Merge pull request #7776 from pchote/ts-buildables
Remove bogus buildable actors from TS.
This commit is contained in:
@@ -64,6 +64,7 @@ Rules:
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./mods/ts/rules/misc.yaml
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./mods/ts/rules/ai.yaml
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./mods/ts/rules/civilian.yaml
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./mods/ts/rules/civilian-vehicles.yaml
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./mods/ts/rules/player.yaml
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./mods/ts/rules/world.yaml
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./mods/ts/rules/aircraft.yaml
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@@ -4,10 +4,6 @@ DPOD:
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Cost: 10
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Tooltip:
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Name: Drop Pod
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Buildable:
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Queue: Air
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BuildPaletteOrder: 10
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Prerequisites: ~gahpad
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Helicopter:
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LandWhenIdle: yes
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ROT: 5
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@@ -43,10 +39,6 @@ DSHP:
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Cost: 1000
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Tooltip:
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Name: Dropship
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Buildable:
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Queue: Air
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BuildPaletteOrder: 10
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Prerequisites: ~gahpad, gaweap
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Helicopter:
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LandWhenIdle: yes
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ROT: 5
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@@ -149,10 +141,6 @@ ORCATRAN:
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Cost: 1200
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Tooltip:
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Name: Orca Transport
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Buildable:
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Queue: Air
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BuildPaletteOrder: 10
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Prerequisites: ~gahpad
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Helicopter:
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LandWhenIdle: yes
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ROT: 5
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172
mods/ts/rules/civilian-vehicles.yaml
Normal file
172
mods/ts/rules/civilian-vehicles.yaml
Normal file
@@ -0,0 +1,172 @@
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4TNK:
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Inherits: ^Tank
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Valued:
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Cost: 1700
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Tooltip:
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Name: Mammoth Tank
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Mobile:
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Speed: 56
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ROT: 5
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Crushes: wall, crate, infantry
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Health:
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HP: 600
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 6c0
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Turreted:
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ROT: 3
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Armament@PRIMARY:
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Weapon: 120mmx
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LocalOffset: 640,85,384, 640,-85,384
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MuzzleSequence: muzzle
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Armament@SECONDARY:
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Weapon: MammothTusk
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LocalOffset: 0,256,426, 0,-256,426
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AttackTurreted:
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AutoTarget:
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SelfHealing:
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Ticks: 10
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HealIfBelow: 50%
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DamageCooldown: 200
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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WithVoxelTurret:
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WithVoxelBarrel:
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WithMuzzleFlash:
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TRUCKB:
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Inherits: ^Vehicle
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Valued:
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Cost: 500
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Tooltip:
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Name: Truck
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Health:
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HP: 2000
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Armor:
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Type: Light
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Mobile:
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Speed: 56
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RevealsShroud:
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Range: 5c0
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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ICBM:
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Inherits: ^Vehicle
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Valued:
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Cost: 1400
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Tooltip:
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Name: Ballistic Missile Launcher
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Health:
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HP: 500
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Armor:
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Type: Light
