Moved AttackLeap to Mods.RA.Traits, moved AttackPopupTurreted to
Mods.Cnc.Traits
This commit is contained in:
53
OpenRA.Mods.RA/Traits/Attack/AttackLeap.cs
Normal file
53
OpenRA.Mods.RA/Traits/Attack/AttackLeap.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Activities;
|
||||
using OpenRA.Mods.RA.Activities;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Traits
|
||||
{
|
||||
[Desc("Dogs use this attack model.")]
|
||||
class AttackLeapInfo : AttackFrontalInfo
|
||||
{
|
||||
[Desc("Leap speed (in units/tick).")]
|
||||
public readonly WRange Speed = new WRange(426);
|
||||
public readonly WAngle Angle = WAngle.FromDegrees(20);
|
||||
|
||||
public override object Create(ActorInitializer init) { return new AttackLeap(init.self, this); }
|
||||
}
|
||||
|
||||
class AttackLeap : AttackFrontal, ISync
|
||||
{
|
||||
AttackLeapInfo info;
|
||||
|
||||
public AttackLeap(Actor self, AttackLeapInfo info)
|
||||
: base(self, info)
|
||||
{
|
||||
this.info = info;
|
||||
}
|
||||
|
||||
public override void DoAttack(Actor self, Target target)
|
||||
{
|
||||
if (target.Type != TargetType.Actor || !CanAttack(self, target))
|
||||
return;
|
||||
|
||||
var a = ChooseArmamentForTarget(target);
|
||||
if (a == null)
|
||||
return;
|
||||
|
||||
if (!target.IsInRange(self.CenterPosition, a.Weapon.Range))
|
||||
return;
|
||||
|
||||
self.CancelActivity();
|
||||
self.QueueActivity(new Leap(self, target.Actor, a.Weapon, info.Speed, info.Angle));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user