Add Desert Shellmap

This commit is contained in:
Scott_NZ
2013-04-03 19:42:40 +13:00
parent 66eff85aa4
commit 3a66cd75b4
4 changed files with 457 additions and 0 deletions

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@@ -0,0 +1,71 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Missions
{
class DesertShellmapScriptInfo : TraitInfo<DesertShellmapScript>, Requires<SpawnMapActorsInfo> { }
class DesertShellmapScript : ITick, IWorldLoaded
{
World world;
Player allies;
Player soviets;
List<int2> viewportTargets = new List<int2>();
int2 viewportTarget;
int viewportTargetNumber;
int2 viewportOrigin;
float mul;
float div = 400;
int waitTicks = 0;
public void Tick(Actor self)
{
if (--waitTicks > 0)
return;
if (++mul <= div)
Game.MoveViewport(float2.Lerp(viewportOrigin, viewportTarget, mul / div));
else
{
mul = 0;
viewportOrigin = viewportTarget;
viewportTarget = viewportTargets[(viewportTargetNumber = (viewportTargetNumber + 1) % viewportTargets.Count)];
waitTicks = 100;
}
}
public void WorldLoaded(World w)
{
world = w;
allies = w.Players.Single(p => p.InternalName == "Allies");
soviets = w.Players.Single(p => p.InternalName == "Soviets");
var actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
for (var i = 1; i <= 5; i++)
viewportTargets.Add(actors["ViewportTarget" + i].Location.ToInt2());
AutoTarget at = null;
foreach (var actor in actors.Values.Where(a => a.Owner == allies && (at = a.TraitOrDefault<AutoTarget>()) != null))
at.stance = UnitStance.Defend;
viewportOrigin = viewportTargets[0];
viewportTargetNumber = 1;
viewportTarget = viewportTargets[1];
Game.viewport.Center(viewportOrigin);
Sound.SoundVolumeModifier = 0.25f;
}
}
}

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@@ -241,6 +241,7 @@
<Compile Include="Lint\CheckSyncAnnotations.cs" />
<Compile Include="Lint\CheckTraitPrerequisites.cs" />
<Compile Include="Lint\LintBuildablePrerequisites.cs" />
<Compile Include="Missions\DesertShellmapScript.cs" />
<Compile Include="MPStartLocations.cs" />
<Compile Include="Mine.cs" />
<Compile Include="Minelayer.cs" />

