cnc: APC, ARTY, FTNK (minus projectile artwor)

This commit is contained in:
pchote
2010-02-27 16:12:56 +13:00
parent 0173719ae6
commit 9ee82dda68
2 changed files with 138 additions and 2 deletions

View File

@@ -46,7 +46,85 @@ HARV:
Mobile:
MovementType: Track
RenderUnit:
APC:
Inherits: ^Vehicle
Buildable:
Icon: apcicnh
TechLevel: 4
Prerequisites: pyle
Owner: gdi
Cost: 700
Description: Armored Personnel Carrier
LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
Unit:
HP: 200
Armor: heavy
ROT: 5
Sight: 4
Speed: 35
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: MachineGun
PrimaryOffset: 0,0,0,-4
MuzzleFlash: yes
RenderUnitMuzzleFlash:
AutoTarget:
Cargo:
PassengerTypes: Foot
Passengers: 5
UnloadFacing: 220
ARTY:
Inherits: ^Vehicle
Buildable:
Icon:artyicnh
TechLevel: 6
Prerequisites: afld
Owner: nod
Cost: 600
Description: Artillery
LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
Unit:
HP: 75
Armor: light
Crewed: yes
ROT: 2
Sight: 5
Speed: 12
Mobile:
MovementType: Track
AttackBase:
PrimaryWeapon: Ballistic
RenderUnit:
Explodes:
AutoTarget:
FTNK:
Inherits: ^Vehicle
Buildable:
Icon: ftnkicnh
TechLevel: 4
Prerequisites: hq
Owner: nod
Cost: 800
Description: Flame Tank
LongDesc: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
Unit:
HP: 300
Armor: heavy
Crewed: yes
ROT: 5
Sight: 4
Speed: 18
AttackBase:
PrimaryWeapon: BigFlamer
PrimaryOffset: 0,0,0,-2
MuzzleFlash: yes
RenderUnit:
AutoTarget:
BGGY:
Inherits: ^Vehicle
Buildable:

View File

@@ -1,11 +1,20 @@
[WeaponTypes]
UnitExplode
MachineGun
Laser
HighV
120mm
70mm
Rockets
Ballistic
BigFlamer
[UnitExplode]
Damage=500
Speed=100
Projectile=Invisible
Warhead=UnitExplodeWarhead
; NOTE: WEAPON PROPERTIES ARE NOT EXPOSED BY TIBED; THESE ARE ALL MADE UP
[MachineGun]
@@ -68,10 +77,28 @@ Warhead=AP
Report=CANNON1
Burst=2
[Ballistic]
Damage=150
ROF=65
Range=6
Projectile=BallisticP
Speed=12
Warhead=HE
Report=TANK5
[BigFlamer]
Damage=125
ROF=50
Range=4
Projectile=Invisible
Speed=12
Warhead=Fire
[ProjectileTypes]
Invisible
HeatSeeker
Cannon
BallisticP
[Invisible]
@@ -91,11 +118,27 @@ RangeLimit=20
[Cannon]
Image=120MM
[BallisticP]
High=yes
Arcing=yes
Inaccurate=yes
Image=120MM
[WarheadTypes]
UnitExplodeWarhead
SA
Super
AP
HE
Fire
[UnitExplodeWarhead]
Spread=10
Verses=90%,75%,60%,25%,100%
Explosion=8
InfDeath=3
ImpactSound=kaboom15
[SA]
Spread=3
@@ -114,4 +157,19 @@ Wall=yes
Wood=yes
Verses=30%,75%,75%,100%,50%
Explosion=4
InfDeath=3
InfDeath=3
[HE]
Spread=6
Wall=yes
Wood=yes
Verses=90%,75%,60%,25%,100%
Explosion=5
InfDeath=2
[Fire]
Spread=8
Wood=yes
Verses=90%,100%,60%,25%,50%
Explosion=3
InfDeath=4