Apply minor style fixes to DeveloperMode.
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@@ -129,9 +129,7 @@ namespace OpenRA.Traits
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self.Trait<PlayerResources>().GiveCash(amount);
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self.Trait<PlayerResources>().GiveCash(amount);
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}
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}
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else
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else
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{
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self.Owner.Shroud.ResetExploration();
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self.Owner.Shroud.ResetExploration();
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}
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self.Owner.Shroud.Disabled = DisableShroud;
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self.Owner.Shroud.Disabled = DisableShroud;
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if (self.World.LocalPlayer == self.Owner)
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if (self.World.LocalPlayer == self.Owner)
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@@ -168,10 +166,8 @@ namespace OpenRA.Traits
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case "DevGrowResources":
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case "DevGrowResources":
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{
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{
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foreach (var a in self.World.ActorsWithTrait<ISeedableResource>())
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foreach (var a in self.World.ActorsWithTrait<ISeedableResource>())
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{
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for (var i = 0; i < info.ResourceGrowth; i++)
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for (var i = 0; i < info.ResourceGrowth; i++)
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a.Trait.Seed(a.Actor);
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a.Trait.Seed(a.Actor);
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}
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break;
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break;
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}
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}
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@@ -182,6 +178,7 @@ namespace OpenRA.Traits
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self.Owner.Shroud.Disabled = DisableShroud;
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self.Owner.Shroud.Disabled = DisableShroud;
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if (self.World.LocalPlayer == self.Owner)
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if (self.World.LocalPlayer == self.Owner)
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self.World.RenderPlayer = DisableShroud ? null : self.Owner;
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self.World.RenderPlayer = DisableShroud ? null : self.Owner;
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break;
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break;
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}
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}
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