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Mobile:
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Speed: 85
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ROT: 5
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RevealsShroud:
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Range: 7c0
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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Transforms:
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IntoActor: gaicbm
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Offset: -1,-1
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Facing: 96
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TransformSounds:
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NoTransformSounds:
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BUS:
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Inherits: ^Vehicle
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Valued:
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Cost: 800
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Tooltip:
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Name: School Bus
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Mobile:
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ROT: 5
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Speed: 113
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Health:
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HP: 100
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Armor:
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Type: Light
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RevealsShroud:
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Range: 5c0
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Cargo:
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Types: Infantry
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MaxWeight: 20
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PipCount: 5
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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PICK:
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Inherits: ^Vehicle
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Valued:
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Cost: 800
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Tooltip:
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Name: Pickup
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Mobile:
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ROT: 5
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Speed: 113
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Health:
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HP: 100
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Armor:
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Type: Light
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RevealsShroud:
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Range: 5c0
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Cargo:
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Types: Infantry
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MaxWeight: 2
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PipCount: 5
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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CAR:
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Inherits: ^Vehicle
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Valued:
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Cost: 800
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Tooltip:
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Name: Automobile
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Mobile:
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ROT: 5
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Speed: 113
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Health:
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HP: 100
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Armor:
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Type: Light
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RevealsShroud:
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Range: 5c0
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Cargo:
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Types: Infantry
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MaxWeight: 4
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PipCount: 5
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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WINI:
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Inherits: ^Vehicle
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Valued:
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Cost: 800
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Tooltip:
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Name: Recreational Vehicle
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Mobile:
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ROT: 5
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Speed: 113
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Health:
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HP: 200
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Armor:
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Type: Light
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RevealsShroud:
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Range: 5c0
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Cargo:
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Types: Infantry
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MaxWeight: 5
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PipCount: 5
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RenderSprites:
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RenderVoxels:
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WithVoxelBody:
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@@ -1220,6 +1220,8 @@ GASPOT:
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Building:
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Footprint: x
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Dimensions: 1, 1
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Selectable:
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Bounds: 48, 82, 0, -25
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Power:
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Amount: -10
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Armor:
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@@ -1228,6 +1230,31 @@ GASPOT:
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HP: 400
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RenderBuilding:
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Palette: player
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WithIdleOverlay@LIGHTS:
