Upgrade maps to format 4

This commit is contained in:
Paul Chote
2011-02-11 18:58:40 +13:00
parent e761ce4998
commit 37ebda2847
37 changed files with 34 additions and 9 deletions

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@@ -1,6 +1,6 @@
Selectable: false
Selectable: False
MapFormat: 3
MapFormat: 4
Title: Gdi 01
@@ -18,39 +18,59 @@ TopLeft: 35,39
BottomRight: 62,62
UseAsShellmap: False
Type: Conquest
Players:
PlayerReference@BadGuy:
Name: BadGuy
Palette:
Race: nod
OwnsWorld: False
NonCombatant: False
Playable: False
DefaultStartingUnits: False
AllowBots: True
LockRace: False
Race: nod
LockColor: False
Color: 255,255,20,0
Color2: 255,56,0,0
ColorRamp: 3,255,127,28
InitialCash: 0
Allies: BadGuy
Enemies: GoodGuy
PlayerReference@GoodGuy:
Name: GoodGuy
Playable: yes
Race: gdi
LockRace: true
Palette:
OwnsWorld: False
NonCombatant: False
LockColor: true
Playable: True
DefaultStartingUnits: False
AllowBots: True
LockRace: True
Race: gdi
LockColor: True
Color: 255,246,214,121
Color2: 255,40,32,8
ColorRamp: 31,222,183,24
InitialCash: 20
Allies: GoodGuy
Enemies: BadGuy
PlayerReference@Neutral:
Name: Neutral
Palette:
Race: gdi
OwnsWorld: True
NonCombatant: True
Playable: False
DefaultStartingUnits: False
AllowBots: True
LockRace: False
Race: gdi
LockColor: False
Color: 255,238,238,238
Color2: 255,44,28,24
ColorRamp: 0,0,238,34
InitialCash: 0
Allies:
Enemies:
@@ -455,7 +475,6 @@ Rules:
Gdi01Script:
Player:
-ConquestVictoryConditions:
PROC.proxy:
-Buildable:
SILO:
@@ -488,3 +507,9 @@ Rules:
-Buildable:
RMBO:
-Buildable:
Sequences:
Weapons:
Voices:

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