much simpler rules loader
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@@ -102,16 +102,6 @@ namespace OpenRA
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music.Volume = value;
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}
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}
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//public static void SeekMusic(uint delta)
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//{
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// if (music != null)
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// {
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// music.PlayPosition += delta;
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// if (music.PlayPosition < 0 || music.PlayPosition > music.PlayLength)
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// music.PlayPosition = 0;
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// }
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//}
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public static void PlayVoice(string phrase, Actor voicedUnit)
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{
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@@ -120,7 +110,7 @@ namespace OpenRA
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var mi = voicedUnit.Info.Traits.GetOrDefault<SelectableInfo>();
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if (mi == null) return;
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var vi = Rules.VoiceInfo[mi.Voice];
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var vi = Rules.Voices[mi.Voice.ToLowerInvariant()];
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var clip = vi.Pools.Value[phrase].GetNext();
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if (clip == null)
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