Merge pull request #6580 from reaperrr/ts-eliteweap

Implements original TS elite weapons
This commit is contained in:
Matthias Mailänder
2014-09-27 21:41:27 +02:00
4 changed files with 35 additions and 8 deletions

View File

@@ -118,7 +118,7 @@
ChevronPalette: ra ChevronPalette: ra
Upgrades: Upgrades:
500: firepower, damage, speed, reload 500: firepower, damage, speed, reload
1000: firepower, damage, speed, reload, selfheal 1000: firepower, damage, speed, reload, selfheal, eliteweapon
GainsStatUpgrades: GainsStatUpgrades:
FirepowerModifier: 110, 130 FirepowerModifier: 110, 130
DamageModifier: 83, 66 DamageModifier: 83, 66
@@ -213,7 +213,7 @@
ChevronPalette: ra ChevronPalette: ra
Upgrades: Upgrades:
500: firepower, damage, speed, reload 500: firepower, damage, speed, reload
1000: firepower, damage, speed, reload, selfheal 1000: firepower, damage, speed, reload, selfheal, eliteweapon
GainsStatUpgrades: GainsStatUpgrades:
FirepowerModifier: 110, 130 FirepowerModifier: 110, 130
DamageModifier: 83, 66 DamageModifier: 83, 66
@@ -272,7 +272,7 @@
ChevronPalette: ra ChevronPalette: ra
Upgrades: Upgrades:
500: firepower, damage, speed, reload 500: firepower, damage, speed, reload
1000: firepower, damage, speed, reload, selfheal 1000: firepower, damage, speed, reload, selfheal, eliteweapon
GainsStatUpgrades: GainsStatUpgrades:
FirepowerModifier: 110, 130 FirepowerModifier: 110, 130
DamageModifier: 83, 66 DamageModifier: 83, 66
@@ -325,7 +325,7 @@
ChevronPalette: ra ChevronPalette: ra
Upgrades: Upgrades:
500: firepower, damage, speed, reload 500: firepower, damage, speed, reload
1000: firepower, damage, speed, reload, selfheal 1000: firepower, damage, speed, reload, selfheal, eliteweapon
GainsStatUpgrades: GainsStatUpgrades:
FirepowerModifier: 110, 130 FirepowerModifier: 110, 130
DamageModifier: 83, 66 DamageModifier: 83, 66

View File

@@ -15,8 +15,12 @@ E1:
HP: 125 HP: 125
Mobile: Mobile:
Speed: 71 Speed: 71
Armament: Armament@PRIMARY:
Weapon: Minigun Weapon: Minigun
RestrictedByUpgrade: eliteweapon
Armament@ELITE:
Weapon: M1Carbine
RequiresUpgrade: eliteweapon
AttackFrontal: AttackFrontal:
TakeCover: TakeCover:
RenderInfantry: RenderInfantry:

View File

@@ -487,9 +487,15 @@ GATICK:
ROT: 6 ROT: 6
InitialFacing: 128 InitialFacing: 128
Offset: 170,0,213 Offset: 170,0,213
Armament: Armament@PRIMARY:
Weapon: 90mm Weapon: 90mm
LocalOffset: 384,0,128 LocalOffset: 384,0,128
RestrictedByUpgrade: eliteweapon
MuzzleSequence: muzzle
Armament@ELITE:
Weapon: 120mmx
LocalOffset: 384,0,128
RequiresUpgrade: eliteweapon
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackTurreted: AttackTurreted:
BodyOrientation: BodyOrientation:

View File

@@ -604,8 +604,13 @@ BIKE:
Type: Light Type: Light
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 5c0
Armament: Armament@PRIMARY:
Weapon: BikeMissile Weapon: BikeMissile
RestrictedByUpgrade: eliteweapon
LocalOffset: -128,-170,213, -128,170,213
Armament@ELITE:
Weapon: HoverMissile
RequiresUpgrade: eliteweapon
LocalOffset: -128,-170,213, -128,170,213 LocalOffset: -128,-170,213, -128,170,213
AttackFrontal: AttackFrontal:
AutoTarget: AutoTarget:
@@ -750,6 +755,18 @@ TTNK:
HP: 350 HP: 350
Armor: Armor:
Type: Light Type: Light
AttackFrontal:
Armament@PRIMARY:
Weapon: 90mm
LocalOffset: 256,0,256
RestrictedByUpgrade: eliteweapon
MuzzleSequence: muzzle
Armament@ELITE:
Weapon: 120mmx
LocalOffset: 256,0,256
RequiresUpgrade: eliteweapon
MuzzleSequence: muzzle
WithMuzzleFlash:
RevealsShroud: RevealsShroud:
Range: 5c0 Range: 5c0
RenderSprites: RenderSprites:
@@ -759,7 +776,7 @@ TTNK:
IntoActor: gatick IntoActor: gatick
Offset: -1,-1 Offset: -1,-1
Facing: 96 Facing: 96
TransformSounds: TransformSounds: place2.aud
NoTransformSounds: NoTransformSounds:
STNK: STNK: