Add tooltips to some map generator settings
Adds tooltip descriptions for a few map generator settings. The tooltips are limited to dropdown choices. No tooltips are added for the options containing the choices or any non-dropdown settings. - Terrain type - Bounds shape - Buildings The "Square" bounds shape is rephrased as "Rectangle" for consistency with the added description. This is UI-only change.
This commit is contained in:
committed by
Gustas Kažukauskas
parent
85999d7a40
commit
39a7e477c6
@@ -38,6 +38,9 @@ namespace OpenRA.Mods.Common.MapGenerator
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/// <summary>The label to use for UI selection. Post-fluent.</summary>
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/// <summary>The label to use for UI selection. Post-fluent.</summary>
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public readonly string Label = null;
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public readonly string Label = null;
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/// <summary>The tooltip to use for UI selection. Post-fluent.</summary>
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public readonly string Description = null;
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/// <summary>
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/// <summary>
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/// Only offer the Choice for these tilesets. (If null, show for all.)
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/// Only offer the Choice for these tilesets. (If null, show for all.)
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/// </summary>
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/// </summary>
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@@ -51,7 +54,11 @@ namespace OpenRA.Mods.Common.MapGenerator
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Id = id;
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Id = id;
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var label = my.NodeWithKeyOrDefault("Label")?.Value.Value;
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var label = my.NodeWithKeyOrDefault("Label")?.Value.Value;
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if (label != null)
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if (label != null)
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Label = FluentProvider.GetMessage(label);
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{
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Label = FluentProvider.GetMessage($"{label}.label");
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FluentProvider.TryGetMessage($"{label}.description", out Description);
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}
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Tileset = my.NodeWithKeyOrDefault("Tileset")?.Value.Value
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Tileset = my.NodeWithKeyOrDefault("Tileset")?.Value.Value
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?.Split(',')
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?.Split(',')
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.ToImmutableHashSet();
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.ToImmutableHashSet();
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@@ -63,6 +70,7 @@ namespace OpenRA.Mods.Common.MapGenerator
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{
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{
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Id = value;
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Id = value;
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Label = value;
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Label = value;
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Description = null;
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Tileset = null;
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Tileset = null;
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Settings = new MiniYaml(null, new[] { new MiniYamlNode(setting, value) });
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Settings = new MiniYaml(null, new[] { new MiniYamlNode(setting, value) });
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}
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}
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@@ -71,7 +79,13 @@ namespace OpenRA.Mods.Common.MapGenerator
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{
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{
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var label = my.NodeWithKeyOrDefault("Label")?.Value.Value;
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var label = my.NodeWithKeyOrDefault("Label")?.Value.Value;
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if (label != null)
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if (label != null)
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references.Add(label);
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{
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references.Add($"{label}.label");
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// Descriptions are optional.
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if (FluentProvider.TryGetMessage($"{label}.description", out _))
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references.Add($"{label}.description");
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}
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}
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}
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/// <summary>Check whether this choice is permitted for this map.</summary>
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/// <summary>Check whether this choice is permitted for this map.</summary>
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@@ -187,10 +187,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void OnClick() => choices[option] = choice;
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void OnClick() => choices[option] = choice;
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var item = ScrollItemWidget.Setup(template, IsSelected, OnClick);
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var item = ScrollItemWidget.Setup(template, IsSelected, OnClick);
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item.Get<LabelWidget>("LABEL").GetText = () => choice.Label;
