Fix TD mission base rebuild locations
To adapt to changed footprint.
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@@ -18,7 +18,7 @@ BaseNuke2 = { type = "nuke", pos = CPos.New(55, 7), cost = 500, exists = true }
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BaseNuke3 = { type = "nuke", pos = CPos.New(59, 7), cost = 500, exists = true }
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BaseNuke4 = { type = "nuke", pos = CPos.New(59, 10), cost = 500, exists = true }
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InfantryProduction = { type = "pyle", pos = CPos.New(49, 4), cost = 500, exists = true }
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VehicleProduction = { type = "weap", pos = CPos.New(51, 6), cost = 2000, exists = true }
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VehicleProduction = { type = "weap", pos = CPos.New(51, 7), cost = 2000, exists = true }
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BaseBuildings = { BaseProc, BaseNuke1, BaseNuke2, BaseNuke3, BaseNuke4, InfantryProduction, VehicleProduction }
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