@@ -49,7 +49,7 @@ Sequences:
|
||||
mods/cnc/sequences/infantry.yaml
|
||||
mods/cnc/sequences/map.yaml
|
||||
mods/cnc/sequences/misc.yaml
|
||||
# Low priority sequences that break the batch when used
|
||||
mods/cnc/sequences/funpark.yaml
|
||||
mods/cnc/sequences/civilian.yaml
|
||||
mods/cnc/sequences/campaign.yaml
|
||||
Cursors:
|
||||
|
||||
@@ -146,10 +146,6 @@ C17:
|
||||
Name: Supply Aircraft
|
||||
Description: Drops vehicle reinforcements on Airstrips
|
||||
Icon: c17icnh
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildPaletteOrder: 1000
|
||||
Owner: None
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Plane:
|
||||
@@ -177,10 +173,6 @@ A10:
|
||||
Name: A10 Bomber
|
||||
Icon: a10icnh
|
||||
Description: Used to deliver Napalm strikes.
|
||||
Buildable:
|
||||
Queue: Aircraft
|
||||
BuildPaletteOrder: 1000
|
||||
Owner: None
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Plane:
|
||||
|
||||
@@ -426,7 +426,7 @@ VICE:
|
||||
BlueTiberium: 70
|
||||
Beach: 80
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
Voice: DinoVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
@@ -445,4 +445,4 @@ VICE:
|
||||
AttackWander:
|
||||
RenderUnit:
|
||||
WithMuzzleFlash:
|
||||
BodyOrientation:
|
||||
BodyOrientation:
|
||||
@@ -190,6 +190,49 @@
|
||||
JustMove: yes
|
||||
CrushableInfantry:
|
||||
|
||||
^DINO:
|
||||
AppearsOnRadar:
|
||||
Health:
|
||||
Radius: 3
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
Buildable:
|
||||
Queue: Biolab
|
||||
BuildPaletteOrder: 50
|
||||
Owner: gdi, nod
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: Dinosaur
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
Mobile:
|
||||
Speed: 8
|
||||
TerrainSpeeds:
|
||||
Clear: 90
|
||||
Rough: 80
|
||||
Road: 100
|
||||
Tiberium: 70
|
||||
BlueTiberium: 70
|
||||
Beach: 80
|
||||
Selectable:
|
||||
Voice: DinoVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
HiddenUnderFog:
|
||||
GivesExperience:
|
||||
RenderInfantry:
|
||||
Palette: terrain
|
||||
EditorAppearance:
|
||||
UseTerrainPalette: true
|
||||
BodyOrientation:
|
||||
DrawLineToTarget:
|
||||
AutoTarget:
|
||||
ScanRadius: 4
|
||||
AttackMove:
|
||||
AttackFrontal:
|
||||
|
||||
^Plane:
|
||||
AppearsOnRadar:
|
||||
UseLocation: yes
|
||||
|
||||
@@ -214,8 +214,8 @@ RMBO:
|
||||
Range: 2
|
||||
|
||||
PVICE:
|
||||
Inherits:VICE
|
||||
-AttackWander
|
||||
Inherits: VICE
|
||||
-AttackWander:
|
||||
Mobile:
|
||||
Crushes: crate
|
||||
Buildable:
|
||||
@@ -226,7 +226,41 @@ PVICE:
|
||||
Description: Mutated abomination that spits liquid tiberium.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
|
||||
Icon: viceicnh
|
||||
DrawLineToTarget:
|
||||
Selectable:
|
||||
Voice: DinoVoice
|
||||
SelectionDecorations:
|
||||
ActorLostNotification:
|
||||
|
||||
STEG:
|
||||
Inherits: ^DINO
|
||||
Tooltip:
|
||||
Name: Stegosaurus
|
||||
Description: A large, heavily built, herbivorous quadruped
|
||||
Icon: stegicnh
|
||||
Armament:
|
||||
Weapon: tail
|
||||
|
||||
TREX:
|
||||
Inherits: ^DINO
|
||||
Tooltip:
|
||||
Name: Tyrannosaurus rex
|
||||
Description: Bipedal carnivore with a massive skull
|
||||
Icon: trexicnh
|
||||
Armament:
|
||||
Weapon: teeth
|
||||
|
||||
TRIC:
|
||||
Inherits: ^DINO
|
||||