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item.Get<LabelWidget>("LABEL").GetText = () => choice.Label;
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item.GetTooltipText =
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choice.Description != null
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? () => choice.Description
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: null;
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return item;
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return item;
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}
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}
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dropDown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", option.Choices.Count * 30, option.Choices, SetupItem);
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dropDown.ShowDropDown("LABEL_DROPDOWN_WITH_TOOLTIP_TEMPLATE", option.Choices.Count * 30, option.Choices, SetupItem);
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};
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};
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break;
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break;
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}
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}
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@@ -27,6 +27,37 @@ ScrollPanel@LABEL_DROPDOWN_TEMPLATE:
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Width: PARENT_WIDTH - 20
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Width: PARENT_WIDTH - 20
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Height: 25
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Height: 25
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ScrollPanel@LABEL_DROPDOWN_WITH_TOOLTIP_TEMPLATE:
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Width: DROPDOWN_WIDTH
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Background: panel-black
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Children:
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ScrollItem@HEADER:
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Background: scrollheader
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Width: PARENT_WIDTH - 27
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Height: 13
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X: 2
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Y: 0
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Visible: false
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Children:
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Label@LABEL:
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Font: TinyBold
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Width: PARENT_WIDTH
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Height: 13
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Align: Center
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ScrollItem@TEMPLATE:
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Width: PARENT_WIDTH - 27
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Height: 25
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X: 2
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Y: 0
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TooltipContainer: TOOLTIP_CONTAINER
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TooltipTemplate: BUTTON_TOOLTIP
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Visible: false
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Children:
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Label@LABEL:
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X: 10
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Width: PARENT_WIDTH - 20
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Height: 25
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ScrollPanel@PLAYERACTION_DROPDOWN_TEMPLATE:
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ScrollPanel@PLAYERACTION_DROPDOWN_TEMPLATE:
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Width: DROPDOWN_WIDTH
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Width: DROPDOWN_WIDTH
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Background: panel-black
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Background: panel-black
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@@ -658,6 +658,7 @@ Container@EDITOR_WORLD_ROOT:
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Y: 20
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Y: 20
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Width: PARENT_WIDTH
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Width: PARENT_WIDTH
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Height: 25
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Height: 25
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PanelRoot: EDITOR_WORLD_ROOT
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Container@HISTORY_WIDGETS:
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Container@HISTORY_WIDGETS:
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X: WINDOW_WIDTH - 295
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X: WINDOW_WIDTH - 295
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Y: 318
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Y: 318
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@@ -782,71 +782,134 @@ bot-hal9001 =
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## map-generators.yaml
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## map-generators.yaml
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label-clear-map-generator-option-tile = Tile
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label-clear-map-generator-option-tile = Tile
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label-clear-map-generator-choice-tile-clear = Clear
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label-clear-map-generator-choice-tile-clear =
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label-clear-map-generator-choice-tile-water = Water
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.label = Clear
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label-clear-map-generator-choice-tile-water =
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.label = Water
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label-cnc-map-generator-option-seed = Seed
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label-cnc-map-generator-option-seed = Seed
