Add EmmyLua notation to resolve the type.
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abcdefg30
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@@ -106,6 +106,7 @@ ShipAlliedUnits = function()
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Trigger.AfterDelay(DateTime.Seconds(60), ShipAlliedUnits)
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end
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--- @param hpad actor
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InsertAlliedChinookReinforcements = function(entry, hpad)
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local units = Reinforcements.ReinforceWithTransport(allies, "tran",
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HelicopterUnitTypes, { entry.Location, hpad.Location + CVec.New(1, 2) }, { entry.Location })[2]
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