Tooltip:
|
||||
Name: Triceratops
|
||||
Description: Quadruped with large bony frill and three horns
|
||||
Icon: tricicnh
|
||||
Armament:
|
||||
Weapon: horn
|
||||
|
||||
RAPT:
|
||||
Inherits: ^DINO
|
||||
Tooltip:
|
||||
Name: Velociraptor
|
||||
Description: Bipedal with enlarged sickle-shaped claw on each hindfoot
|
||||
Icon: rapticnh
|
||||
Armament:
|
||||
Weapon: claw
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
steg:
|
||||
stand:
|
||||
Start: 0
|
||||
Length: 8
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 8
|
||||
@@ -16,14 +16,29 @@ steg:
|
||||
die1:
|
||||
Start: 176
|
||||
Length: 22
|
||||
die2:
|
||||
Start: 176
|
||||
Length: 22
|
||||
die3:
|
||||
Start: 176
|
||||
Length: 22
|
||||
die4:
|
||||
Start: 176
|
||||
Length: 22
|
||||
die5:
|
||||
Start: 176
|
||||
Length: 22
|
||||
die6:
|
||||
Start: 176
|
||||
Length: 22
|
||||
|
||||
trex:
|
||||
stand:
|
||||
Start: 0
|
||||
Length: 8
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 8
|
||||
@@ -35,14 +50,29 @@ trex:
|
||||
die1:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die2:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die3:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die4:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die5:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die6:
|
||||
Start: 144
|
||||
Length: 40
|
||||
|
||||
tric:
|
||||
stand:
|
||||
Start: 0
|
||||
Length: 8
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 8
|
||||
@@ -54,14 +84,29 @@ tric:
|
||||
die1:
|
||||
Start: 176
|
||||
Length: 20
|
||||
die2:
|
||||
Start: 176
|
||||
Length: 20
|
||||
die3:
|
||||
Start: 176
|
||||
Length: 20
|
||||
die4:
|
||||
Start: 176
|
||||
Length: 20
|
||||
die5:
|
||||
Start: 176
|
||||
Length: 20
|
||||
die6:
|
||||
Start: 176
|
||||
Length: 20
|
||||
|
||||
rapt:
|
||||
stand:
|
||||
Start: 0
|
||||
Length: 8
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 8
|
||||
@@ -73,4 +118,18 @@ rapt:
|
||||
die1:
|
||||
Start: 144
|
||||
Length: 40
|
||||
|
||||
die2:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die3:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die4:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die5:
|
||||
Start: 144
|
||||
Length: 40
|
||||
die6:
|
||||
Start: 144
|
||||
Length: 40
|
||||
@@ -895,3 +895,63 @@ Patriot:
|
||||
ImpactSound: xplos.aud
|
||||
SmudgeType: Crater
|
||||
Damage: 30
|
||||
|
||||
Tail:
|
||||
ROF: 30
|
||||
Range: 1
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 180
|
||||
|
||||
Horn:
|
||||
ROF: 20
|
||||
Range: 1
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 120
|
||||
|
||||
Teeth:
|
||||
ROF: 30
|
||||
Range: 1
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 180
|
||||
|
||||
Claw:
|
||||
ROF: 10
|
||||
Range: 1
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 60
|
||||
BIN
mods/ra/bits/ant.shp
Normal file
BIN
mods/ra/bits/ant.shp
Normal file
Binary file not shown.
BIN
mods/ra/bits/antbite.aud
Normal file
BIN
mods/ra/bits/antbite.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/antdie.aud
Normal file
BIN
mods/ra/bits/antdie.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/anticon.shp
Normal file
BIN
mods/ra/bits/anticon.shp
Normal file
Binary file not shown.
