InfDeath -> DeathType renaming.
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@@ -305,7 +305,7 @@ Weapons:
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Wood: 75
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Light: 60
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Heavy: 25
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InfDeath: 2
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DeathType: 2
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Damage: 250
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Warhead@1Eff: CreateEffect
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Explosion: large_explosion
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@@ -333,7 +333,7 @@ Weapons:
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None: 40
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Light: 30
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Heavy: 30
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InfDeath: blownaway
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DeathType: blownaway
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Damage: 400
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Warhead@1Eff: CreateEffect
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Explosion: large_explosion
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