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label-cnc-map-generator-option-terrain-type = Terrain Type
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label-cnc-map-generator-option-terrain-type = Terrain Type
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label-cnc-map-generator-choice-terrain-type-lakes = Lakes
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label-cnc-map-generator-choice-terrain-type-lakes =
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label-cnc-map-generator-choice-terrain-type-puddles = Puddles
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.label = Lakes
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label-cnc-map-generator-choice-terrain-type-gardens = Gardens
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.description = Open spaces with moderately sized lakes
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label-cnc-map-generator-choice-terrain-type-plains = Plains
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label-cnc-map-generator-choice-terrain-type-puddles =
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label-cnc-map-generator-choice-terrain-type-parks = Parks
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.label = Puddles
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label-cnc-map-generator-choice-terrain-type-woodlands = Woodlands
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.description = Open spaces with small ponds
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label-cnc-map-generator-choice-terrain-type-overgrown = Overgrown
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label-cnc-map-generator-choice-terrain-type-gardens =
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label-cnc-map-generator-choice-terrain-type-rocky = Rocky
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.label = Gardens
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label-cnc-map-generator-choice-terrain-type-mountains = Mountains
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.description = Featureful terrain with ponds, cliffs, and forests
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label-cnc-map-generator-choice-terrain-type-mountain-lakes = Mountain Lakes
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label-cnc-map-generator-choice-terrain-type-plains =
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.label = Plains
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.description = Open spaces with sparse trees and cliffs
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label-cnc-map-generator-choice-terrain-type-parks =
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.label = Parks
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.description = Open spaces with light forestry and occasional cliffs
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label-cnc-map-generator-choice-terrain-type-woodlands =
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.label = Woodlands
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.description = Moderate forestry with occasional cliffs
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label-cnc-map-generator-choice-terrain-type-overgrown =
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.label = Overgrown
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.description = Narrow passages, dense forestry and moderate cliffs
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label-cnc-map-generator-choice-terrain-type-rocky =
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.label = Rocky
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.description = Moderate cliffs with light forestry
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label-cnc-map-generator-choice-terrain-type-mountains =
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.label = Mountains
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.description = Many long cliffs
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label-cnc-map-generator-choice-terrain-type-mountain-lakes =
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.label = Mountain Lakes
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.description = Lakes and many long cliffs
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label-cnc-map-generator-option-rotations = Rotations
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label-cnc-map-generator-option-rotations = Rotations
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label-cnc-map-generator-option-mirror = Mirror
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label-cnc-map-generator-option-mirror = Mirror
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label-cnc-map-generator-choice-mirror-none = None
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label-cnc-map-generator-choice-mirror-none =
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label-cnc-map-generator-choice-mirror-left-matches-right = Left vs right
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.label = None
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label-cnc-map-generator-choice-mirror-top-left-matches-bottom-right = Top left vs bottom right
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label-cnc-map-generator-choice-mirror-left-matches-right =
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label-cnc-map-generator-choice-mirror-top-matches-bottom = Top vs bottom
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.label = Left vs right
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label-cnc-map-generator-choice-mirror-top-right-matches-bottom-left = Top right vs bottom left
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label-cnc-map-generator-choice-mirror-top-left-matches-bottom-right =
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.label = Top left vs bottom right
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label-cnc-map-generator-choice-mirror-top-matches-bottom =
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.label = Top vs bottom
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label-cnc-map-generator-choice-mirror-top-right-matches-bottom-left =
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.label = Top right vs bottom left
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label-cnc-map-generator-option-shape = Bounds Shape
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label-cnc-map-generator-option-shape = Bounds Shape
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label-cnc-map-generator-choice-shape-square = Square
