Remove HSLColor.

This commit is contained in:
Paul Chote
2018-12-31 08:41:23 +00:00
parent ab4a7e3558
commit 3e404f6ac2
76 changed files with 256 additions and 416 deletions

View File

@@ -228,7 +228,7 @@ namespace OpenRA
else if (fieldType == typeof(Color)) else if (fieldType == typeof(Color))
{ {
Color color; Color color;
if (value != null && HSLColor.TryParseRGB(value, out color)) if (value != null && Color.TryParse(value, out color))
return color; return color;
return InvalidValueAction(value, fieldType, fieldName); return InvalidValueAction(value, fieldType, fieldName);
@@ -241,7 +241,7 @@ namespace OpenRA
var colors = new Color[parts.Length]; var colors = new Color[parts.Length];
for (var i = 0; i < colors.Length; i++) for (var i = 0; i < colors.Length; i++)
if (!HSLColor.TryParseRGB(parts[i], out colors[i])) if (!Color.TryParse(parts[i], out colors[i]))
return InvalidValueAction(value, fieldType, fieldName); return InvalidValueAction(value, fieldType, fieldName);
return colors; return colors;
@@ -249,25 +249,6 @@ namespace OpenRA
return InvalidValueAction(value, fieldType, fieldName); return InvalidValueAction(value, fieldType, fieldName);
} }
else if (fieldType == typeof(HSLColor))
{
if (value != null)
{
Color rgb;
if (HSLColor.TryParseRGB(value, out rgb))
return new HSLColor(rgb);
// Allow old HSLColor/ColorRamp formats to be parsed as HSLColor
var parts = value.Split(',');
if (parts.Length == 3 || parts.Length == 4)
return new HSLColor(
(byte)Exts.ParseIntegerInvariant(parts[0]).Clamp(0, 255),
(byte)Exts.ParseIntegerInvariant(parts[1]).Clamp(0, 255),
(byte)Exts.ParseIntegerInvariant(parts[2]).Clamp(0, 255));
}
return InvalidValueAction(value, fieldType, fieldName);
}
else if (fieldType == typeof(Hotkey)) else if (fieldType == typeof(Hotkey))
{ {
Hotkey res; Hotkey res;

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@@ -74,16 +74,9 @@ namespace OpenRA
var t = v.GetType(); var t = v.GetType();
// Color.ToString() does the wrong thing; force it to format as rgb[a] hex
if (t == typeof(Color)) if (t == typeof(Color))
{ {
return HSLColor.ToHexString((Color)v); return ((Color)v).ToString();
}
// HSLColor.ToString() does the wrong thing; force it to format as rgb[a] hex
if (t == typeof(HSLColor))
{
return ((HSLColor)v).ToHexString();
} }
if (t == typeof(Rectangle)) if (t == typeof(Rectangle))

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@@ -12,8 +12,8 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.Graphics;
using OpenRA.Network; using OpenRA.Network;
using OpenRA.Primitives;
namespace OpenRA namespace OpenRA
{ {
@@ -155,7 +155,7 @@ namespace OpenRA
/// <summary>The faction ID, a.k.a. the faction's internal name.</summary> /// <summary>The faction ID, a.k.a. the faction's internal name.</summary>
public string FactionId; public string FactionId;
public HSLColor Color; public Color Color;
/// <summary>The team ID on start-up, or 0 if the player is not part of a team.</summary> /// <summary>The team ID on start-up, or 0 if the player is not part of a team.</summary>
public int Team; public int Team;

