cnc: Fix "Silos Needed" alert
This commit is contained in:
@@ -266,6 +266,7 @@
|
||||
<Compile Include="WorldUtils.cs" />
|
||||
<Compile Include="Traits\Wall.cs" />
|
||||
<Compile Include="Traits\Render\RenderBuildingWall.cs" />
|
||||
<Compile Include="Traits\Player\EvaAlerts.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj">
|
||||
|
||||
@@ -107,7 +107,7 @@ namespace OpenRa
|
||||
|
||||
if (PowerProvided - PowerDrained < 0)
|
||||
if (PowerProvided - PowerDrained != oldBalance)
|
||||
GiveAdvice("lopower1.aud");
|
||||
GiveAdvice(PlayerActor.Info.Traits.Get<EvaAlertsInfo>().LowPower);
|
||||
}
|
||||
|
||||
public float GetSiloFullness()
|
||||
@@ -146,7 +146,7 @@ namespace OpenRa
|
||||
Ore = OreCapacity; // trim off the overflow.
|
||||
|
||||
if (Ore > .8 * OreCapacity)
|
||||
GiveAdvice("silond1.aud"); // silos needed
|
||||
GiveAdvice(PlayerActor.Info.Traits.Get<EvaAlertsInfo>().SilosNeeded); // silos needed
|
||||
}
|
||||
|
||||
public bool TakeCash( int num )
|
||||
|
||||
@@ -8,6 +8,9 @@ Player:
|
||||
OnHoldAudio: onhold1.aud
|
||||
CancelledAudio: cancel1.aud
|
||||
ClickAudio: button.aud
|
||||
EvaAlerts:
|
||||
LowPower: lopower1.aud
|
||||
SilosNeeded: silos1.aud
|
||||
PlaceBuilding:
|
||||
SpawnDefaultUnits:
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
Player:
|
||||
ProductionQueue:
|
||||
EvaAlerts:
|
||||
PlaceBuilding:
|
||||
GpsPower:
|
||||
Image: gpssicon
|
||||
|
||||
Reference in New Issue
Block a user