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label-cnc-map-generator-choice-shape-square =
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label-cnc-map-generator-choice-shape-circle-mountain = Circle in mountains
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.label = Rectangle
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label-cnc-map-generator-choice-shape-circle-water = Circle in water
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.description = Full size terrain generation
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label-cnc-map-generator-choice-shape-circle-mountain =
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.label = Circle in mountains
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.description = Terrain generation is constrained by a circular mountain range
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label-cnc-map-generator-choice-shape-circle-water =
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.label = Circle in water
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.description = Terrain generation is constrained to a circle enclosed by water
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label-cnc-map-generator-option-players = Players per side
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label-cnc-map-generator-option-players = Players per side
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label-cnc-map-generator-option-resources = Resources
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label-cnc-map-generator-option-resources = Resources
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label-cnc-map-generator-choice-resources-none = None
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label-cnc-map-generator-choice-resources-none =
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label-cnc-map-generator-choice-resources-low = Low
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.label = None
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label-cnc-map-generator-choice-resources-medium = Medium
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label-cnc-map-generator-choice-resources-low =
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label-cnc-map-generator-choice-resources-high = High
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.label = Low
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label-cnc-map-generator-choice-resources-very-high = Very High
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label-cnc-map-generator-choice-resources-medium =
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label-cnc-map-generator-choice-resources-full = Oreful
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.label = Medium
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label-cnc-map-generator-choice-resources-high =
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.label = High
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label-cnc-map-generator-choice-resources-very-high =
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.label = Very High
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label-cnc-map-generator-choice-resources-full =
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.label = Oreful
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label-cnc-map-generator-option-buildings = Buildings
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label-cnc-map-generator-option-buildings = Buildings
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label-cnc-map-generator-choice-buildings-none = None
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label-cnc-map-generator-choice-buildings-none =
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label-cnc-map-generator-choice-buildings-standard = Standard
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.label = None
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label-cnc-map-generator-choice-buildings-extra = Extra
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.description = No tech structures
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label-cnc-map-generator-choice-buildings-oil-only = Oil Only
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label-cnc-map-generator-choice-buildings-standard =
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label-cnc-map-generator-choice-buildings-oil-rush = Oil Rush
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.label = Standard
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.description = Oil derricks, hospitals, and comm centers
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label-cnc-map-generator-choice-buildings-extra =
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.label = Extra
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.description = Oil derricks, hospitals, comm centers, forward commands, pillboxes
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label-cnc-map-generator-choice-buildings-oil-only =
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.label = Oil Only
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.description = Oil derricks only
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label-cnc-map-generator-choice-buildings-oil-rush =
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.label = Oil Rush
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.description = Lots of oil derricks
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label-cnc-map-generator-option-density = Entity Density
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label-cnc-map-generator-option-density = Entity Density
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label-cnc-map-generator-choice-density-players = Scale with players
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label-cnc-map-generator-choice-density-players =
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label-cnc-map-generator-choice-density-area-and-players = Scale with area and players
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.label = Scale with players
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label-cnc-map-generator-choice-density-area-very-low = Scale with area (very low density)
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label-cnc-map-generator-choice-density-area-and-players =
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label-cnc-map-generator-choice-density-area-low = Scale with area (low density)
