homing weapons more or less work now
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11
OpenRa.Game/Effects/IEffect.cs
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11
OpenRa.Game/Effects/IEffect.cs
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using System.Collections.Generic;
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using OpenRa.Game.Graphics;
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namespace OpenRa.Game.Effects
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{
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interface IEffect
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{
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void Tick();
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IEnumerable<Tuple<Sprite, float2, int>> Render();
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}
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}
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