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Selectable: False
MapFormat: 5
RequiresMod: ra
Title: Desert Shellmap
Description: Desert Shellmap
Author: Scott_NZ
Tileset: DESERT
MapSize: 128,128
Bounds: 1,1,126,126
UseAsShellmap: True
Type: Conquest
Players:
PlayerReference@Neutral:
Name: Neutral
OwnsWorld: True
NonCombatant: True
Race: allies
PlayerReference@Creeps:
Name: Creeps
NonCombatant: True
Race: allies
PlayerReference@Allies:
Name: Allies
Race: allies
ColorRamp: 161,134,200,30
Enemies: Soviets
PlayerReference@Soviets:
Name: Soviets
Race: soviet
ColorRamp: 3,255,127,28
Enemies: Allies
Actors:
Actor0: rock6
Location: 51,30
Owner: Neutral
Actor1: rock4
Location: 38,30
Owner: Neutral
Actor2: rock5
Location: 64,20
Owner: Neutral
Actor3: rock1
Location: 31,20
Owner: Neutral
Actor4: rock7
Location: 32,37
Owner: Neutral
Actor5: rock3
Location: 33,37
Owner: Neutral
Actor6: rock5
Location: 35,38
Owner: Neutral
Actor7: t08
Location: 46,34
Owner: Neutral
Actor8: oilb
Location: 27,51
Owner: Neutral
Actor9: tc01
Location: 97,69
Owner: Neutral
Actor10: t08
Location: 63,71
Owner: Neutral
Actor11: oilb
Location: 24,53
Owner: Neutral
Actor12: oilb
Location: 49,42
Owner: Neutral
Actor13: oilb
Location: 60,46
Owner: Neutral
Actor14: oilb
Location: 67,51
Owner: Neutral
Actor15: oilb
Location: 59,33
Owner: Neutral
Actor16: oilb
Location: 41,46
Owner: Neutral
Actor17: brl3
Location: 51,42
Owner: Neutral
Actor18: barl
Location: 43,48
Owner: Neutral
Actor19: barl
Location: 60,48
Owner: Neutral
Actor20: barl
Location: 59,48
Owner: Neutral
Actor21: brl3
Location: 59,49
Owner: Neutral
Actor22: barl
Location: 27,54
Owner: Neutral
Actor23: brl3
Location: 25,56
Owner: Neutral
Actor24: barl
Location: 25,55
Owner: Neutral
Actor25: barl
Location: 69,53
Owner: Neutral
Actor26: barl
Location: 63,35
Owner: Neutral
Actor27: barl
Location: 42,45
Owner: Neutral
Actor28: v20
Location: 43,66
Owner: Neutral
Actor29: v24
Location: 62,74
Owner: Neutral
Actor30: v27
Location: 53,66
Owner: Neutral
Actor31: v23
Location: 55,66
Owner: Neutral
Actor32: v21
Location: 51,66
Owner: Neutral
Actor33: v29
Location: 47,67
Owner: Neutral
Actor34: v28
Location: 44,57
Owner: Neutral
Actor35: v30
Location: 51,71
Owner: Neutral
Actor36: v28
Location: 50,71
Owner: Neutral
Actor55: tran.husk2
Location: 55,59
Owner: Allies
Actor38: v28
Location: 59,68
Owner: Neutral
Actor39: v27.gun
Location: 63,68
Owner: Allies
Actor40: dome
Location: 55,19
Owner: Soviets
Actor41: brl3
Location: 56,43
Owner: Neutral
Actor42: v25
Location: 49,68
Owner: Neutral
Actor43: v29
Location: 61,71
Owner: Neutral
Actor44: tc01
Location: 51,74
Owner: Neutral
Actor45: v28.gun
Location: 47,63
Owner: Allies
Actor46: v22
Location: 61,63
Owner: Neutral
Actor47: v27
Location: 55,65
Owner: Neutral
Actor48: v27
Location: 52,69
Owner: Neutral
Actor49: v26
Location: 49,64
Owner: Neutral
Actor51: rock5
Location: 52,56
Owner: Neutral
Actor50: apwr
Location: 51,14
Owner: Soviets
Actor53: truk
Location: 55,43
Owner: Neutral
Actor54: mine
Location: 74,85
Owner: Neutral
Actor37: v37
Location: 55,69
Owner: Neutral
Actor63: tsla
Location: 48,31
Owner: Soviets
Actor56: v23
Location: 24,36
Owner: Neutral
Actor57: v27
Location: 25,34
Owner: Neutral
Actor59: v29
Location: 21,28
Owner: Neutral
Actor58: v21
Location: 13,26
Owner: Neutral
Actor61: powr
Location: 36,19
Owner: Soviets
Actor60: hpad
Location: 46,28
Owner: Soviets
Actor69: kenn
Location: 43,29
Owner: Soviets
Actor68: ftur
Location: 34,23
Owner: Soviets
Actor70: afld
Location: 47,24
Owner: Soviets
Actor79: barr
Location: 41,27
Owner: Soviets
Actor80: proc
Location: 37,20
Owner: Soviets
Actor81: rock7
Location: 53,19
Owner: Neutral
Actor73: 2tnk
Location: 61,58
Owner: Allies
Facing: 190
Actor85: powr
Location: 49,14
Owner: Soviets
Actor83: fcom
Location: 42,18
Owner: Soviets
Actor84: sam
Location: 54,23
Owner: Soviets
Actor52: powr
Location: 54,14
Owner: Soviets
Actor72: 1tnk
Location: 48,62
Owner: Allies
Facing: 60
Actor88: t08
Location: 87,47
Owner: Neutral
Actor71: 2tnk
Location: 50,57
Owner: Allies
Facing: 40
Actor74: 1tnk
Location: 62,62
Owner: Allies
Facing: 180
Actor87: tc01
Location: 92,50
Owner: Neutral
Actor86: mine
Location: 30,42
Owner: Neutral
ViewportTarget1: waypoint
Location: 37,76
Owner: Neutral
ViewportTarget2: waypoint
Location: 70,78
Owner: Neutral
ViewportTarget3: waypoint
Location: 75,59
Owner: Neutral
ViewportTarget4: waypoint
Location: 59,33
Owner: Neutral
ViewportTarget5: waypoint
Location: 38,55
Owner: Neutral
Actor92: flare
Location: 56,59
Owner: Neutral
Actor62: apwr
Location: 38,17
Owner: Soviets
Actor75: 2tnk
Location: 52,63
Owner: Allies
Facing: 100
Actor76: 2tnk
Location: 58,64
Owner: Allies
Facing: 140
Actor78: jeep
Location: 49,60
Owner: Allies
Facing: 50
Actor82: jeep
Location: 61,60
Owner: Allies
Facing: 190
Actor89: arty
Location: 56,56
Owner: Allies
Actor90: arty
Location: 54,56
Owner: Allies
Actor91: ftur
Location: 53,14
Owner: Soviets
Actor93: ca
Location: 20,86
Owner: Allies
Facing: 64
Actor94: ca
Location: 40,90
Owner: Allies
Facing: 64
Actor95: rock6
Location: 10,76
Owner: Neutral
Actor97: rock2
Location: 12,75
Owner: Neutral
Smudges:
Rules:
Player:
-ConquestVictoryConditions:
World:
-CrateDrop:
-SpawnMPUnits:
-MPStartLocations:
DesertShellmapScript:
TRAN.Husk2:
Burns:
Damage: 0
V27.Gun:
Inherits: V27
RenderBuilding:
Image: V27
AutoTarget:
Armament:
Weapon: Dragon
Turreted:
AttackTurreted:
V28.Gun:
Inherits: V28
RenderBuilding:
Image: V28
AutoTarget:
Armament:
Weapon: Dragon
Turreted:
AttackTurreted:
Sequences:
Weapons:
Voices:
Notifications: