some noise on shellmap
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committed by
Chris Forbes
parent
dd7ce2d45e
commit
3caca8c323
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
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ViewportOrigin = loc;
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Actors = w.WorldActor.Trait<SpawnMapActors>().Actors;
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Sound.SoundVolumeModifier = 0f;
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Sound.SoundVolumeModifier = 0.25f;
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}
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int ticks = 0;
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