set A.I. max silos to build == 1, to save space
Due to conyard build radius, unnecessary buildings should not be built. Silo is not really needed, so capping to 1.
This commit is contained in:
@@ -31,6 +31,7 @@ Player:
|
||||
eye: 1
|
||||
tmpl: 1
|
||||
fix: 0
|
||||
silo: 1
|
||||
BuildingFractions:
|
||||
proc: 20%
|
||||
nuke: 9%
|
||||
@@ -47,7 +48,7 @@ Player:
|
||||
sam: 7%
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
silo: 4%
|
||||
silo: 0%
|
||||
fix: 1%
|
||||
hpad: 2%
|
||||
UnitsToBuild:
|
||||
@@ -92,6 +93,7 @@ Player:
|
||||
eye: 1
|
||||
tmpl: 1
|
||||
fix: 0
|
||||
silo: 1
|
||||
BuildingFractions:
|
||||
proc: 17%
|
||||
nuke: 1%
|
||||
@@ -109,7 +111,7 @@ Player:
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
sam: 7%
|
||||
silo: 7%
|
||||
silo: 0%
|
||||
fix: 1%
|
||||
UnitsToBuild:
|
||||
e1: 30%
|
||||
@@ -153,6 +155,7 @@ Player:
|
||||
eye: 1
|
||||
tmpl: 1
|
||||
fix: 0
|
||||
silo: 1
|
||||
BuildingFractions:
|
||||
proc: 17%
|
||||
nuke: 10%
|
||||
@@ -170,7 +173,7 @@ Player:
|
||||
eye: 1%
|
||||
tmpl: 1%
|
||||
sam: 7%
|
||||
silo: 14%
|
||||
silo: 0%
|
||||
fix: 1%
|
||||
UnitsToBuild:
|
||||
e1: 30%
|
||||
|
||||
Reference in New Issue
Block a user