Feature: Bounties added to Buildings/Units at 10% of value + 1.25 for each lvl
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@@ -27,7 +27,8 @@
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Notification: unitlst1.aud
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ProximityCaptor:
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Types:Vehicle
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GivesBounty:
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^Tank:
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AppearsOnRadar:
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Mobile:
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@@ -57,6 +58,7 @@
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Notification: unitlst1.aud
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ProximityCaptor:
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Types:Tank
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GivesBounty:
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^Infantry:
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AppearsOnRadar:
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@@ -93,6 +95,7 @@
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Notification: unitlst1.aud
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ProximityCaptor:
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Types:Infantry
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GivesBounty:
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^Ship:
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AppearsOnRadar:
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@@ -115,6 +118,7 @@
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Notification: navylst1.aud
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ProximityCaptor:
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Types:Ship
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GivesBounty:
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^Plane:
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AppearsOnRadar:
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@@ -139,6 +143,7 @@
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EjectOnDeath:
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PilotActor: E1
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SuccessRate: 50
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GivesBounty:
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^Building:
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AppearsOnRadar:
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@@ -168,6 +173,7 @@
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Types:Building
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Sellable:
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AcceptsSupplies:
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GivesBounty:
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^Wall:
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AppearsOnRadar:
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