fix dumb crash in UIM

This commit is contained in:
Chris Forbes
2010-11-06 16:56:50 +13:00
parent f793f4548b
commit dd7ce2d45e

View File

@@ -73,7 +73,8 @@ namespace OpenRA.Traits
else if( influenceNode.actor == toRemove )
influenceNode = influenceNode.next;
RemoveInner( ref influenceNode.next, toRemove );
if (influenceNode != null)
RemoveInner( ref influenceNode.next, toRemove );
}
public void Update(Actor self, IOccupySpace unit)