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.label = Scale with area and players
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label-cnc-map-generator-choice-density-area-medium = Scale with area (medium density)
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label-cnc-map-generator-choice-density-area-very-low =
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label-cnc-map-generator-choice-density-area-high = Scale with area (high density)
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.label = Scale with area (very low density)
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label-cnc-map-generator-choice-density-area-very-high = Scale with area (very high density)
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label-cnc-map-generator-choice-density-area-low =
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.label = Scale with area (low density)
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label-cnc-map-generator-choice-density-area-medium =
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.label = Scale with area (medium density)
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label-cnc-map-generator-choice-density-area-high =
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.label = Scale with area (high density)
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label-cnc-map-generator-choice-density-area-very-high =
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.label = Scale with area (very high density)
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label-cnc-map-generator-option-roads = Roads
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label-cnc-map-generator-option-roads = Roads
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label-cnc-map-generator-option-deny-walled-areas = Obstruct walled areas
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label-cnc-map-generator-option-deny-walled-areas = Obstruct walled areas
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label-cnc-map-generator-option-civilian-density = Civilian Density
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label-cnc-map-generator-option-civilian-density = Civilian Density
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label-cnc-map-generator-choice-civilian-density-default = Default
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label-cnc-map-generator-choice-civilian-density-default =
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label-cnc-map-generator-choice-civilian-density-none = None
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.label = Default
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label-cnc-map-generator-choice-civilian-density-low = Low
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label-cnc-map-generator-choice-civilian-density-none =
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label-cnc-map-generator-choice-civilian-density-medium = Medium
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.label = None
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label-cnc-map-generator-choice-civilian-density-high = High
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label-cnc-map-generator-choice-civilian-density-low =
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label-cnc-map-generator-choice-civilian-density-very-high = Very High
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.label = Low
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label-cnc-map-generator-choice-civilian-density-max = Maximum
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label-cnc-map-generator-choice-civilian-density-medium =
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.label = Medium
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label-cnc-map-generator-choice-civilian-density-high =
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.label = High
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label-cnc-map-generator-choice-civilian-density-very-high =
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.label = Very High
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label-cnc-map-generator-choice-civilian-density-max =
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.label = Maximum
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@@ -26,6 +26,36 @@ ScrollPanel@LABEL_DROPDOWN_TEMPLATE:
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Width: PARENT_WIDTH - 20
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Width: PARENT_WIDTH - 20
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Height: 25
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Height: 25
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ScrollPanel@LABEL_DROPDOWN_WITH_TOOLTIP_TEMPLATE:
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Width: DROPDOWN_WIDTH
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Children:
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ScrollItem@HEADER:
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Background: scrollheader
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Width: PARENT_WIDTH - 27
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Height: 13
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X: 2
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Y: 0
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Visible: false
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Children:
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Label@LABEL:
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Font: TinyBold
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Width: PARENT_WIDTH
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Height: 13
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Align: Center
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ScrollItem@TEMPLATE:
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Width: PARENT_WIDTH - 27
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Height: 25
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X: 2
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Y: 0
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TooltipContainer: TOOLTIP_CONTAINER
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TooltipTemplate: BUTTON_TOOLTIP
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Visible: false
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Children:
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Label@LABEL:
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X: 10
