Give D2k structures footprint hit-shapes
This commit is contained in:
committed by
Oliver Brakmann
parent
e2647e8a60
commit
3507ad2f87
@@ -338,6 +338,9 @@
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TargetTypes: Ground, C4, Structure
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HitShape:
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UseOccupiedCellsOffsets: true
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Type: Rectangle
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TopLeft: -512, -512
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BottomRight: 512, 512
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Building:
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Dimensions: 1,1
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Footprint: x
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@@ -64,6 +64,10 @@ construction_yard:
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Bounds: 96,64
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Health:
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HP: 3000
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -1024
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BottomRight: 1536, 1024
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Armor:
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Type: cy
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RevealsShroud:
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@@ -134,6 +138,10 @@ wind_trap:
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Bib:
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Health:
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HP: 3000
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HitShape:
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Type: Rectangle
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TopLeft: -1024, -1024
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BottomRight: 1024, 1024
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Armor:
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Type: building
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RevealsShroud:
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@@ -175,6 +183,10 @@ barracks:
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Bib:
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Health:
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HP: 3200
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HitShape:
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Type: Rectangle
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TopLeft: -1024, -1024
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BottomRight: 1024, 1024
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Armor:
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Type: wood
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RevealsShroud:
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@@ -251,6 +263,15 @@ refinery:
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Bib:
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Health:
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HP: 3000
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HitShape:
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Type: Rectangle
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TopLeft: -512, -1024
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BottomRight: 1536, 0
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HitShape@BOTTOM:
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UseOccupiedCellsOffsets: false
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Type: Rectangle
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TopLeft: -1536, 0
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BottomRight: 512, 1024
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Armor:
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Type: building
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RevealsShroud:
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@@ -355,6 +376,11 @@ light_factory:
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Bib:
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Health:
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HP: 3300
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HitShape:
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TargetableOffsets: -210,608,0
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Type: Rectangle
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TopLeft: -1536, -1024
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BottomRight: 1536, 1024
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Armor:
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Type: light
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RevealsShroud:
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@@ -433,6 +459,18 @@ heavy_factory:
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Bib:
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Health:
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HP: 3500
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, -1680,0,0, 0,1024,0, 0,-1024,0, -1155,-704,0, -1365,832,0
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Type: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 1536
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HitShape@TOP:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 1680,0,0
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Type: Rectangle
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TopLeft: -512, -1536
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BottomRight: 512, -512
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Armor:
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Type: wood
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RevealsShroud:
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@@ -518,6 +556,10 @@ outpost:
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Bib:
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Health:
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HP: 3500
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -1024
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BottomRight: 1536, 1024
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Armor:
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Type: light
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RevealsShroud:
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@@ -563,6 +605,15 @@ starport:
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Bounds: 96,64
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Health:
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HP: 3500
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -1536
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BottomRight: 1536, 512
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HitShape@BOTTOM:
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UseOccupiedCellsOffsets: false
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Type: Rectangle
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TopLeft: -512, 512
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BottomRight: 512, 1536
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Armor:
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Type: building
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RevealsShroud:
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@@ -772,6 +823,15 @@ repair_pad:
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Dimensions: 3,3
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Health:
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HP: 3000
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 512
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HitShape@TOPANDBOTTOM:
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UseOccupiedCellsOffsets: false
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Type: Rectangle
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TopLeft: -512, -1536
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BottomRight: 512, 1536
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Armor:
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Type: building
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RevealsShroud:
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@@ -827,6 +887,18 @@ high_tech_factory:
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Bib:
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Health:
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HP: 3500
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, -1312,0,0, 0,-1024,0, -1312,-1024,0, 0,1024,0, -1312,1024,0
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Type: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 1536
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HitShape@TOP:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 1280,0,0
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Type: Rectangle
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TopLeft: -512, -1536
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BottomRight: 512, -512
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Armor:
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Type: wood
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RevealsShroud:
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@@ -893,6 +965,18 @@ research_centre:
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Bib:
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Health:
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HP: 2500
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HitShape:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 0,0,0, -1574,-158,0, 0,-1024,0, -1050,-1024,0, 0,1024,0, -1155,960,0
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Type: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 1536
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HitShape@TOP:
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UseOccupiedCellsOffsets: false
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TargetableOffsets: 1312,0,0
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Type: Rectangle
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TopLeft: -512, -1536
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BottomRight: 512, -512
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Armor:
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Type: wood
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RevealsShroud:
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@@ -935,6 +1019,20 @@ palace:
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HasMinibib: True
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Health:
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HP: 4000
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HitShape:
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Type: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 512
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HitShape@TOP:
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UseOccupiedCellsOffsets: false
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Type: Rectangle
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TopLeft: -1536, -1536
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BottomRight: 512, -512
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HitShape@BOTTOM:
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UseOccupiedCellsOffsets: false
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Type: Rectangle
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TopLeft: -512, 512
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BottomRight: 1536, 1536
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Armor:
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Type: wood
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RevealsShroud:
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