cnc: APC, ARTY, FTNK (minus projectile artwor)
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@@ -46,7 +46,85 @@ HARV:
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Mobile:
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MovementType: Track
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RenderUnit:
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APC:
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Inherits: ^Vehicle
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Buildable:
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Icon: apcicnh
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TechLevel: 4
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Prerequisites: pyle
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Owner: gdi
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Cost: 700
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Description: Armored Personnel Carrier
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LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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HP: 200
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Armor: heavy
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ROT: 5
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Sight: 4
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Speed: 35
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-4
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MuzzleFlash: yes
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RenderUnitMuzzleFlash:
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AutoTarget:
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Cargo:
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PassengerTypes: Foot
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Passengers: 5
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UnloadFacing: 220
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ARTY:
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Inherits: ^Vehicle
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Buildable:
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Icon:artyicnh
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TechLevel: 6
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Prerequisites: afld
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Owner: nod
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Cost: 600
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Description: Artillery
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LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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HP: 75
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Armor: light
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Crewed: yes
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ROT: 2
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Sight: 5
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Speed: 12
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Mobile:
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MovementType: Track
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AttackBase:
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PrimaryWeapon: Ballistic
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RenderUnit:
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Explodes:
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AutoTarget:
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FTNK:
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Inherits: ^Vehicle
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Buildable:
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Icon: ftnkicnh
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TechLevel: 4
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Prerequisites: hq
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Owner: nod
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Cost: 800
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Description: Flame Tank
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LongDesc: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Unit:
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HP: 300
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Armor: heavy
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Crewed: yes
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ROT: 5
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Sight: 4
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Speed: 18
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AttackBase:
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PrimaryWeapon: BigFlamer
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnit:
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AutoTarget:
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BGGY:
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Inherits: ^Vehicle
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Buildable:
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@@ -1,11 +1,20 @@
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[WeaponTypes]
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UnitExplode
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MachineGun
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Laser
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HighV
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120mm
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70mm
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Rockets
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Ballistic
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BigFlamer
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[UnitExplode]
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Damage=500
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Speed=100
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Projectile=Invisible
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Warhead=UnitExplodeWarhead
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; NOTE: WEAPON PROPERTIES ARE NOT EXPOSED BY TIBED; THESE ARE ALL MADE UP
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[MachineGun]
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@@ -68,10 +77,28 @@ Warhead=AP
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Report=CANNON1
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Burst=2
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[Ballistic]
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Damage=150
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ROF=65
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Range=6
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Projectile=BallisticP
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Speed=12
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Warhead=HE
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Report=TANK5
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[BigFlamer]
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Damage=125
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ROF=50
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Range=4
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Projectile=Invisible
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Speed=12
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Warhead=Fire
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[ProjectileTypes]
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Invisible
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HeatSeeker
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Cannon
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BallisticP
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[Invisible]
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@@ -91,11 +118,27 @@ RangeLimit=20
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[Cannon]
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Image=120MM
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[BallisticP]
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High=yes
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Arcing=yes
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Inaccurate=yes
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Image=120MM
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[WarheadTypes]
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UnitExplodeWarhead
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SA
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Super
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AP
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HE
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Fire
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[UnitExplodeWarhead]
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Spread=10
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Verses=90%,75%,60%,25%,100%
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Explosion=8
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InfDeath=3
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ImpactSound=kaboom15
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[SA]
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Spread=3
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@@ -114,4 +157,19 @@ Wall=yes
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Wood=yes
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Verses=30%,75%,75%,100%,50%
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Explosion=4
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InfDeath=3
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InfDeath=3
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[HE]
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Spread=6
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Wall=yes
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Wood=yes
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Verses=90%,75%,60%,25%,100%
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Explosion=5
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InfDeath=2
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[Fire]
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Spread=8
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Wood=yes
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Verses=90%,100%,60%,25%,50%
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Explosion=3
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InfDeath=4
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