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Width: PARENT_WIDTH - 20
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Height: 25
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ScrollPanel@PLAYERACTION_DROPDOWN_TEMPLATE:
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ScrollPanel@PLAYERACTION_DROPDOWN_TEMPLATE:
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Width: DROPDOWN_WIDTH
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Width: DROPDOWN_WIDTH
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Children:
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Children:
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@@ -621,6 +621,7 @@ Container@EDITOR_WORLD_ROOT:
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Y: 20
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Y: 20
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Width: PARENT_WIDTH
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Width: PARENT_WIDTH
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Height: 25
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Height: 25
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PanelRoot: EDITOR_WORLD_ROOT
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Container@HISTORY_WIDGETS:
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Container@HISTORY_WIDGETS:
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X: WINDOW_WIDTH - 320
|
X: WINDOW_WIDTH - 320
|
||||||
Y: 354
|
Y: 354
|
||||||
|
|||||||
@@ -947,77 +947,151 @@ bot-naval-ai =
|
|||||||
|
|
||||||
## map-generators.yaml
|
## map-generators.yaml
|
||||||
label-clear-map-generator-option-tile = Tile
|
label-clear-map-generator-option-tile = Tile
|
||||||
label-clear-map-generator-choice-tile-clear = Clear
|
label-clear-map-generator-choice-tile-clear =
|
||||||
label-clear-map-generator-choice-tile-water = Water
|
.label = Clear
|
||||||
label-clear-map-generator-choice-tile-empty = Empty space
|
label-clear-map-generator-choice-tile-water =
|
||||||
|
.label = Water
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||||||
|
label-clear-map-generator-choice-tile-empty =
|
||||||
|
.label = Empty space
|
||||||
|
|
||||||
label-ra-map-generator-option-seed = Seed
|
label-ra-map-generator-option-seed = Seed
|
||||||
|
|
||||||
label-ra-map-generator-option-terrain-type = Terrain Type
|
label-ra-map-generator-option-terrain-type = Terrain Type
|
||||||
label-ra-map-generator-choice-terrain-type-lakes = Lakes
|
label-ra-map-generator-choice-terrain-type-lakes =
|
||||||
label-ra-map-generator-choice-terrain-type-puddles = Puddles
|
.label = Lakes
|
||||||
label-ra-map-generator-choice-terrain-type-gardens = Gardens
|
.description = Open spaces with moderately sized lakes
|
||||||
label-ra-map-generator-choice-terrain-type-plains = Plains
|
label-ra-map-generator-choice-terrain-type-puddles =
|
||||||
label-ra-map-generator-choice-terrain-type-parks = Parks
|
.label = Puddles
|
||||||
label-ra-map-generator-choice-terrain-type-woodlands = Woodlands
|
.description = Open spaces with small ponds
|
||||||
label-ra-map-generator-choice-terrain-type-overgrown = Overgrown
|
label-ra-map-generator-choice-terrain-type-gardens =
|
||||||
label-ra-map-generator-choice-terrain-type-rocky = Rocky
|
.label = Gardens
|
||||||
label-ra-map-generator-choice-terrain-type-mountains = Mountains
|
.description = Featureful terrain with ponds, cliffs, and forests
|
||||||
label-ra-map-generator-choice-terrain-type-mountain-lakes = Mountain Lakes
|
label-ra-map-generator-choice-terrain-type-plains =
|
||||||
label-ra-map-generator-choice-terrain-type-oceanic = Oceanic
|
.label = Plains
|
||||||
label-ra-map-generator-choice-terrain-type-large-islands = Large Islands
|
.description = Open spaces with sparse trees and cliffs
|
||||||
label-ra-map-generator-choice-terrain-type-continents = Continents
|
label-ra-map-generator-choice-terrain-type-parks =
|
||||||
label-ra-map-generator-choice-terrain-type-wetlands = Wetlands
|
.label = Parks
|
||||||
label-ra-map-generator-choice-terrain-type-narrow-wetlands = Narrow Wetlands
|
.description = Open spaces with light forestry and occasional cliffs
|
||||||
|
label-ra-map-generator-choice-terrain-type-woodlands =
|
||||||
|
.label = Woodlands
|
||||||
|
.description = Moderate forestry with occasional cliffs
|
||||||
|
label-ra-map-generator-choice-terrain-type-overgrown =
|
||||||
|
.label = Overgrown
|
||||||
|
.description = Narrow passages, dense forestry and moderate cliffs
|
||||||
|
label-ra-map-generator-choice-terrain-type-rocky =
|
||||||
|
.label = Rocky
|
||||||
|
.description = Moderate cliffs with light forestry
|
||||||
|
label-ra-map-generator-choice-terrain-type-mountains =
|
||||||
|
.label = Mountains
|
||||||
|
.description = Many long cliffs
|
||||||
|
label-ra-map-generator-choice-terrain-type-mountain-lakes =
|
||||||
|
.label = Mountain Lakes
|
||||||
|
.description = Lakes and many long cliffs
|
||||||
|
label-ra-map-generator-choice-terrain-type-oceanic =
|
||||||
|
.label = Oceanic
|
||||||
|
.description = Small islands separated by an ocean
|
||||||
|
label-ra-map-generator-choice-terrain-type-large-islands =
|
||||||
|
.label = Large Islands
|
||||||
|
.description = Large islands separated by an ocean
|
||||||
|
label-ra-map-generator-choice-terrain-type-continents =
|
||||||
|
.label = Continents
|
||||||
|
.description = Large bodies of land and water
|
||||||
|
label-ra-map-generator-choice-terrain-type-wetlands =
|
||||||
|
.label = Wetlands
|
||||||
|
.description = Loose mixtures of land and water
|
||||||
|
label-ra-map-generator-choice-terrain-type-narrow-wetlands =
|
||||||
|
.label = Narrow Wetlands
|
||||||
|
.description = Tight mixtures of land and water
|
||||||
|
|
||||||
label-ra-map-generator-option-rotations = Rotations
|
label-ra-map-generator-option-rotations = Rotations
|
||||||
|
|
||||||
label-ra-map-generator-option-mirror = Mirror
|
label-ra-map-generator-option-mirror = Mirror
|
||||||
label-ra-map-generator-choice-mirror-none = None
|
label-ra-map-generator-choice-mirror-none =
|
||||||
label-ra-map-generator-choice-mirror-left-matches-right = Left vs right
|
.label = None
|
||||||
label-ra-map-generator-choice-mirror-top-left-matches-bottom-right = Top left vs bottom right
|
label-ra-map-generator-choice-mirror-left-matches-right =
|
||||||
label-ra-map-generator-choice-mirror-top-matches-bottom = Top vs bottom
|
.label = Left vs right
|
||||||
label-ra-map-generator-choice-mirror-top-right-matches-bottom-left = Top right vs bottom left
