Increase RA Minigunner MG efficiency vs. heavy armor to 15%

This effectively increases damage per shot vs. heavy armor from 1 to 2, and from 0 to 1 if the target has increased veterancy.
This commit is contained in:
reaperrr
2016-06-16 16:28:53 +02:00
parent 9d6f41ced8
commit 38da537136

View File

@@ -242,7 +242,7 @@ M1Carbine:
Versus:
Wood: 25
Light: 30
Heavy: 10
Heavy: 15
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect