Migrate BuildSpeed from float to int
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@@ -25,7 +25,7 @@ FACT:
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Type: Building.GDI
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Factions: gdi
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Group: Building
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 2
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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@@ -33,7 +33,7 @@ FACT:
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Type: Building.Nod
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Factions: nod
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Group: Building
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 2
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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@@ -41,7 +41,7 @@ FACT:
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Type: Defence.GDI
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Factions: gdi
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Group: Defence
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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@@ -49,7 +49,7 @@ FACT:
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Type: Defence.Nod
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Factions: nod
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Group: Defence
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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@@ -260,7 +260,7 @@ PYLE:
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Type: Infantry.GDI
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Group: Infantry
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RequireOwner: false
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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ProductionBar:
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Power:
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@@ -300,7 +300,7 @@ HAND:
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Type: Infantry.Nod
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Group: Infantry
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RequireOwner: false
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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ProductionBar:
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Power:
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@@ -344,7 +344,7 @@ AFLD:
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Type: Vehicle.Nod
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Group: Vehicle
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RequireOwner: false
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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ReadyAudio:
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ProductionBar:
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@@ -391,7 +391,7 @@ WEAP:
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Type: Vehicle.GDI
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RequireOwner: false
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Group: Vehicle
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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ProductionBar:
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Power:
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@@ -428,13 +428,13 @@ HPAD:
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Type: Aircraft.GDI
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Factions: gdi
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Group: Aircraft
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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ProductionQueue@Nod:
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Type: Aircraft.Nod
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Factions: nod
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Group: Aircraft
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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ProductionBar@GDI:
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ProductionType: Aircraft.GDI
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