update .gitignore and launcher build script now builds/packages the game
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30
.gitignore
vendored
30
.gitignore
vendored
@@ -19,13 +19,12 @@ log.txt
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/replay.rep
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#binary stuff
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#binary stuff
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/*.dll
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*.mdb
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/*.exe
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OpenRA
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OpenRA.app
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openra_server
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OpenRA
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OpenRA.app
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# backup files by various editors
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*~
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@@ -34,11 +33,20 @@ cg.dll
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cgGL.dll
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glfw.dll
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/OpenRa.Gl.dll
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/OpenRa.Gl.dll
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settings.ini
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#monodevelop
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*.pidb
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*.userprefs
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packaging/windows/*.exe
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#monodevelop
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*.pidb
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*.userprefs
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packaging/windows/*.exe
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# osx build crap
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packaging/osx/launcher/build/
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packaging/osx/launcher/OpenRA.xcodeproj/*.pbxuser
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packaging/osx/launcher/OpenRA.xcodeproj/*.perspectivev3
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packaging/osx/launcher/OpenRA.xcodeproj/*.mode1v3
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temp.c
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temp.o
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temp.s
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@@ -134,6 +134,7 @@
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8D1107290486CEB800E47090 /* Resources */,
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8D11072C0486CEB800E47090 /* Sources */,
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8D11072E0486CEB800E47090 /* Frameworks */,
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DAFD652E1151FEA7001F4C97 /* Package Game */,
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);
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buildRules = (
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);
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@@ -175,6 +176,24 @@
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};
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/* End PBXResourcesBuildPhase section */
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/* Begin PBXShellScriptBuildPhase section */
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DAFD652E1151FEA7001F4C97 /* Package Game */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputPaths = (
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);
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name = "Package Game";
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "DIR=`pwd`\ncd ../../../\nmake clean\nmake all\nmake dist-osx\ncp -r OpenRA.app ${TARGET_BUILD_DIR}/OpenRA.app/Contents/Resources/";
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showEnvVarsInLog = 0;
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};
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/* End PBXShellScriptBuildPhase section */
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/* Begin PBXSourcesBuildPhase section */
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8D11072C0486CEB800E47090 /* Sources */ = {
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isa = PBXSourcesBuildPhase;
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