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Sequence: idle-lights
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GALITE:
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Inherits: ^Building
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Valued:
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Cost: 200
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Tooltip:
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Name: Light Post
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RenderBuilding:
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Palette: terrain
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-WithMakeAnimation:
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-WithDeathAnimation:
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Health:
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HP: 600
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Armor:
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Type: Wood
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RevealsShroud:
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Range: 2c0
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Power:
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Amount: 0
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# WithIdleOverlay@LIGHTING:
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# Sequence: lighting
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Selectable:
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Bounds: 25, 35, 0, -12
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NAMNTK:
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Inherits: ^CivBuilding
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@@ -234,10 +234,6 @@
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Cost: 10
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Tooltip:
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Name: Civilian
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 1000
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Owner: gdi, nod
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Health:
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HP: 50
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Mobile:
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@@ -300,6 +296,10 @@
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ActorLostNotification:
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ProximityCaptor:
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Types: Vehicle
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Capturable:
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Type: Vehicle
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CaptureThreshold: 1
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CancelActivity: True
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GivesBounty:
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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@@ -380,6 +380,10 @@
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ActorLostNotification:
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ProximityCaptor:
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Types: Vehicle
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Capturable:
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Type: Vehicle
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CaptureThreshold: 1
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CancelActivity: True
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GivesBounty:
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UpdatesPlayerStatistics:
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CombatDebugOverlay:
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@@ -87,12 +87,6 @@ WEEDGUY:
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Cost: 300
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Tooltip:
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Name: Chem Spray Infantry
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Description: Advanced Anti-infantry unit.\n Strong vs Infantry\n Weak vs Vehicles
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Prerequisites: ~nahand
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Hothey: c
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Weed
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@@ -176,11 +170,6 @@ UMAGON:
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Cost: 400
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Tooltip:
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Name: Umagon
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Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 50
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Prerequisites: ~gapile, gatech
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Selectable:
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Bounds: 12,17,0,-6
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Voice: Umagon
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@@ -268,15 +257,10 @@ JUMPJET:
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CHAMSPY:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 60
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Prerequisites: ~nahand, natech
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Valued:
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Cost: 700
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DisguiseToolTip:
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Name: Chameleon Spy
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Description: Infiltrates enemy structures to gather \nintelligence. Exact effect depends on the \nbuilding infiltrated.\n Strong vs Nothing\n Weak vs Everything\n Special Ability: Disguised
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Selectable:
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Voice: Spy
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Bounds: 12,17,0,-9
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@@ -365,14 +349,10 @@ CYC2:
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MUTANT:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Mutant
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@@ -393,14 +373,10 @@ MUTANT:
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MWMN:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant Soldier
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Voice: CivilianFemale
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@@ -421,14 +397,10 @@ MWMN:
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MUTANT3:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Cost: 100
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Tooltip:
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Name: Mutant Sergeant
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Mutant
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@@ -457,7 +429,7 @@ MHIJACK:
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Cost: 100
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Tooltip:
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Name: Mutant Hijacker
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Description: General-purpose infantry.\n Strong vs Infantry\n Weak vs Vehicles
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Description: Hijacks enemy vehicles. Unarmed\n Strong vs Tanks\n Weak vs Infantry, Aircraft
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Selectable:
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Bounds: 12,17,0,-9
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Voice: Hijacker
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@@ -467,6 +439,8 @@ MHIJACK:
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Weapon: TiberiumHeal
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Mobile:
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Speed: 99
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Captures:
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CaptureTypes: Vehicle
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RevealsShroud:
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Range: 6c0
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-AutoTarget:
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@@ -476,9 +450,6 @@ MHIJACK:
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TRATOS:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Cost: 100
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Tooltip:
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@@ -501,9 +472,6 @@ TRATOS:
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OXANNA:
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Inherits: ^Infantry
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Buildable:
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Queue: Infantry
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BuildPaletteOrder: 10
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Valued:
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Cost: 100
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Tooltip:
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@@ -524,9 +492,6 @@ OXANNA:
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SLAV:
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Inherits: ^Infantry
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||||
Buildable:
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Queue: Infantry
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||||
BuildPaletteOrder: 10
|
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Valued:
|
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Cost: 100
|
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Tooltip:
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@@ -549,9 +514,6 @@ DOGGIE:
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Inherits: ^Infantry
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Tooltip:
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Name: Tiberian Fiend
|
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Buildable:
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Queue: Infantry
|
||||
BuildPaletteOrder: 100
|
||||
Health:
|
||||
Radius: 213
|
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HP: 250
|
||||
@@ -581,9 +543,6 @@ VISSML:
|
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Inherits: ^Infantry
|
||||
Tooltip:
|
||||
Name: Baby Visceroid
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 100
|
||||
Health:
|
||||
HP: 200
|
||||
PoisonedByTiberium:
|
||||
@@ -612,9 +571,6 @@ VISLRG:
|
||||
Inherits: ^Infantry
|
||||
Tooltip:
|
||||
Name: Adult Visceroid
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 100
|
||||
Health:
|
||||
HP: 500
|
||||
PoisonedByTiberium:
|
||||
|
||||
@@ -618,62 +618,6 @@ GAARTY:
|
||||
WithMuzzleFlash:
|
||||
-WithDeathAnimation:
|
||||
|
||||
GASPOT:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: anypower
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Light Tower
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
Selectable:
|
||||
Bounds: 48, 82, 0, -25
|
||||
Health:
|
||||
HP: 400
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 3
|
||||
WithIdleOverlay@LIGHTS:
|
||||
Sequence: idle-lights
|
||||
Power:
|
||||
Amount: -10
|
||||
|
||||
GALITE:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Defense
|
||||
BuildPaletteOrder: 10
|
||||
Prerequisites: anypower
|
||||
Valued:
|
||||
Cost: 200
|
||||
Tooltip:
|
||||
Name: Light Post
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
-WithMakeAnimation:
|
||||
-WithDeathAnimation:
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 2c0
|
||||
Power:
|
||||
Amount: 0
|
||||
# WithIdleOverlay@LIGHTING:
|
||||
# Sequence: lighting
|
||||
Selectable:
|
||||
Bounds: 25, 35, 0, -12
|
||||
|
||||
GARADR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
|
||||
@@ -158,74 +158,6 @@ HVR:
|
||||
WithVoxelTurret:
|
||||
Hovers:
|
||||
|
||||
4TNK:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
Cost: 1700
|
||||
Tooltip:
|
||||
Name: Mammoth Tank
|
||||
Description: Heavily armored GDI Tank.\n Strong vs Everything
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 60
|
||||
Prerequisites: ~gaweap
|
||||
Mobile:
|
||||
Speed: 56
|
||||
ROT: 5
|
||||
Crushes: wall, crate, infantry
|
||||
Health:
|
||||
HP: 600
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Turreted:
|
||||
ROT: 3
|
||||
Armament@PRIMARY:
|
||||
Weapon: 120mmx
|
||||
LocalOffset: 640,85,384, 640,-85,384
|
||||
MuzzleSequence: muzzle
|
||||
Armament@SECONDARY:
|
||||
Weapon: MammothTusk
|
||||
LocalOffset: 0,256,426, 0,-256,426
|
||||
AttackTurreted:
|
||||
AutoTarget:
|
||||
SelfHealing:
|
||||
Ticks: 10
|
||||
HealIfBelow: 50%
|
||||
DamageCooldown: 200
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
WithVoxelTurret:
|
||||
WithVoxelBarrel:
|
||||
WithMuzzleFlash:
|
||||
|
||||
TRUCKB:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 120
|
||||
Prerequisites: factory
|
||||
Valued:
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Truck
|
||||
Description: Transports cash to other players.\n Unarmed
|
||||
Health:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 56
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
SupplyTruck:
|
||||
Payload: 500
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
|
||||
LPST:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
@@ -255,35 +187,6 @@ LPST:
|
||||
TransformSounds:
|
||||
NoTransformSounds:
|
||||
|
||||
ICBM:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
Cost: 1400
|
||||
Tooltip:
|
||||
Name: Ballistic Missile Launcher
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 100
|
||||
Prerequisites: ~gaweap
|
||||
Health:
|
||||
HP: 500
|
||||
Armor:
|
||||
Type: Light
|
||||
Mobile:
|
||||
Speed: 85
|
