fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering

This commit is contained in:
Chris Forbes
2012-07-02 09:42:20 +12:00
parent e89ee2c131
commit 3dc39b2c9d
7 changed files with 124 additions and 124 deletions

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Mods.Cnc
[ActorReference] public readonly string ViceroidActor = "vice";
public readonly int Probability = 10;
public readonly string Owner = "Creeps";
public readonly int InfDeath = 5;
public readonly int InfDeath = 6;
public object Create(ActorInitializer init) { return new SpawnViceroid(this); }
}