Merge pull request #7121 from pchote/switchmods

Add Launch.Connect command and on-connect mod switching.
This commit is contained in:
Oliver Brakmann
2014-12-24 16:06:00 +01:00
19 changed files with 193 additions and 116 deletions

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@@ -0,0 +1,91 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Widgets;
using OpenRA.Mods.Common.Widgets.Logic;
namespace OpenRA.Mods.Common.LoadScreens
{
public class BlankLoadScreen : ILoadScreen
{
public virtual void Init(Manifest m, Dictionary<string, string> info) { }
public virtual void Display()
{
if (Game.Renderer == null)
return;
// Draw a black screen
Game.Renderer.BeginFrame(int2.Zero, 1f);
Game.Renderer.EndFrame(new NullInputHandler());
}
public void StartGame(Arguments args)
{
Ui.ResetAll();
Game.Settings.Save();
// Check whether the mod content is installed
// TODO: The installation code has finally been beaten into shape, so we can
// finally move it all into the planned "Manage Content" panel in the modchooser mod.
var installData = Game.modData.Manifest.ContentInstaller;
var installModContent = !installData.TestFiles.All(f => GlobalFileSystem.Exists(f));
var installModMusic = args != null && args.Contains("Install.Music");
if (installModContent || installModMusic)
{
var widgetArgs = new WidgetArgs()
{
{ "continueLoading", () => Game.InitializeMod(Game.Settings.Game.Mod, args) },
};
if (installData.BackgroundWidget != null)
Ui.LoadWidget(installData.BackgroundWidget, Ui.Root, widgetArgs);
var menu = installModContent ? installData.MenuWidget : installData.MusicMenuWidget;
Ui.OpenWindow(menu, widgetArgs);
return;
}
// Join a server directly
var connect = args != null ? args.GetValue("Launch.Connect", null) : null;
if (!string.IsNullOrEmpty(connect))
{
var parts = connect.Split(':');
if (parts.Length == 2)
{
var host = parts[0];
var port = Exts.ParseIntegerInvariant(parts[1]);
Game.LoadShellMap();
Game.RemoteDirectConnect(host, port);
return;
}
}
// Load a replay directly
var replay = args != null ? args.GetValue("Launch.Replay", null) : null;
if (!string.IsNullOrEmpty(replay))
{
Game.JoinReplay(replay);
return;
}
Game.LoadShellMap();
Game.Settings.Save();
}
public virtual void Dispose() { }
}
}

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@@ -16,7 +16,7 @@ using OpenRA.Widgets;
namespace OpenRA.Mods.Common.LoadScreens
{
public sealed class DefaultLoadScreen : ILoadScreen
public sealed class LogoStripeLoadScreen : BlankLoadScreen
{
Stopwatch lastUpdate = Stopwatch.StartNew();
Renderer r;
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Common.LoadScreens
Sprite stripe, logo;
string[] messages;
public void Init(Manifest m, Dictionary<string, string> info)
public override void Init(Manifest m, Dictionary<string, string> info)
{
// Avoid standard loading mechanisms so we
// can display the loadscreen as early as possible
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.LoadScreens
logoPos = new float2(r.Resolution.Width / 2 - 128, r.Resolution.Height / 2 - 128);
}
public void Display()
public override void Display()
{
if (r == null)
return;
@@ -66,12 +66,7 @@ namespace OpenRA.Mods.Common.LoadScreens
r.EndFrame(new NullInputHandler());
}
public void StartGame()
{
Game.TestAndContinue();
}
public void Dispose()
public override void Dispose()
{
if (sheet != null)
sheet.Dispose();

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.LoadScreens
r.EndFrame(new NullInputHandler());
}
public void StartGame()
public void StartGame(Arguments args)
{
Ui.LoadWidget("MODCHOOSER", Ui.Root, new WidgetArgs());
}

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@@ -1,39 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.LoadScreens
{
public sealed class NullLoadScreen : ILoadScreen
{
public void Init(Manifest m, Dictionary<string, string> info) { }
public void Display()
{
if (Game.Renderer == null)
return;
// Draw a black screen
Game.Renderer.BeginFrame(int2.Zero, 1f);
Game.Renderer.EndFrame(new NullInputHandler());
}
public void StartGame()
{
Ui.ResetAll();
}
public void Dispose()
{
}
}
}

View File

@@ -80,9 +80,7 @@
<Compile Include="Graphics\TextRenderable.cs" />
<Compile Include="Graphics\VoxelActorPreview.cs" />
<Compile Include="Graphics\VoxelRenderable.cs" />
<Compile Include="LoadScreens\DefaultLoadScreen.cs" />
<Compile Include="LoadScreens\ModChooserLoadScreen.cs" />
<Compile Include="LoadScreens\NullLoadScreen.cs" />
<Compile Include="Orders\DeployOrderTargeter.cs" />
<Compile Include="Orders\EnterAlliedActorTargeter.cs" />
<Compile Include="Orders\UnitOrderTargeter.cs" />
@@ -243,6 +241,8 @@
<Compile Include="SpriteLoaders\ShpD2Loader.cs" />
<Compile Include="Widgets\Logic\SettingsLogic.cs" />
<Compile Include="Widgets\TerrainTemplatePreviewWidget.cs" />
<Compile Include="LoadScreens\LogoStripeLoadScreen.cs" />
<Compile Include="LoadScreens\BlankLoadScreen.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>