Remove HSLColor.
This commit is contained in:
@@ -470,7 +470,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var font = Game.Renderer.Fonts[label.Font];
|
||||
var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font);
|
||||
label.GetText = () => name;
|
||||
label.GetColor = () => o.Color.RGB;
|
||||
label.GetColor = () => o.Color;
|
||||
|
||||
var flag = item.Get<ImageWidget>("FLAG");
|
||||
flag.IsVisible = () => true;
|
||||
@@ -484,7 +484,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font);
|
||||
|
||||
// Force spectator color to prevent spoofing by the server
|
||||
var color = o.IsSpectator ? Color.White : o.Color.RGB;
|
||||
var color = o.IsSpectator ? Color.White : o.Color;
|
||||
label.GetText = () => name;
|
||||
label.GetColor = () => color;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user