Fix player joins resetting the server timestep.

This commit is contained in:
Paul Chote
2016-10-18 23:46:02 +01:00
parent cba704dbcc
commit 3d8cee3110

View File

@@ -821,8 +821,8 @@ namespace OpenRA.Mods.Common.Server
if (o.Id == "gamespeed") if (o.Id == "gamespeed")
{ {
var speed = server.ModData.Manifest.Get<GameSpeeds>().Speeds[value]; var speed = server.ModData.Manifest.Get<GameSpeeds>().Speeds[value];
server.LobbyInfo.GlobalSettings.Timestep = speed.Timestep; gs.Timestep = speed.Timestep;
server.LobbyInfo.GlobalSettings.OrderLatency = speed.OrderLatency; gs.OrderLatency = speed.OrderLatency;
} }
} }
} }