Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl

This commit is contained in:
Mike Bundy
2011-04-07 01:24:22 +01:00
committed by Chris Forbes
parent 7d29d90338
commit 3e04b17b46
4 changed files with 72 additions and 6 deletions

View File

@@ -27,7 +27,8 @@
Notification: unitlst1.aud
ProximityCaptor:
Types:Vehicle
GivesBounty:
^Tank:
AppearsOnRadar:
Mobile:
@@ -57,6 +58,7 @@
Notification: unitlst1.aud
ProximityCaptor:
Types:Tank
GivesBounty:
^Infantry:
AppearsOnRadar:
@@ -93,6 +95,7 @@
Notification: unitlst1.aud
ProximityCaptor:
Types:Infantry
GivesBounty:
^Ship:
AppearsOnRadar:
@@ -115,6 +118,7 @@
Notification: navylst1.aud
ProximityCaptor:
Types:Ship
GivesBounty:
^Plane:
AppearsOnRadar:
@@ -139,6 +143,7 @@
EjectOnDeath:
PilotActor: E1
SuccessRate: 50
GivesBounty:
^Building:
AppearsOnRadar:
@@ -168,6 +173,7 @@
Types:Building
Sellable:
AcceptsSupplies:
GivesBounty:
^Wall:
AppearsOnRadar: