Apply minor style fixes to DeveloperMode.

This commit is contained in:
Paul Chote
2016-05-14 18:54:37 +01:00
parent 0a7c80ef6e
commit 35af6b5b91

View File

@@ -129,9 +129,7 @@ namespace OpenRA.Traits
self.Trait<PlayerResources>().GiveCash(amount); self.Trait<PlayerResources>().GiveCash(amount);
} }
else else
{
self.Owner.Shroud.ResetExploration(); self.Owner.Shroud.ResetExploration();
}
self.Owner.Shroud.Disabled = DisableShroud; self.Owner.Shroud.Disabled = DisableShroud;
if (self.World.LocalPlayer == self.Owner) if (self.World.LocalPlayer == self.Owner)
@@ -168,10 +166,8 @@ namespace OpenRA.Traits
case "DevGrowResources": case "DevGrowResources":
{ {
foreach (var a in self.World.ActorsWithTrait<ISeedableResource>()) foreach (var a in self.World.ActorsWithTrait<ISeedableResource>())
{
for (var i = 0; i < info.ResourceGrowth; i++) for (var i = 0; i < info.ResourceGrowth; i++)
a.Trait.Seed(a.Actor); a.Trait.Seed(a.Actor);
}
break; break;
} }
@@ -182,6 +178,7 @@ namespace OpenRA.Traits
self.Owner.Shroud.Disabled = DisableShroud; self.Owner.Shroud.Disabled = DisableShroud;
if (self.World.LocalPlayer == self.Owner) if (self.World.LocalPlayer == self.Owner)
self.World.RenderPlayer = DisableShroud ? null : self.Owner; self.World.RenderPlayer = DisableShroud ? null : self.Owner;
break; break;
} }