Merge pull request #3471 from Mailaender/monsters

Added Monsters
This commit is contained in:
Paul Chote
2013-07-11 15:08:02 -07:00
30 changed files with 476 additions and 25 deletions

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@@ -49,7 +49,7 @@ Sequences:
mods/cnc/sequences/infantry.yaml
mods/cnc/sequences/map.yaml
mods/cnc/sequences/misc.yaml
# Low priority sequences that break the batch when used
mods/cnc/sequences/funpark.yaml
mods/cnc/sequences/civilian.yaml
mods/cnc/sequences/campaign.yaml
Cursors:

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@@ -146,10 +146,6 @@ C17:
Name: Supply Aircraft
Description: Drops vehicle reinforcements on Airstrips
Icon: c17icnh
Buildable:
Queue: Aircraft
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Plane:
@@ -177,10 +173,6 @@ A10:
Name: A10 Bomber
Icon: a10icnh
Description: Used to deliver Napalm strikes.
Buildable:
Queue: Aircraft
BuildPaletteOrder: 1000
Owner: None
Valued:
Cost: 2000
Plane:

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@@ -426,7 +426,7 @@ VICE:
BlueTiberium: 70
Beach: 80
Selectable:
Voice: GenericVoice
Voice: DinoVoice
TargetableUnit:
TargetTypes: Ground
AutoTarget:
@@ -445,4 +445,4 @@ VICE:
AttackWander:
RenderUnit:
WithMuzzleFlash:
BodyOrientation:
BodyOrientation:

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@@ -190,6 +190,49 @@
JustMove: yes
CrushableInfantry:
^DINO:
AppearsOnRadar:
Health:
Radius: 3
HP: 1000
Armor:
Type: Wood
Buildable:
Queue: Biolab
BuildPaletteOrder: 50
Owner: gdi, nod
Valued:
Cost: 1000
Tooltip:
Name: Dinosaur
RevealsShroud:
Range: 6
Mobile:
Speed: 8
TerrainSpeeds:
Clear: 90
Rough: 80
Road: 100
Tiberium: 70
BlueTiberium: 70
Beach: 80
Selectable:
Voice: DinoVoice
TargetableUnit:
TargetTypes: Ground
HiddenUnderFog:
GivesExperience:
RenderInfantry:
Palette: terrain
EditorAppearance:
UseTerrainPalette: true
BodyOrientation:
DrawLineToTarget:
AutoTarget:
ScanRadius: 4
AttackMove:
AttackFrontal:
^Plane:
AppearsOnRadar:
UseLocation: yes

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@@ -214,8 +214,8 @@ RMBO:
Range: 2
PVICE:
Inherits:VICE
-AttackWander
Inherits: VICE
-AttackWander:
Mobile:
Crushes: crate
Buildable:
@@ -226,7 +226,41 @@ PVICE:
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
Icon: viceicnh
DrawLineToTarget:
Selectable:
Voice: DinoVoice
SelectionDecorations:
ActorLostNotification:
STEG:
Inherits: ^DINO
Tooltip:
Name: Stegosaurus
Description: A large, heavily built, herbivorous quadruped
Icon: stegicnh
Armament:
Weapon: tail
TREX:
Inherits: ^DINO
Tooltip:
Name: Tyrannosaurus rex
Description: Bipedal carnivore with a massive skull
Icon: trexicnh
Armament:
Weapon: teeth
TRIC:
Inherits: ^DINO
Tooltip:
Name: Triceratops
Description: Quadruped with large bony frill and three horns
Icon: tricicnh
Armament:
Weapon: horn
RAPT:
Inherits: ^DINO
Tooltip:
Name: Velociraptor
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
Icon: rapticnh
Armament:
Weapon: claw

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@@ -1,10 +1,10 @@
steg:
stand:
Start: 0
Length: 8
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 8
@@ -16,14 +16,29 @@ steg:
die1:
Start: 176
Length: 22
die2:
Start: 176
Length: 22
die3:
Start: 176
Length: 22
die4:
Start: 176
Length: 22
die5:
Start: 176
Length: 22
die6:
Start: 176
Length: 22
trex:
stand:
Start: 0
Length: 8
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 8
@@ -35,14 +50,29 @@ trex:
die1:
Start: 144
Length: 40
die2:
Start: 144
Length: 40
die3:
Start: 144
Length: 40
die4:
Start: 144
Length: 40
die5:
Start: 144
Length: 40
die6:
Start: 144
Length: 40
tric:
stand:
Start: 0
Length: 8
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 8
@@ -54,14 +84,29 @@ tric:
die1:
Start: 176
Length: 20
die2:
Start: 176
Length: 20
die3:
Start: 176
Length: 20
die4:
Start: 176
Length: 20
die5:
Start: 176
Length: 20
die6:
Start: 176
Length: 20
rapt:
stand:
Start: 0
Length: 8
Facings: 8
stand2:
Start: 8
Length: 8
Facings: 8
run:
Start: 16
Length: 8
@@ -73,4 +118,18 @@ rapt:
die1:
Start: 144
Length: 40
die2:
Start: 144
Length: 40
die3:
Start: 144
Length: 40
die4:
Start: 144
Length: 40
die5:
Start: 144
Length: 40
die6:
Start: 144
Length: 40

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@@ -895,3 +895,63 @@ Patriot:
ImpactSound: xplos.aud
SmudgeType: Crater
Damage: 30
Tail:
ROF: 30
Range: 1
Projectile: Bullet
Warhead:
Spread: 5
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 180
Horn:
ROF: 20
Range: 1
Projectile: Bullet
Warhead:
Spread: 5
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 120
Teeth:
ROF: 30
Range: 1
Projectile: Bullet
Warhead:
Spread: 5
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 180
Claw:
ROF: 10
Range: 1
Projectile: Bullet
Warhead:
Spread: 5
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 60