|
label-ra-map-generator-choice-mirror-top-left-matches-bottom-right =
|
||||||
|
.label = Top left vs bottom right
|
||||||
|
label-ra-map-generator-choice-mirror-top-matches-bottom =
|
||||||
|
.label = Top vs bottom
|
||||||
|
label-ra-map-generator-choice-mirror-top-right-matches-bottom-left =
|
||||||
|
.label = Top right vs bottom left
|
||||||
|
|
||||||
label-ra-map-generator-option-shape = Bounds Shape
|
label-ra-map-generator-option-shape = Bounds Shape
|
||||||
label-ra-map-generator-choice-shape-square = Square
|
label-ra-map-generator-choice-shape-square =
|
||||||
label-ra-map-generator-choice-shape-circle-mountain = Circle in mountains
|
.label = Rectangle
|
||||||
label-ra-map-generator-choice-shape-circle-water = Circle in water
|
.description = Full size terrain generation
|
||||||
|
label-ra-map-generator-choice-shape-circle-mountain =
|
||||||
|
.label = Circle in mountains
|
||||||
|
.description = Terrain generation is constrained by a circular mountain range
|
||||||
|
label-ra-map-generator-choice-shape-circle-water =
|
||||||
|
.label = Circle in water
|
||||||
|
.description = Terrain generation is constrained to a circle enclosed by water
|
||||||
|
|
||||||
label-ra-map-generator-option-players = Players per side
|
label-ra-map-generator-option-players = Players per side
|
||||||
|
|
||||||
label-ra-map-generator-option-resources = Resources
|
label-ra-map-generator-option-resources = Resources
|
||||||
label-ra-map-generator-choice-resources-none = None
|
label-ra-map-generator-choice-resources-none =
|
||||||
label-ra-map-generator-choice-resources-low = Low
|
.label = None
|
||||||
label-ra-map-generator-choice-resources-medium = Medium
|
label-ra-map-generator-choice-resources-low =
|
||||||
label-ra-map-generator-choice-resources-high = High
|
.label = Low
|
||||||
label-ra-map-generator-choice-resources-very-high = Very High
|
label-ra-map-generator-choice-resources-medium =
|
||||||
label-ra-map-generator-choice-resources-full = Oreful
|
.label = Medium
|
||||||
|
label-ra-map-generator-choice-resources-high =
|
||||||
|
.label = High
|
||||||
|
label-ra-map-generator-choice-resources-very-high =
|
||||||
|
.label = Very High
|
||||||
|
label-ra-map-generator-choice-resources-full =
|
||||||
|
.label = Oreful
|
||||||
|
|
||||||
label-ra-map-generator-option-buildings = Buildings
|
label-ra-map-generator-option-buildings = Buildings
|
||||||
label-ra-map-generator-choice-buildings-none = None
|
label-ra-map-generator-choice-buildings-none =
|
||||||
label-ra-map-generator-choice-buildings-standard = Standard
|
.label = None
|
||||||
label-ra-map-generator-choice-buildings-extra = Extra
|
.description = No tech structures
|
||||||
label-ra-map-generator-choice-buildings-oil-only = Oil Only
|
label-ra-map-generator-choice-buildings-standard =
|
||||||
label-ra-map-generator-choice-buildings-oil-rush = Oil Rush
|
.label = Standard
|
||||||
|
.description = Oil derricks, hospitals, and comm centers
|
||||||
|
label-ra-map-generator-choice-buildings-extra =
|
||||||
|
.label = Extra
|
||||||
|
.description = Oil derricks, hospitals, comm centers, forward commands, pillboxes
|
||||||
|
label-ra-map-generator-choice-buildings-oil-only =
|
||||||
|
.label = Oil Only
|
||||||
|
.description = Oil derricks only
|
||||||
|
label-ra-map-generator-choice-buildings-oil-rush =
|
||||||
|
.label = Oil Rush
|
||||||
|
.description = Lots of oil derricks
|
||||||
|
|
||||||
label-ra-map-generator-option-density = Entity Density
|
label-ra-map-generator-option-density = Entity Density
|
||||||
label-ra-map-generator-choice-density-players = Scale with players
|
label-ra-map-generator-choice-density-players =
|
||||||
label-ra-map-generator-choice-density-area-and-players = Scale with area and players
|
.label = Scale with players
|
||||||
label-ra-map-generator-choice-density-area-very-low = Scale with area (very low density)
|
label-ra-map-generator-choice-density-area-and-players =
|
||||||
label-ra-map-generator-choice-density-area-low = Scale with area (low density)
|
.label = Scale with area and players
|
||||||
label-ra-map-generator-choice-density-area-medium = Scale with area (medium density)
|
label-ra-map-generator-choice-density-area-very-low =
|
||||||
label-ra-map-generator-choice-density-area-high = Scale with area (high density)
|
.label = Scale with area (very low density)
|
||||||
label-ra-map-generator-choice-density-area-very-high = Scale with area (very high density)
|
label-ra-map-generator-choice-density-area-low =
|
||||||
|
.label = Scale with area (low density)
|
||||||
|
label-ra-map-generator-choice-density-area-medium =
|
||||||
|
.label = Scale with area (medium density)
|
||||||
|
label-ra-map-generator-choice-density-area-high =
|
||||||
|
.label = Scale with area (high density)
|
||||||
|
label-ra-map-generator-choice-density-area-very-high =
|
||||||
|
.label = Scale with area (very high density)
|
||||||
|
|
||||||
label-ra-map-generator-option-roads = Roads
|
label-ra-map-generator-option-roads = Roads
|
||||||
label-ra-map-generator-option-deny-walled-areas = Obstruct walled areas
|
label-ra-map-generator-option-deny-walled-areas = Obstruct walled areas
|
||||||
|
|
||||||
label-ra-map-generator-option-civilian-density = Civilian Density
|
label-ra-map-generator-option-civilian-density = Civilian Density
|
||||||
label-ra-map-generator-choice-civilian-density-default = Default
|
label-ra-map-generator-choice-civilian-density-default =
|
||||||
label-ra-map-generator-choice-civilian-density-none = None
|
.label = Default
|
||||||
label-ra-map-generator-choice-civilian-density-low = Low
|
label-ra-map-generator-choice-civilian-density-none =
|
||||||
label-ra-map-generator-choice-civilian-density-medium = Medium
|
.label = None
|
||||||
label-ra-map-generator-choice-civilian-density-high = High
|
label-ra-map-generator-choice-civilian-density-low =
|
||||||
label-ra-map-generator-choice-civilian-density-very-high = Very High
|
.label = Low
|
||||||
label-ra-map-generator-choice-civilian-density-max = Maximum
|
label-ra-map-generator-choice-civilian-density-medium =
|
||||||
|
.label = Medium
|
||||||
|
label-ra-map-generator-choice-civilian-density-high =
|
||||||
|
.label = High
|
||||||
|
label-ra-map-generator-choice-civilian-density-very-high =
|
||||||
|
.label = Very High
|
||||||
|
label-ra-map-generator-choice-civilian-density-max =
|
||||||
|
.label = Maximum
|
||||||
|
|||||||
Reference in New Issue
Block a user