fix NullReferenceException in UnHideActor
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@@ -137,6 +137,9 @@ namespace OpenRA.Traits
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if (a.Owner.World.LocalPlayer == null
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|| a.Owner.Stances[a.Owner.World.LocalPlayer] == Stance.Ally) return;
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if (v == null)
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return;
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foreach (var p in v.vis)
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foreach (var q in FindVisibleTiles(a.World, p, range))
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foggedCells[q.X, q.Y] = exploredCells[q.X, q.Y];
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