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mods/ra/bits/antbite.aud Normal file

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mods/ra/bits/anticon.shp Normal file

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mods/ra/bits/buzzy1.aud Normal file

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mods/ra/bits/hill01.tem Normal file

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mods/ra/bits/lar1.shp Normal file

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mods/ra/bits/lar2.shp Normal file

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mods/ra/bits/stavcmdr.aud Normal file

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mods/ra/bits/stavcrse.aud Normal file

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mods/ra/bits/stavmov.aud Normal file

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mods/ra/bits/stavyes.aud Normal file

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mods/ra/bits/zombicon.shp Normal file

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@@ -383,6 +383,8 @@ GNRL:
Inherits: ^CivInfantry
Tooltip:
Name: General
Selectable:
Voice: StavrosVoice
THF:
Inherits: ^Infantry
@@ -484,3 +486,57 @@ SNIPER:
CaptureTypes: CivilianBuilding
Sabotage: no
SabotageHPRemoval: 0
Zombie:
Inherits: ^Infantry
Valued:
Cost: 100
Tooltip:
Icon: zombicon
Name: Zombie
Description: Slow undead. Attacks in close combat.
Buildable:
Queue: Infantry
BuildPaletteOrder: 28
Owner: Umbrella
Prerequisites: bio
Selectable:
Voice: AntVoice
Bounds: 12,17,0,-9
Health:
HP: 250
Mobile:
Speed: 3
AttackWander:
AutoTarget:
ScanRadius: 5
AttackFrontal:
Armament:
Weapon: claw
Ant:
Inherits: ^Infantry
Valued:
Cost: 300
Tooltip:
Icon: anticon
Name: Giant Ant
Description: Irradiated insect that grew oversize.
Buildable:
Queue: Infantry
BuildPaletteOrder: 1954
Owner: Them
Prerequisites: bio
Selectable:
Voice: AntVoice
Health:
HP: 750
Mobile:
Speed: 7
SharesCell: no
AttackWander:
AutoTarget:
ScanRadius: 5
AttackFrontal:
Armament:
Weapon: mandible

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@@ -357,3 +357,50 @@ TANKTRAP2:
Dimensions: 1,1
Tooltip:
Name: Tank Trap
QUEE:
Tooltip:
Name: Queen Ant
Building:
Footprint: xx
Dimensions: 2,1
RenderBuilding:
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
LAR1:
Tooltip:
Name: Ant Larva
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
Palette: terrain
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true
LAR2:
Tooltip:
Name: Ant Larvae
Building:
Footprint: x
Dimensions: 1,1
RenderBuilding:
Palette: terrain
AppearsOnRadar:
BodyOrientation:
EditorTilesetFilter:
RequireTilesets: INTERIOR
EditorAppearance:
RelativeToTopLeft: yes
UseTerrainPalette: true

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@@ -1038,3 +1038,89 @@ chan:
Start: 0
Length: 6
Tick: 1600
zombie:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
Length: 8
run:
Start: 16
Length: 6
Facings: 8
shoot:
Start: 64
Length: 4
Facings: 8
idle1:
Start: 96
Length: 10
Tick: 120
die1:
Start: 106
Length: 7
die2:
Start: 106
Length: 7
die3:
Start: 106
Length: 7
die4:
Start: 106
Length: 7
die5:
Start: 114
Length: 18
die6: electro
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ant:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
Length: 8
run:
Start: 8
Length: 8
Facings: 8
shoot:
Start: 72
Length: 4
Facings: 8
die1:
Start: 104
Length: 8
Tick: 300
die2:
Start: 104
Length: 8
Tick: 300
die3:
Start: 104
Length: 8
Tick: 300
die4:
Start: 104
Length: 8
Tick: 300
die5:
Start: 104
Length: 8
Tick: 300
die6:
Start: 104
Length: 8
Tick: 300
die-crushed:
Start: 104
Length: 8
Tick: 300

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@@ -670,4 +670,22 @@ asianhut:
idle:
Start: 0
damaged-idle:
Start: 1
Start: 1
quee:
idle:
Start: 0
Length: 10
damaged-idle:
Start: 10
Length: 10
lar1:
idle:
Start: 0
Length: *
lar2:
idle:
Start: 0
Length: *

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@@ -3586,3 +3586,15 @@ Templates:
0: Rough
1: Rough
Category: Bridge
Template@592:
Id: 592
Image: hill01
Size: 4,3
Tiles:
0: Rough
1: Rough
2: Rough
3: Rough
4: Rough
5: Clear
Category: Debris

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@@ -87,4 +87,18 @@ ShokVoice:
Select: jchrge1,jjuice1,jjump1,jpower1
Move: jdance1,jyes1
Attack: jburn1,jcrisp1,jshock1,jlight1
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
AntVoice:
Voices:
Select: antbite
Move: antbite
Attack: antbite
Die: antdie
StavrosVoice:
Voices:
Select: stavcmdr
Move: stavcrse, stavyes, stavmov
Attack: stavcrse, stavyes
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10

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@@ -1255,3 +1255,33 @@ ChronoTusk:
InfDeath: 4
SmudgeType: Crater
Damage: 30
Claw:
ROF: 30
Range: 1
Projectile: Bullet
Warhead:
Spread: 5
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 33
Mandible:
ROF: 10
Range: 1
Projectile: Bullet
Warhead:
Spread: 5
Versus:
None: 90%
Wood: 10%
Light: 30%
Heavy: 10%
Concrete: 10%
InfDeath: 1
Damage: 60