added the Atreides grenadier

This commit is contained in:
Matthias Mailänder
2013-12-15 13:07:26 +01:00
parent 9acfbc30e5
commit 37ea791841
5 changed files with 111 additions and 1 deletions

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mods/d2k/bits/grenadier.shp Normal file

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@@ -235,3 +235,34 @@ FREMEN:
CloakDelay: 250 CloakDelay: 250
CloakSound: STEALTH1.WAV CloakSound: STEALTH1.WAV
UncloakSound: STEALTH2.WAV UncloakSound: STEALTH2.WAV
GRENADIER:
Inherits: ^Infantry
Buildable:
Queue: Infantry
BuildPaletteOrder: 10
Owner: atreides
Hotkey: g
Valued:
Cost: 160
Tooltip:
Name: Grenadier
Description: Infantry armed with grenades. \n Strong vs Buildings, Infantry\n Weak vs Vehicles
Selectable:
Bounds: 12,17,0,0
Health:
HP: 50
Mobile:
Speed: 5
Armament:
Weapon: Grenade
LocalOffset: 0,0,555
FireDelay: 15
AttackFrontal:
TakeCover:
-RenderInfantry:
RenderInfantryProne:
IdleAnimations: stand,stand2
Explodes:
Weapon: UnitExplodeSmall
Chance: 100

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@@ -439,3 +439,59 @@ sardaukar:
icon: DATA icon: DATA
Start: 4015 Start: 4015
Offset: -30,-24 Offset: -30,-24
grenadier: # 2502 - 2749 in 1.06 DATA.R8
stand:
Start: 0
Facings: 8
stand2:
Start: 8
Facings: 8
idle:
Start: 203
Length: 16
run:
Start: 8
Length: 6
Facings: 8
Tick: 120
shoot:
Start: 56
Length: 6
Facings: 8
Tick: 120
die1:
Start: 176
Length: 20
die2:
Start: 176
Length: 20
die3:
Start: 176
Length: 20
die4:
Start: 176
Length: 20
die5:
Start: 176
Length: 20
die-crushed:
Start: 195
Length: 8
Tick: 1600
prone-stand:
Start: 104
Length: 4
Facings: 8
prone-run:
Start: 104
Length: 4
Facings: 8
Tick: 120
prone-shoot:
Start: 136
Length: 5
Facings: 8
Tick: 120
icon: grenadiericon
Start: 0 # 4281 in 1.06 DATA.R8

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@@ -596,4 +596,27 @@ UnitExplodeScale:
Heavy: 25% Heavy: 25%
Explosion: building Explosion: building
InfDeath: 4 InfDeath: 4
ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV ImpactSound: EXPLLG2.WAV, EXPLLG3.WAV, EXPLLG5.WAV
Grenade:
ROF: 60
Range: 4
Report: # TODO
Projectile: Bullet
Speed: 16
High: true
Angle: .1
Inaccuracy: 13
Image: BOMBS # TODO
Warhead:
Spread: 6
Versus:
None: 50%
Wood: 100%
Light: 25%
Heavy: 5%
Explosion: med_explosion
InfDeath: 3
SmudgeType: SandCrater
Damage: 60
ImpactSound: EXPLLG5.WAV