Merge pull request #9640 from abcdefg30/luaSLN

Add the missing lua files to OpenRA.sln
This commit is contained in:
Pavel Penev
2015-10-18 01:11:31 +03:00
15 changed files with 15 additions and 5 deletions

View File

@@ -54,10 +54,19 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Red Alert Lua scripts", "Re
mods\ra\maps\allies-03a\allies03a.lua = mods\ra\maps\allies-03a\allies03a.lua
mods\ra\maps\allies-03b\allies03b.lua = mods\ra\maps\allies-03b\allies03b.lua
mods\ra\maps\allies-05a\allies05a.lua = mods\ra\maps\allies-05a\allies05a.lua
mods\ra\maps\allies-05a\AI.lua = mods\ra\maps\allies-05a\AI.lua
mods\ra\maps\allies-05a\allies05a-AI.lua = mods\ra\maps\allies-05a\allies05a-AI.lua
mods\ra\maps\soviet-01\soviet01.lua = mods\ra\maps\soviet-01\soviet01.lua
mods\ra\maps\soviet-02a\soviet02a.lua = mods\ra\maps\soviet-02a\soviet02a.lua
mods\ra\maps\soviet-03\soviet03.lua = mods\ra\maps\soviet-03\soviet03.lua
mods\ra\maps\soviet-04a\soviet04a.lua = mods\ra\maps\soviet-04a\soviet04a.lua
mods\ra\maps\soviet-04a\soviet04a-AI.lua = mods\ra\maps\soviet-04a\soviet04a-AI.lua
mods\ra\maps\soviet-04a\soviet04a-reinforcements_teams04a.lua = mods\ra\maps\soviet-04a\soviet04a-reinforcements_teams.lua
mods\ra\maps\soviet-04b\soviet04b.lua = mods\ra\maps\soviet-04b\soviet04b.lua
mods\ra\maps\soviet-04b\soviet04b-AI.lua = mods\ra\maps\soviet-04b\soviet04b-AI.lua
mods\ra\maps\soviet-04b\soviet04b-reinforcements_teams.lua = mods\ra\maps\soviet-04b\soviet04b-reinforcements_teams.lua
mods\ra\maps\soviet-05\soviet05.lua = mods\ra\maps\soviet-05\soviet05.lua
mods\ra\maps\soviet-05\soviet05-AI.lua = mods\ra\maps\soviet-05\soviet05-AI.lua
mods\ra\maps\soviet-05\soviet05-reinforcements_teams.lua = mods\ra\maps\soviet-05\soviet05-reinforcements_teams.lua
mods\ra\maps\soviet-07\soviet07.lua = mods\ra\maps\soviet-07\soviet07.lua
mods\ra\maps\survival01\survival01.lua = mods\ra\maps\survival01\survival01.lua
mods\ra\maps\survival02\survival02.lua = mods\ra\maps\survival02\survival02.lua
@@ -71,6 +80,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dune 2000 Lua scripts", "Du
ProjectSection(SolutionItems) = preProject
mods\d2k\maps\atreides-01a\atreides01a.lua = mods\d2k\maps\atreides-01a\atreides01a.lua
mods\d2k\maps\atreides-01b\atreides01b.lua = mods\d2k\maps\atreides-01b\atreides01b.lua
mods\d2k\maps\atreides-02a\atreides02a.lua = mods\d2k\maps\atreides-02a\atreides02a.lua
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "System Lua scripts", "System Lua scripts", "{A4D6AEA4-8009-4256-903B-8D227E50452B}"

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@@ -1592,7 +1592,7 @@ Rules:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: allies05a.lua, AI.lua
Scripts: allies05a.lua, allies05a-AI.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:

View File

@@ -652,7 +652,7 @@ Rules:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: main.lua, AI.lua, reinforcements_teams.lua
Scripts: soviet04a.lua, soviet04a-AI.lua, soviet04a-reinforcements_teams.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:

View File

@@ -680,7 +680,7 @@ Rules:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: main.lua, AI.lua, reinforcements_teams.lua
Scripts: soviet04b.lua, soviet04b-AI.lua, soviet04b-reinforcements_teams.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry:

View File

@@ -634,7 +634,7 @@ Rules:
-SpawnMPUnits:
-MPStartLocations:
LuaScript:
Scripts: main.lua, AI.lua, reinforcements_teams.lua
Scripts: soviet05.lua, soviet05-AI.lua, soviet05-reinforcements_teams.lua
ObjectivesPanel:
PanelName: MISSION_OBJECTIVES
^Infantry: