Make WithVoxelBody upgradable
This commit is contained in:
@@ -18,11 +18,11 @@ using OpenRA.Traits;
|
||||
namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
[Desc("Also returns a default selection size that is calculated automatically from the voxel dimensions.")]
|
||||
public class WithVoxelBodyInfo : ITraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>
|
||||
public class WithVoxelBodyInfo : UpgradableTraitInfo, IRenderActorPreviewVoxelsInfo, Requires<RenderVoxelsInfo>
|
||||
{
|
||||
public readonly string Sequence = "idle";
|
||||
|
||||
public object Create(ActorInitializer init) { return new WithVoxelBody(init.Self, this); }
|
||||
public override object Create(ActorInitializer init) { return new WithVoxelBody(init.Self, this); }
|
||||
|
||||
public IEnumerable<VoxelAnimation> RenderPreviewVoxels(ActorPreviewInitializer init, RenderVoxelsInfo rv, string image, WRot orientation, int facings, PaletteReference p)
|
||||
{
|
||||
@@ -35,11 +35,12 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
}
|
||||
|
||||
public class WithVoxelBody : IAutoSelectionSize
|
||||
public class WithVoxelBody : UpgradableTrait<WithVoxelBodyInfo>, IAutoSelectionSize
|
||||
{
|
||||
readonly int2 size;
|
||||
|
||||
public WithVoxelBody(Actor self, WithVoxelBodyInfo info)
|
||||
: base(info)
|
||||
{
|
||||
var body = self.Trait<IBodyOrientation>();
|
||||
var rv = self.Trait<RenderVoxels>();
|
||||
@@ -47,7 +48,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var voxel = VoxelProvider.GetVoxel(rv.Image, info.Sequence);
|
||||
rv.Add(new VoxelAnimation(voxel, () => WVec.Zero,
|
||||
() => new[] { body.QuantizeOrientation(self, self.Orientation) },
|
||||
() => false, () => 0));
|
||||
() => IsTraitDisabled, () => 0));
|
||||
|
||||
// Selection size
|
||||
var rvi = self.Info.Traits.Get<RenderVoxelsInfo>();
|
||||
|
||||
Reference in New Issue
Block a user