Update RA rules.

This commit is contained in:
Paul Chote
2015-06-13 16:26:02 +01:00
parent 0fdc0f9bc2
commit 34f5482d26
13 changed files with 37 additions and 0 deletions

View File

@@ -1405,6 +1405,7 @@ Rules:
RenderSprites:
Image: E7
PRISON:
HiddenUnderShroud:
Immobile:
OccupiesSpace: false
BodyOrientation:

View File

@@ -1301,6 +1301,7 @@ Rules:
RenderSprites:
Image: E7
PRISON:
HiddenUnderShroud:
Immobile:
OccupiesSpace: false
BodyOrientation:
@@ -1321,6 +1322,7 @@ Rules:
RevealsShroud:
Range: 40c0
CAMERA.Jeep:
AlwaysVisible:
Mobile:
TerrainSpeeds:
RevealsShroud:

View File

@@ -1622,6 +1622,7 @@ Rules:
Tooltip:
ShowOwnerRow: false
Camera.Truk:
AlwaysVisible:
Mobile:
TerrainSpeeds:
RevealsShroud:
@@ -1674,6 +1675,7 @@ Rules:
CloakDelay: 0
Palette:
CloakUpgrade:
AlwaysVisible:
Immobile:
OccupiesSpace: false
BodyOrientation:

View File

@@ -879,6 +879,7 @@ Rules:
Power:
Amount: 0
MINVV:
HiddenUnderFog:
Building:
Adjacent: 99
TerrainTypes: Clear,Road

View File

@@ -1329,10 +1329,12 @@ Rules:
E7:
-AnnounceOnKill:
powerproxy.paratroopers:
AlwaysVisible:
ParatroopersPower:
DisplayBeacon: false
DropItems: E1,E1,E2,E3,E4
powerproxy.parazombies:
AlwaysVisible:
ParatroopersPower:
DropItems: ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE,ZOMBIE
QuantizedFacings: 8

View File

@@ -2258,6 +2258,7 @@ Rules:
ProvidesPrerequisite:
Prerequisite: givefix
MAINLAND:
AlwaysVisible:
Tooltip:
Name: Reach the mainland
ProvidesPrerequisite:
@@ -2269,6 +2270,7 @@ Rules:
Buildable:
Prerequisites: givefix
GIVEFIX:
AlwaysVisible:
Tooltip:
Name: Weapons Factory or Helipad
MIG:

View File

@@ -1059,11 +1059,13 @@ Rules:
GenericStancePrefix: false
ShowOwnerRow: false
SovietSquad:
AlwaysVisible:
ParatroopersPower:
DropItems: E1,E1,E2,E4,E4
QuantizedFacings: 8
DisplayBeacon: false
SovietPlatoonUnits:
AlwaysVisible:
ParatroopersPower:
DropItems: E1,E1,E2,E4,E4,E1,E1,E2,E4,E4
QuantizedFacings: 8

View File

@@ -487,6 +487,7 @@ SBRIDGE4:
SpawnOffset: 2,1
BRIDGEHUT:
HiddenUnderShroud:
Building:
Footprint: __ __
Dimensions: 2,2
@@ -497,6 +498,7 @@ BRIDGEHUT:
TargetTypes: BridgeHut, C4
BRIDGEHUT.small:
HiddenUnderShroud:
Building:
Footprint: _
Dimensions: 1,1

View File

@@ -604,6 +604,7 @@
-TransformOnCapture:
^Bridge:
HiddenUnderShroud:
Tooltip:
Name: Bridge
TargetableBuilding:
@@ -653,6 +654,7 @@
RequireTilesets: DESERT
^Crate:
HiddenUnderShroud:
Tooltip:
Name: Crate
GenericName: Crate

View File

@@ -1,4 +1,5 @@
MINP:
HiddenUnderShroud:
Mine:
CrushClasses: mine
DetonateClasses: mine
@@ -27,6 +28,7 @@ MINP:
OccupiesSpace: true
MINV:
HiddenUnderShroud:
Mine:
CrushClasses: mine
DetonateClasses: mine
@@ -165,6 +167,7 @@ HEALCRATE:
Effect: heal
CAMERA:
AlwaysVisible:
Immobile:
OccupiesSpace: false
Health:
@@ -180,6 +183,7 @@ CAMERA:
Image: camera
camera.paradrop:
AlwaysVisible:
Immobile:
OccupiesSpace: false
Health:
@@ -191,6 +195,7 @@ camera.paradrop:
BodyOrientation:
SONAR:
AlwaysVisible:
Immobile:
OccupiesSpace: false
Health:
@@ -220,6 +225,7 @@ FLARE:
BodyOrientation:
MINE:
HiddenUnderShroud:
Tooltip:
Name: Ore Mine
RenderBuilding:
@@ -238,6 +244,7 @@ MINE:
SeedsResource:
GMINE:
HiddenUnderShroud:
Tooltip:
Name: Gem Mine
RenderBuilding:
@@ -257,6 +264,7 @@ GMINE:
ResourceType: Gems
RAILMINE:
HiddenUnderShroud:
Tooltip:
Name: Abandoned Mine
RenderBuilding:
@@ -273,6 +281,7 @@ RAILMINE:
ExcludeTilesets: INTERIOR
QUEE:
HiddenUnderShroud:
Tooltip:
Name: Queen Ant
Building:
@@ -288,6 +297,7 @@ QUEE:
UseTerrainPalette: true
LAR1:
HiddenUnderShroud:
Tooltip:
Name: Ant Larva
Building:
@@ -304,6 +314,7 @@ LAR1:
UseTerrainPalette: true
LAR2:
HiddenUnderShroud:
Tooltip:
Name: Ant Larvae
Building:
@@ -320,6 +331,7 @@ LAR2:
UseTerrainPalette: true
powerproxy.parabombs:
AlwaysVisible:
AirstrikePower:
Icon: parabombs
Description: Parabombs (Single Use)
@@ -334,6 +346,7 @@ powerproxy.parabombs:
CameraActor: camera
powerproxy.sonarpulse:
AlwaysVisible:
SpawnActorPower:
Icon: sonar
Description: Sonar Pulse
@@ -348,6 +361,7 @@ powerproxy.sonarpulse:
EffectPalette: moveflash
powerproxy.paratroopers:
AlwaysVisible:
ParatroopersPower:
Icon: paratroopers
Description: Paratroopers
@@ -361,12 +375,14 @@ powerproxy.paratroopers:
BeaconPoster: pinficon
mpspawn:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:
BodyOrientation:
waypoint:
AlwaysVisible:
Immobile:
OccupiesSpace: false
RenderEditorOnly:

View File

@@ -1,4 +1,5 @@
Player:
AlwaysVisible:
TechTree:
ClassicProductionQueue@Building:
Type: Building

View File

@@ -1617,16 +1617,19 @@ WOOD:
Type: woodfence
BARRACKS:
AlwaysVisible:
Tooltip:
Name: Infantry Production
Description: Infantry Production
TECHCENTER:
AlwaysVisible:
Tooltip:
Name: Tech Center
Description: Tech Center
ANYPOWER:
AlwaysVisible:
Tooltip:
Name: Power Plant
Description: Power Plant

View File

@@ -1,5 +1,6 @@
^BaseWorld:
Inherits: ^Palettes
AlwaysVisible:
ActorMap:
ScreenMap:
TerrainGeometryOverlay: