Migrate BuildSpeed from float to int
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@@ -54,7 +54,7 @@ SILO:
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Player:
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ClassicProductionQueue@Building:
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BuildSpeed: 0.4
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BuildSpeed: 40
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Shroud:
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FogLocked: True
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FogEnabled: True
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@@ -76,7 +76,7 @@ FORTCRATE:
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Player:
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ClassicProductionQueue@Infantry:
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BuildSpeed: 1
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BuildSpeed: 100
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-EnemyWatcher:
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Shroud:
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FogLocked: True
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@@ -11,9 +11,9 @@ World:
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Player:
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ClassicProductionQueue@Infantry:
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BuildSpeed: 1
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BuildSpeed: 100
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ClassicProductionQueue@Vehicle:
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BuildSpeed: 1
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BuildSpeed: 100
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Shroud:
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FogLocked: True
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FogEnabled: True
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@@ -3,36 +3,36 @@ Player:
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TechTree:
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ClassicProductionQueue@Building:
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Type: Building
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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SpeedUp: True
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ClassicProductionQueue@Defense:
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Type: Defense
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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QueuedAudio: Building
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ReadyAudio: ConstructionComplete
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SpeedUp: True
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ClassicProductionQueue@Vehicle:
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Type: Vehicle
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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SpeedUp: True
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ClassicProductionQueue@Infantry:
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Type: Infantry
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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SpeedUp: True
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ClassicProductionQueue@Ship:
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Type: Ship
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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SpeedUp: True
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ClassicProductionQueue@Aircraft:
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Type: Aircraft
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BuildSpeed: .4
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BuildSpeed: 40
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LowPowerSlowdown: 3
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SpeedUp: True
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PlaceBuilding:
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