Decouple color picker palette definitions to their own trait.

This commit is contained in:
Paul Chote
2021-05-09 15:23:33 +01:00
committed by teinarss
parent 57d955ec72
commit 3bc42543fa
17 changed files with 116 additions and 50 deletions

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
readonly string[] allowedExtensions;
readonly IEnumerable<IReadOnlyPackage> acceptablePackages;
readonly string[] palettes;
readonly World world;
readonly ModData modData;
@@ -58,6 +58,15 @@ namespace OpenRA.Mods.Common.Widgets.Logic
this.modData = modData;
panel = widget;
var colorPickerPalettes = world.WorldActor.TraitsImplementing<IProvidesAssetBrowserColorPickerPalettes>()
.SelectMany(p => p.ColorPickerPaletteNames)
.ToArray();
palettes = world.WorldActor.TraitsImplementing<IProvidesAssetBrowserPalettes>()
.SelectMany(p => p.PaletteNames)
.Concat(colorPickerPalettes)
.ToArray();
var ticker = panel.GetOrNull<LogicTickerWidget>("ANIMATION_TICKER");
if (ticker != null)
{
@@ -112,12 +121,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
colorManager.Update(worldRenderer, Game.Settings.Player.Color);
colorManager.Color = Game.Settings.Player.Color;
var colorDropdown = panel.GetOrNull<DropDownButtonWidget>("COLOR");
if (colorDropdown != null)
{
colorDropdown.IsDisabled = () => currentPalette != colorManager.PaletteName;
colorDropdown.IsDisabled = () => !colorPickerPalettes.Contains(currentPalette);
colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorManager, worldRenderer);
panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => colorManager.Color;
}
@@ -489,8 +498,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return item;
};
var palettes = world.WorldActor.TraitsImplementing<IProvidesAssetBrowserPalettes>()
.SelectMany(p => p.PaletteNames);
dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, palettes, setupItem);
return true;
}

View File

@@ -31,7 +31,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var mixer = widget.Get<ColorMixerWidget>("MIXER");
// Set the initial state
var colorManager = world.WorldActor.Info.TraitInfo<ColorPickerManagerInfo>();
// All users need to use the same TraitInfo instance, chosen as the default mod rules
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
mixer.SetColorLimits(colorManager.HsvSaturationRange[0], colorManager.HsvSaturationRange[1], colorManager.V);
mixer.OnChange += () => onChange(mixer.Color);
mixer.Set(initialColor);
@@ -192,11 +193,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{
color.RemovePanel();
Action<Color> onChange = c => colorManager.Update(worldRenderer, c);
var colorChooser = Game.LoadWidget(worldRenderer.World, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onChange", onChange },
{ "onChange", (Action<Color>)(c => colorManager.Color = c) },
{ "initialColor", colorManager.Color },
{ "initialFaction", null }
});

View File

@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
colorManager.Update(worldRenderer, ps.Color);
colorManager.Color = ps.Color;
var mouseControlDescClassic = widget.Get("MOUSE_CONTROL_DESC_CLASSIC");
mouseControlDescClassic.IsVisible = () => gs.UseClassicMouseStyle;

View File

@@ -159,7 +159,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
nonEditableSpectatorTemplate = players.Get("TEMPLATE_NONEDITABLE_SPECTATOR");
newSpectatorTemplate = players.Get("TEMPLATE_NEW_SPECTATOR");
colorManager = modRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
colorManager.Update(worldRenderer, Game.Settings.Player.Color);
colorManager.Color = Game.Settings.Player.Color;
foreach (var f in modRules.Actors[SystemActors.World].TraitInfos<FactionInfo>())
factions.Add(f.InternalName, new LobbyFaction { Selectable = f.Selectable, Name = f.Name, Side = f.Side, Description = f.Description });

View File

@@ -235,11 +235,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
orderManager.IssueOrder(Order.Command($"color {client.Index} {colorManager.Color}"));
};
Action<Color> onChange = c => colorManager.Update(worldRenderer, c);
var colorChooser = Game.LoadWidget(worldRenderer.World, "COLOR_CHOOSER", null, new WidgetArgs()
{
{ "onChange", onChange },
{ "onChange", (Action<Color>)(c => colorManager.Color = c) },
{ "initialColor", client.Color },
{ "initialFaction", client.Faction }
});

View File

@@ -181,7 +181,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
};
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
colorManager.Update(worldRenderer, ps.Color);
colorManager.Color = ps.Color;
var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;