Nits.
This commit is contained in:
@@ -137,9 +137,15 @@ namespace OpenRA.FileFormats
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root.Add(field, new MiniYaml(FieldSaver.FormatValue(this, f), null));
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root.Add(field, new MiniYaml(FieldSaver.FormatValue(this, f), null));
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}
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}
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root.Add("Actors", MiniYaml.FromDictionary(Actors));
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Dictionary<string, MiniYaml> playerYaml = new Dictionary<string, MiniYaml>();
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root.Add("Waypoints", MiniYaml.FromDictionary(Waypoints));
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root.Add("Smudges", MiniYaml.FromList(Smudges));
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foreach(var p in Players)
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playerYaml.Add("PlayerReference@{0}".F(p.Key), FieldSaver.Save(p.Value));
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root.Add("Players",new MiniYaml(null, playerYaml));
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root.Add("Actors", MiniYaml.FromDictionary<string, ActorReference>(Actors));
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root.Add("Waypoints", MiniYaml.FromDictionary<string, int2>(Waypoints));
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root.Add("Smudges", MiniYaml.FromList<SmudgeReference>(Smudges));
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root.Add("Rules", new MiniYaml(null, Rules));
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root.Add("Rules", new MiniYaml(null, Rules));
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SaveBinaryData(Path.Combine(filepath, "map.bin"));
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SaveBinaryData(Path.Combine(filepath, "map.bin"));
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root.WriteToFile(Path.Combine(filepath, "map.yaml"));
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root.WriteToFile(Path.Combine(filepath, "map.yaml"));
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@@ -26,7 +26,7 @@ namespace OpenRA.FileFormats
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public readonly string Palette;
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public readonly string Palette;
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public readonly string Race;
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public readonly string Race;
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public readonly bool OwnsWorld = false;
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public readonly bool OwnsWorld = false;
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public readonly bool isSpecial = false;
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public readonly bool IsSpecial = false;
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public PlayerReference(MiniYaml my)
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public PlayerReference(MiniYaml my)
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{
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{
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@@ -41,7 +41,7 @@ namespace OpenRA
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public readonly string InternalName;
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public readonly string InternalName;
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public readonly CountryInfo Country;
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public readonly CountryInfo Country;
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public readonly int Index;
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public readonly int Index;
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public readonly bool isSpecial = false;
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public readonly bool IsSpecial = false;
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public ShroudRenderer Shroud;
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public ShroudRenderer Shroud;
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public World World { get; private set; }
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public World World { get; private set; }
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@@ -57,7 +57,7 @@ namespace OpenRA
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Palette = pr.Palette;
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Palette = pr.Palette;
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Color = world.PlayerColors().Where(c => c.Name == pr.Palette).FirstOrDefault().Color;
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Color = world.PlayerColors().Where(c => c.Name == pr.Palette).FirstOrDefault().Color;
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PlayerName = InternalName = pr.Name;
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PlayerName = InternalName = pr.Name;
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isSpecial = pr.isSpecial;
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IsSpecial = pr.IsSpecial;
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Country = world.GetCountries()
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Country = world.GetCountries()
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.FirstOrDefault(c => pr.Race == c.Race);
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.FirstOrDefault(c => pr.Race == c.Race);
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}
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}
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@@ -57,7 +57,7 @@ namespace OpenRA.Widgets.Delegates
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y += 35;
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y += 35;
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foreach (var p in Game.world.players.Values.Where(a => a != Game.world.LocalPlayer && !a.isSpecial))
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foreach (var p in Game.world.players.Values.Where(a => a != Game.world.LocalPlayer && !a.IsSpecial))
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{
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{
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var pp = p;
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var pp = p;
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var label = new LabelWidget
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var label = new LabelWidget
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@@ -45,7 +45,7 @@ namespace OpenRA.Widgets
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if (world.players.Count > 2) /* more than just us + neutral */
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if (world.players.Count > 2) /* more than just us + neutral */
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{
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{
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var conds = world.Queries.WithTrait<IVictoryConditions>()
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var conds = world.Queries.WithTrait<IVictoryConditions>()
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.Where(c => !c.Actor.Owner.isSpecial);
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.Where(c => !c.Actor.Owner.IsSpecial);
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if (conds.Any(c => c.Actor.Owner == world.LocalPlayer && c.Trait.HasLost))
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if (conds.Any(c => c.Actor.Owner == world.LocalPlayer && c.Trait.HasLost))
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DrawText("YOU ARE DEFEATED");
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DrawText("YOU ARE DEFEATED");
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@@ -48,7 +48,7 @@ namespace OpenRA.Widgets
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? actor.Info.Traits.Get<ValuedInfo>().Description
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? actor.Info.Traits.Get<ValuedInfo>().Description
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: actor.Info.Name;
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: actor.Info.Name;
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var text2 = (actor.Owner == world.LocalPlayer)
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var text2 = (actor.Owner == world.LocalPlayer)
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? "" : (actor.Owner.isSpecial ? "{0}" : "{0} ({1})").F(actor.Owner.PlayerName, world.LocalPlayer.Stances[actor.Owner]);
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? "" : (actor.Owner.IsSpecial ? "{0}" : "{0} ({1})").F(actor.Owner.PlayerName, world.LocalPlayer.Stances[actor.Owner]);
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var renderer = Game.chrome.renderer;
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var renderer = Game.chrome.renderer;
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA
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var hasAnything = self.World.Queries.OwnedBy[self.Owner]
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var hasAnything = self.World.Queries.OwnedBy[self.Owner]
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.WithTrait<MustBeDestroyed>().Any();
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.WithTrait<MustBeDestroyed>().Any();
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var hasLost = !hasAnything && !self.Owner.isSpecial;
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var hasLost = !hasAnything && !self.Owner.IsSpecial;
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if (hasLost && !HasLost)
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if (hasLost && !HasLost)
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Surrender(self);
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Surrender(self);
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@@ -22,7 +22,7 @@ Players:
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Palette: neutral
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Palette: neutral
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Race: allies
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Race: allies
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OwnsWorld:true
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OwnsWorld:true
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isSpecial:true
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IsSpecial:true
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PlayerReference@GoodGuy:
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PlayerReference@GoodGuy:
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Name: GoodGuy
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Name: GoodGuy
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Palette: player1
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Palette: player1
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@@ -24,7 +24,7 @@ Players:
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Palette: neutral
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Palette: neutral
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Race: allies
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Race: allies
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OwnsWorld:true
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OwnsWorld:true
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isSpecial:true
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IsSpecial:true
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Actors:
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Actors:
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Actor0: tc02 Neutral 25,39
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Actor0: tc02 Neutral 25,39
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