BIN
mods/ra/bits/buzzy1.aud
Normal file
BIN
mods/ra/bits/buzzy1.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/hill01.tem
Normal file
BIN
mods/ra/bits/hill01.tem
Normal file
Binary file not shown.
BIN
mods/ra/bits/lar1.shp
Normal file
BIN
mods/ra/bits/lar1.shp
Normal file
Binary file not shown.
BIN
mods/ra/bits/lar2.shp
Normal file
BIN
mods/ra/bits/lar2.shp
Normal file
Binary file not shown.
BIN
mods/ra/bits/quee.shp
Normal file
BIN
mods/ra/bits/quee.shp
Normal file
Binary file not shown.
BIN
mods/ra/bits/stavcmdr.aud
Normal file
BIN
mods/ra/bits/stavcmdr.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/stavcrse.aud
Normal file
BIN
mods/ra/bits/stavcrse.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/stavmov.aud
Normal file
BIN
mods/ra/bits/stavmov.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/stavyes.aud
Normal file
BIN
mods/ra/bits/stavyes.aud
Normal file
Binary file not shown.
BIN
mods/ra/bits/zombicon.shp
Normal file
BIN
mods/ra/bits/zombicon.shp
Normal file
Binary file not shown.
BIN
mods/ra/bits/zombie.shp
Normal file
BIN
mods/ra/bits/zombie.shp
Normal file
Binary file not shown.
@@ -383,6 +383,8 @@ GNRL:
|
||||
Inherits: ^CivInfantry
|
||||
Tooltip:
|
||||
Name: General
|
||||
Selectable:
|
||||
Voice: StavrosVoice
|
||||
|
||||
THF:
|
||||
Inherits: ^Infantry
|
||||
@@ -484,3 +486,57 @@ SNIPER:
|
||||
CaptureTypes: CivilianBuilding
|
||||
Sabotage: no
|
||||
SabotageHPRemoval: 0
|
||||
|
||||
Zombie:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 100
|
||||
Tooltip:
|
||||
Icon: zombicon
|
||||
Name: Zombie
|
||||
Description: Slow undead. Attacks in close combat.
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 28
|
||||
Owner: Umbrella
|
||||
Prerequisites: bio
|
||||
Selectable:
|
||||
Voice: AntVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 250
|
||||
Mobile:
|
||||
Speed: 3
|
||||
AttackWander:
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
AttackFrontal:
|
||||
Armament:
|
||||
Weapon: claw
|
||||
|
||||
Ant:
|
||||
Inherits: ^Infantry
|
||||
Valued:
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Icon: anticon
|
||||
Name: Giant Ant
|
||||
Description: Irradiated insect that grew oversize.
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 1954
|
||||
Owner: Them
|
||||
Prerequisites: bio
|
||||
Selectable:
|
||||
Voice: AntVoice
|
||||
Health:
|
||||
HP: 750
|
||||
Mobile:
|
||||
Speed: 7
|
||||
SharesCell: no
|
||||
AttackWander:
|
||||
AutoTarget:
|
||||
ScanRadius: 5
|
||||
AttackFrontal:
|
||||
Armament:
|
||||
Weapon: mandible
|
||||
@@ -357,3 +357,50 @@ TANKTRAP2:
|
||||
Dimensions: 1,1
|
||||
Tooltip:
|
||||
Name: Tank Trap
|
||||
|
||||
QUEE:
|
||||
Tooltip:
|
||||
Name: Queen Ant
|
||||
Building:
|
||||
Footprint: xx
|
||||
Dimensions: 2,1
|
||||
RenderBuilding:
|
||||
AppearsOnRadar:
|
||||
BodyOrientation:
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: INTERIOR
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
|
||||
LAR1:
|
||||
Tooltip:
|
||||
Name: Ant Larva
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
AppearsOnRadar:
|
||||
BodyOrientation:
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: INTERIOR
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
|
||||
LAR2:
|
||||
Tooltip:
|
||||
Name: Ant Larvae
|
||||
Building:
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
AppearsOnRadar:
|
||||
BodyOrientation:
|
||||
EditorTilesetFilter:
|
||||
RequireTilesets: INTERIOR
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
UseTerrainPalette: true
|
||||
|
||||
@@ -1038,3 +1038,89 @@ chan:
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 1600
|
||||
|
||||
zombie:
|
||||
stand:
|
||||
Start: 0
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
run:
|
||||
Start: 16
|
||||
Length: 6
|
||||
Facings: 8
|
||||
shoot:
|
||||
Start: 64
|
||||
Length: 4
|
||||
Facings: 8
|
||||
idle1:
|
||||
Start: 96
|
||||
Length: 10
|
||||
Tick: 120
|
||||
die1:
|
||||
Start: 106
|
||||
Length: 7
|
||||
die2:
|
||||
Start: 106
|
||||
Length: 7
|
||||
die3:
|
||||
Start: 106
|
||||
Length: 7
|
||||
die4:
|
||||
Start: 106
|
||||
Length: 7
|
||||
die5:
|
||||
Start: 114
|
||||
Length: 18
|
||||
die6: electro
|
||||
Start: 0
|
||||
Length: *
|
||||
die-crushed: corpse1
|
||||
Start: 0
|
||||
Length: 6
|
||||
Tick: 1600
|
||||
|
||||
ant:
|
||||
stand:
|
||||
Start: 0
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 8
|
||||
Length: 8
|
||||
run:
|
||||
Start: 8
|
||||
Length: 8
|
||||
Facings: 8
|
||||
shoot:
|
||||
Start: 72
|
||||
Length: 4
|
||||
Facings: 8
|
||||
die1:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
die2:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
die3:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
die4:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
die5:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
die6:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
die-crushed:
|
||||
Start: 104
|
||||
Length: 8
|
||||
Tick: 300
|
||||
@@ -670,4 +670,22 @@ asianhut:
|
||||
idle:
|
||||
Start: 0
|
||||
damaged-idle:
|
||||
Start: 1
|
||||
Start: 1
|
||||
|
||||
quee:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: 10
|
||||
damaged-idle:
|
||||
Start: 10
|
||||
Length: 10
|
||||
|
||||
lar1:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
lar2:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
@@ -3586,3 +3586,15 @@ Templates:
|
||||
0: Rough
|
||||
1: Rough
|
||||
Category: Bridge
|
||||
Template@592:
|
||||
Id: 592
|
||||
Image: hill01
|
||||
Size: 4,3
|
||||
Tiles:
|
||||
0: Rough
|
||||
1: Rough
|
||||
2: Rough
|
||||
3: Rough
|
||||
4: Rough
|
||||
5: Clear
|
||||
Category: Debris
|
||||
@@ -87,4 +87,18 @@ ShokVoice:
|
||||
Select: jchrge1,jjuice1,jjump1,jpower1
|
||||
Move: jdance1,jyes1
|
||||
Attack: jburn1,jcrisp1,jshock1,jlight1
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
|
||||
AntVoice:
|
||||
Voices:
|
||||
Select: antbite
|
||||
Move: antbite
|
||||
Attack: antbite
|
||||
Die: antdie
|
||||
|
||||
StavrosVoice:
|
||||
Voices:
|
||||
Select: stavcmdr
|
||||
Move: stavcrse, stavyes, stavmov
|
||||
Attack: stavcrse, stavyes
|
||||
Die: dedman1,dedman2,dedman3,dedman4,dedman5,dedman6,dedman7,dedman8,dedman10
|
||||
@@ -1255,3 +1255,33 @@ ChronoTusk:
|
||||
InfDeath: 4
|
||||
SmudgeType: Crater
|
||||
Damage: 30
|
||||
|
||||
Claw:
|
||||
ROF: 30
|
||||
Range: 1
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 33
|
||||
|
||||
Mandible:
|
||||
ROF: 10
|
||||
Range: 1
|
||||
Projectile: Bullet
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 10%
|
||||
Light: 30%
|
||||
Heavy: 10%
|
||||
Concrete: 10%
|
||||
InfDeath: 1
|
||||
Damage: 60
|
||||
Reference in New Issue
Block a user