Merge pull request #12171 from cjshmyr/minelayer-cloak-delay

Fix AP/AT mines being visible under fog
This commit is contained in:
Paul Chote
2016-10-16 05:25:12 +01:00
committed by GitHub

View File

@@ -828,8 +828,7 @@
^Mine:
Inherits: ^SpriteActor
WithSpriteBody:
HiddenUnderShroud:
Type: CenterPosition
HiddenUnderFog:
Mine:
CrushClasses: mine
DetonateClasses: mine
@@ -844,6 +843,7 @@
UncloakSound:
Palette:
CloakTypes: Mine
InitialDelay: 0
Tooltip:
Name: Mine
Targetable: