Files
OpenRA/OpenRA.Mods.Common/LoadScreens/BlankLoadScreen.cs

91 lines
2.5 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.FileSystem;
using OpenRA.Widgets;
using OpenRA.Mods.Common.Widgets.Logic;
namespace OpenRA.Mods.Common.LoadScreens
{
public class BlankLoadScreen : ILoadScreen
{
public virtual void Init(Manifest m, Dictionary<string, string> info) { }
public virtual void Display()
{
if (Game.Renderer == null)
return;
// Draw a black screen
Game.Renderer.BeginFrame(int2.Zero, 1f);
Game.Renderer.EndFrame(new NullInputHandler());
}
public void StartGame(Arguments args)
{
Ui.ResetAll();
Game.Settings.Save();
// Check whether the mod content is installed
// TODO: The installation code has finally been beaten into shape, so we can
// finally move it all into the planned "Manage Content" panel in the modchooser mod.
var installData = Game.modData.Manifest.ContentInstaller;
var installModContent = !installData.TestFiles.All(f => GlobalFileSystem.Exists(f));
var installModMusic = args != null && args.Contains("Install.Music");
if (installModContent || installModMusic)
{
var widgetArgs = new WidgetArgs()
{
{ "continueLoading", () => Game.InitializeMod(Game.Settings.Game.Mod, args) },
};
if (installData.BackgroundWidget != null)
Ui.LoadWidget(installData.BackgroundWidget, Ui.Root, widgetArgs);
var menu = installModContent ? installData.MenuWidget : installData.MusicMenuWidget;
Ui.OpenWindow(menu, widgetArgs);
return;
}
// Join a server directly
var connect = args != null ? args.GetValue("Launch.Connect", null) : null;
if (!string.IsNullOrEmpty(connect))
{
var parts = connect.Split(':');
if (parts.Length == 2)
{
var host = parts[0];
var port = Exts.ParseIntegerInvariant(parts[1]);
Game.LoadShellMap();
Game.RemoteDirectConnect(host, port);
return;
}
}
// Load a replay directly
var replay = args != null ? args.GetValue("Launch.Replay", null) : null;
if (!string.IsNullOrEmpty(replay))
{
Game.JoinReplay(replay);
return;
}
Game.LoadShellMap();
Game.Settings.Save();
}
public virtual void Dispose() { }
}
}