame Tank
.description =
Subterranean Flame Tank
with the ability to move underground.
Strong vs. Infantry and Buildings.
Weak vs. Tanks and Aircraft.
Strong vs. Infantry and Buildings.
Weak vs. Tanks and Aircraft.
actor-stnk =
.name = Stealth Tank
.description = Lightly armored tank equipped with a personal
.description =
Lightly armored tank equipped with a personal
stealth generator. Armed with missiles.
Visible to infantry at close range.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
Strong vs. Vehicles and Aircraft.
Weak vs. Infantry.
actor-sgen =
.name = Mobile Stealth Generator
.deployed-name = Mobile Stealth Generator (deployed)
.description = Able to cloak units once deployed.
Unarmed.
.description =
Able to cloak units once deployed.
Unarmed.
## shared-infantry.yaml
actor-e1 =
.name = Light Infantry
.description = General-purpose infantry.
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
.description =
General-purpose infantry.
Strong vs. Infantry.
Weak vs. Vehicles and Aircraft.
actor-engineer =
.name = Engineer
.description = Infiltrates and captures enemy structures.
Unarmed.
.description =
Infiltrates and captures enemy structures.
Unarmed.
## shared-structures.yaml
actor-gacnst =
.name = Construction Yard
.description = Builds base structures.
.description =
Builds base structures.
actor-proc =
.name = Tiberium Refinery
.description = Processes raw Tiberium
.description =
Processes raw Tiberium
into usable resources.
actor-gasilo =
.name = Silo
.description = Stores excess Tiberium.
.description =
Stores excess Tiberium.
actor-anypower-name = Power Generation
actor-barracks-name = Infantry Production
@@ -711,7 +783,8 @@ actor-tech-name = Tech Center
## shared-support.yaml
actor-napuls =
.name = EMP Cannon
.description = Disables mechanical units in an area.
.description =
Disables mechanical units in an area.
Requires power to operate.
.attackorderpower-name = EMP
.attackorderpower-description = Fires a pulse blast that disables
@@ -720,20 +793,23 @@ actor-napuls =
## shared-vehicles.yaml
actor-mcv =
.name = Mobile Construction Vehicle
.description = Deploys into a Construction Yard.
.description =
Deploys into a Construction Yard.
Unarmed.
actor-harv =
.name = Harvester
.description = Collects Tiberium for processing.
Unarmed.
.description =
Collects Tiberium for processing.
Unarmed.
actor-lpst =
.name = Mobile Sensor Array
.deployed-name = Mobile Sensor Array (deployed)
.description = Detects cloaked and subterranean
.description =
Detects cloaked and subterranean
units when deployed.
Unarmed.
Unarmed.
## trees.yaml
actor-bigblue-name = Large Blue Tiberium Crystal