InfDeath -> DeathType renaming.
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@@ -141,13 +141,13 @@
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LuaScriptEvents:
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ScriptTriggers:
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DeathSounds@NORMAL:
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InfDeaths: 1, 2, 3
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DeathTypes: 1, 2, 3
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DeathSounds@BURNED:
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DeathSound: Burned
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InfDeaths: 5
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DeathTypes: 5
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DeathSounds@ZAPPED:
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DeathSound: Zapped
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InfDeaths: 6
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DeathTypes: 6
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^CivilianInfantry:
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Inherits: ^Infantry
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