Add tooltips to some map generator settings
Adds tooltip descriptions for a few map generator settings. The tooltips are limited to dropdown choices. No tooltips are added for the options containing the choices or any non-dropdown settings. - Terrain type - Bounds shape - Buildings The "Square" bounds shape is rephrased as "Rectangle" for consistency with the added description. This is UI-only change.
This commit is contained in:
committed by
Gustas Kažukauskas
parent
85999d7a40
commit
39a7e477c6
@@ -38,6 +38,9 @@ namespace OpenRA.Mods.Common.MapGenerator
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/// <summary>The label to use for UI selection. Post-fluent.</summary>
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public readonly string Label = null;
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/// <summary>The tooltip to use for UI selection. Post-fluent.</summary>
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public readonly string Description = null;
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/// <summary>
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/// Only offer the Choice for these tilesets. (If null, show for all.)
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/// </summary>
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@@ -51,7 +54,11 @@ namespace OpenRA.Mods.Common.MapGenerator
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Id = id;
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var label = my.NodeWithKeyOrDefault("Label")?.Value.Value;
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if (label != null)
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Label = FluentProvider.GetMessage(label);
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{
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Label = FluentProvider.GetMessage($"{label}.label");
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FluentProvider.TryGetMessage($"{label}.description", out Description);
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}
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Tileset = my.NodeWithKeyOrDefault("Tileset")?.Value.Value
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?.Split(',')
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.ToImmutableHashSet();
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@@ -63,6 +70,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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{
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Id = value;
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Label = value;
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Description = null;
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Tileset = null;
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Settings = new MiniYaml(null, new[] { new MiniYamlNode(setting, value) });
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}
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@@ -71,7 +79,13 @@ namespace OpenRA.Mods.Common.MapGenerator
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{
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var label = my.NodeWithKeyOrDefault("Label")?.Value.Value;
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if (label != null)
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references.Add(label);
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{
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references.Add($"{label}.label");
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// Descriptions are optional.
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if (FluentProvider.TryGetMessage($"{label}.description", out _))
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references.Add($"{label}.description");
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}
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}
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/// <summary>Check whether this choice is permitted for this map.</summary>
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