||||
ROT: 5
|
||||
RevealsShroud:
|
||||
Range: 7c0
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
Transforms:
|
||||
IntoActor: gaicbm
|
||||
Offset: -1,-1
|
||||
Facing: 96
|
||||
TransformSounds:
|
||||
NoTransformSounds:
|
||||
|
||||
REPAIR:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
@@ -365,97 +268,12 @@ WEED:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
|
||||
BUS:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: School Bus
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 300
|
||||
Prerequisites: ~gaweap
|
||||
Mobile:
|
||||
ROT: 5
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 20
|
||||
PipCount: 5
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
|
||||
PICK:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Pickup
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 300
|
||||
Prerequisites: ~gaweap
|
||||
Mobile:
|
||||
ROT: 5
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 2
|
||||
PipCount: 5
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
|
||||
CAR:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Automobile
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 300
|
||||
Prerequisites: ~gaweap
|
||||
Mobile:
|
||||
ROT: 5
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 100
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 4
|
||||
PipCount: 5
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
|
||||
GGHUNT:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Hunter-Seeker Droid
|
||||
Buildable:
|
||||
BuildPaletteOrder: 20
|
||||
Prerequisites: factory
|
||||
Queue: Vehicle
|
||||
Mobile:
|
||||
ROT: 16
|
||||
Speed: 355
|
||||
@@ -471,33 +289,6 @@ GGHUNT:
|
||||
Weapon: SuicideBomb
|
||||
EmptyWeapon: SuicideBomb
|
||||
|
||||
WINI:
|
||||
Inherits: ^Vehicle
|
||||
Valued:
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Recreational Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
BuildPaletteOrder: 300
|
||||
Prerequisites: ~gaweap
|
||||
Mobile:
|
||||
ROT: 5
|
||||
Speed: 113
|
||||
Health:
|
||||
HP: 200
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Cargo:
|
||||
Types: Infantry
|
||||
MaxWeight: 5
|
||||
PipCount: 5
|
||||
RenderSprites:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
|
||||
MMCH:
|
||||
Inherits: ^Tank
|
||||
Valued:
|
||||
@@ -839,4 +630,3 @@ STNK:
|
||||
RenderVoxels:
|
||||
WithVoxelBody:
|
||||
-MustBeDestroyed:
|
||||
|
||||
|
||||
@@ -1,18 +1,9 @@
|
||||
dpod:
|
||||
icon: podsicon
|
||||
|
||||
dshp:
|
||||
icon: xxicon
|
||||
|
||||
orca:
|
||||
icon: orcaicon
|
||||
|
||||
orcab:
|
||||
icon: obmbicon
|
||||
|
||||
orcatran:
|
||||
icon: crryicon
|
||||
|
||||
trnsport:
|
||||
icon: otrnicon
|
||||
|
||||
|
||||
@@ -658,6 +658,43 @@ gakodk:
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
|
||||
gaspot:
|
||||
Defaults:
|
||||
Offset: 0, -12
|
||||
UseTilesetCode: true
|
||||
idle:
|
||||
ShadowStart: 3
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
dead:
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
Tick: 400
|
||||
idle-lights: gaspot_a
|
||||
Length: 8
|
||||
Tick: 200
|
||||
damaged-idle-lights: gaspot_a
|
||||
Start: 8
|
||||
Length: 8
|
||||
Tick: 200
|
||||
make: gaspotmk
|
||||
Length: 14
|
||||
ShadowStart: 14
|
||||
|
||||
galite:
|
||||
Defaults:
|
||||
Offset: 0, -12
|
||||
UseTilesetCode: true
|
||||
idle: gtlite
|
||||
ShadowStart: 2
|
||||
damaged-idle: gtlite
|
||||
Start: 1
|
||||
ShadowStart: 3
|
||||
# lighting: alphatst
|
||||
# ZOffset: -1c511
|
||||
# BlendMode: Alpha
|
||||
|
||||
namntk:
|
||||
idle: ntmntk
|
||||
ShadowStart: 3
|
||||
|
||||
@@ -300,7 +300,6 @@ weedguy:
|
||||
Length: 3
|
||||
ShadowStart: 376
|
||||
Tick: 1000
|
||||
icon: weaticon
|
||||
|
||||
medic:
|
||||
stand:
|
||||
@@ -768,7 +767,7 @@ mhijack:
|
||||
die6: electro
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon: mutcicon
|
||||
icon: chamicon
|
||||
|
||||
chamspy:
|
||||
stand:
|
||||
@@ -1523,13 +1522,11 @@ doggie: # TODO: not sure what frame 88 and following is
|
||||
Length: 10
|
||||
ShadowStart: 228
|
||||
Tick: 80
|
||||
icon: xxicon
|
||||
|
||||
vissml:
|
||||
idle:
|
||||
Length: 90
|
||||
ShadowStart: 90
|
||||
icon: xxicon
|
||||
|
||||
vislrg:
|
||||
idle:
|
||||
@@ -1539,7 +1536,6 @@ vislrg:
|
||||
Length: 5
|
||||
Facings: 8
|
||||
ShadowStart: 40
|
||||
icon: xxicon
|
||||
|
||||
civ1:
|
||||
stand:
|
||||
@@ -1598,7 +1594,6 @@ civ1:
|
||||
die6: electro
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon: xxicon
|
||||
|
||||
civ2:
|
||||
stand:
|
||||
@@ -1657,7 +1652,6 @@ civ2:
|
||||
die6: electro
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon: xxicon
|
||||
|
||||
civ3:
|
||||
stand:
|
||||
@@ -1716,4 +1710,3 @@ civ3:
|
||||
die6: electro
|
||||
Length: *
|
||||
Tick: 80
|
||||
icon: xxicon
|
||||
|
||||
@@ -623,7 +623,7 @@ napuls:
|
||||
make: ntpulsmk
|
||||
Length: 20
|
||||
ShadowStart: 20
|
||||
icon: pulsicon
|
||||
icon: empicon
|
||||
Offset: 0, 0
|
||||
UseTilesetCode: false
|
||||
|
||||
@@ -762,33 +762,6 @@ gacsam:
|
||||
Offset: 0, 0
|
||||
UseTilesetCode: false
|
||||
|
||||
gaspot:
|
||||
Defaults:
|
||||
Offset: 0, -12
|
||||
UseTilesetCode: true
|
||||
idle:
|
||||
ShadowStart: 3
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
ShadowStart: 4
|
||||
dead:
|
||||
Start: 2
|
||||
ShadowStart: 5
|
||||
Tick: 400
|
||||
idle-lights: gaspot_a
|
||||
Length: 8
|
||||
Tick: 200
|
||||
damaged-idle-lights: gaspot_a
|
||||
Start: 8
|
||||
Length: 8
|
||||
Tick: 200
|
||||
make: gaspotmk
|
||||
Length: 14
|
||||
ShadowStart: 14
|
||||
icon: spoticon
|
||||
Offset: 0, 0
|
||||
UseTilesetCode: false
|
||||
|
||||
gahpad:
|
||||
Defaults:
|
||||
Offset: 0, -24
|
||||
@@ -944,22 +917,6 @@ gasilo:
|
||||
Offset: 0, 0
|
||||
UseTilesetCode: false
|
||||
|
||||
galite:
|
||||
Defaults:
|
||||
Offset: 0, -12
|
||||
UseTilesetCode: true
|
||||
idle: gtlite
|
||||
ShadowStart: 2
|
||||
damaged-idle: gtlite
|
||||
Start: 1
|
||||
ShadowStart: 3
|
||||
# lighting: alphatst
|
||||
# ZOffset: -1c511
|
||||
# BlendMode: Alpha
|
||||
icon: liteicon
|
||||
Offset: 0, 0
|
||||
UseTilesetCode: false
|
||||
|
||||
gadept:
|
||||
Defaults:
|
||||
Offset: 0, -36
|
||||
|
||||
@@ -15,17 +15,10 @@ hvr:
|
||||
4tnk:
|
||||
muzzle: gunfire
|
||||
Length: *
|
||||
icon: xxicon
|
||||
|
||||
truckb:
|
||||
icon: xxicon
|
||||
|
||||
lpst:
|
||||
icon: lpsticon
|
||||
|
||||
icbm:
|
||||
icon: xxicon
|
||||
|
||||
repair:
|
||||
icon: rboticon
|
||||
|
||||
@@ -35,18 +28,6 @@ art2:
|
||||
weed:
|
||||
icon: weedicon
|
||||
|
||||
bus:
|
||||
icon: xxicon
|
||||
|
||||
pick:
|
||||
icon: xxicon
|
||||
|
||||
car:
|
||||
icon: xxicon
|
||||
|
||||
wini:
|
||||
icon: xxicon
|
||||
|
||||
hmec:
|
||||
icon: hmecicon
|
||||
|
||||
@@ -104,7 +85,6 @@ gghunt:
|
||||
Facings: 1
|
||||
Length: 8
|
||||
ShadowStart: 8
|
||||
icon: seekicon
|
||||
|
||||
smech:
|
||||
stand:
|
||||
|
||||
Reference in New Issue
Block a user