Update native deps to include macOS and Linux arm64 binaries.
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@@ -1,9 +1,9 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj" />
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<PackageReference Include="OpenRA-Freetype6" Version="1.0.4" />
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<PackageReference Include="OpenRA-OpenAL-CS" Version="1.0.16" />
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.31" />
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<PackageReference Include="OpenRA-Freetype6" Version="1.0.9" />
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<PackageReference Include="OpenRA-OpenAL-CS" Version="1.0.17" />
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<PackageReference Include="OpenRA-SDL2-CS" Version="1.0.36" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="OpenRA.Platforms.Default.dll.config" Condition="'$(TargetPlatform)' != 'win-x64' And '$(TargetPlatform)' != 'win-x86'">
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