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@@ -1,147 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Globalization;
using OpenRA.Primitives;
using OpenRA.Scripting;
namespace OpenRA.Graphics
{
public struct HSLColor : IScriptBindable
{
public readonly byte H;
public readonly byte S;
public readonly byte L;
public readonly Color RGB;
public static HSLColor FromHSV(float h, float s, float v)
{
var ll = 0.5f * (2 - s) * v;
var ss = (ll >= 1 || v <= 0) ? 0 : 0.5f * s * v / (ll <= 0.5f ? ll : 1 - ll);
return new HSLColor((byte)(255 * h), (byte)(255 * ss), (byte)(255 * ll));
}
public HSLColor(Color color)
{
RGB = color;
H = (byte)((color.GetHue() / 360.0f) * 255);
S = (byte)(color.GetSaturation() * 255);
L = (byte)(color.GetBrightness() * 255);
}
public static HSLColor FromRGB(int r, int g, int b)
{
return new HSLColor(Color.FromArgb(r, g, b));
}
public static Color RGBFromHSL(float h, float s, float l)
{
// Convert from HSL to RGB
var q = (l < 0.5f) ? l * (1 + s) : l + s - (l * s);
var p = 2 * l - q;
float[] trgb = { h + 1 / 3.0f, h, h - 1 / 3.0f };
float[] rgb = { 0, 0, 0 };
for (var k = 0; k < 3; k++)
{
while (trgb[k] < 0) trgb[k] += 1.0f;
while (trgb[k] > 1) trgb[k] -= 1.0f;
}
for (var k = 0; k < 3; k++)
{
if (trgb[k] < 1 / 6.0f)
rgb[k] = p + ((q - p) * 6 * trgb[k]);
else if (trgb[k] >= 1 / 6.0f && trgb[k] < 0.5)
rgb[k] = q;
else if (trgb[k] >= 0.5f && trgb[k] < 2.0f / 3)
rgb[k] = p + ((q - p) * 6 * (2.0f / 3 - trgb[k]));
else
rgb[k] = p;
}
return Color.FromArgb((int)(rgb[0] * 255), (int)(rgb[1] * 255), (int)(rgb[2] * 255));
}
public static bool TryParseRGB(string value, out Color color)
{
color = new Color();
value = value.Trim();
if (value.Length != 6 && value.Length != 8)
return false;
byte red, green, blue, alpha = 255;
if (!byte.TryParse(value.Substring(0, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out red)
|| !byte.TryParse(value.Substring(2, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out green)
|| !byte.TryParse(value.Substring(4, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out blue))
return false;
if (value.Length == 8
&& !byte.TryParse(value.Substring(6, 2), NumberStyles.HexNumber, CultureInfo.InvariantCulture, out alpha))
return false;
color = Color.FromArgb(alpha, red, green, blue);
return true;
}
public static bool operator ==(HSLColor me, HSLColor other)
{
// Binary floating point numbers (float, double) calculations can yield the same RGB color created by different functions with little different HSL representation
return (me.H == other.H && me.S == other.S && me.L == other.L) || me.RGB == other.RGB;
}
public static bool operator !=(HSLColor me, HSLColor other) { return !(me == other); }
public HSLColor(byte h, byte s, byte l)
{
H = h;
S = s;
L = l;
RGB = RGBFromHSL(H / 255f, S / 255f, L / 255f);
}
public void ToHSV(out float h, out float s, out float v)
{
var ll = 2 * L / 255f;
var ss = S / 255f * ((ll <= 1) ? ll : 2 - ll);
h = H / 255f;
s = (2 * ss) / (ll + ss);
v = (ll + ss) / 2;
}
public override string ToString()
{
return "{0},{1},{2}".F(H, S, L);
}
public static string ToHexString(Color color)
{
if (color.A == 255)
return color.R.ToString("X2") + color.G.ToString("X2") + color.B.ToString("X2");
return color.R.ToString("X2") + color.G.ToString("X2") + color.B.ToString("X2") + color.A.ToString("X2");
}
public string ToHexString()
{
return ToHexString(RGB);
}
public override int GetHashCode() { return H.GetHashCode() ^ S.GetHashCode() ^ L.GetHashCode(); }
public override bool Equals(object obj)
{
var o = obj as HSLColor?;
return o != null && o == this;
}
}
}

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@@ -25,12 +25,16 @@ namespace OpenRA.Graphics
return ramp[i]; return ramp[i];
} }
public PlayerColorRemap(int[] ramp, HSLColor c, float rampFraction) public PlayerColorRemap(int[] ramp, Color c, float rampFraction)
{ {
var h = c.GetHue() / 360.0f;
var s = c.GetSaturation();
var l = c.GetBrightness();
// Increase luminosity if required to represent the full ramp // Increase luminosity if required to represent the full ramp
var rampRange = (byte)((1 - rampFraction) * c.L); var rampRange = (byte)((1 - rampFraction) * l);
var c1 = new HSLColor(c.H, c.S, Math.Max(rampRange, c.L)).RGB; var c1 = Color.FromAhsl(h, s, Math.Max(rampRange, l));
var c2 = new HSLColor(c.H, c.S, (byte)Math.Max(0, c.L - rampRange)).RGB; var c2 = Color.FromAhsl(h, s, (byte)Math.Max(0, l - rampRange));
var baseIndex = ramp[0]; var baseIndex = ramp[0];
var remapRamp = ramp.Select(r => r - ramp[0]); var remapRamp = ramp.Select(r => r - ramp[0]);
var rampMaxIndex = ramp.Length - 1; var rampMaxIndex = ramp.Length - 1;

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@@ -67,7 +67,7 @@ namespace OpenRA.Graphics
debugVis = Exts.Lazy(() => world.WorldActor.TraitOrDefault<DebugVisualizations>()); debugVis = Exts.Lazy(() => world.WorldActor.TraitOrDefault<DebugVisualizations>());
} }
public void UpdatePalettesForPlayer(string internalName, HSLColor color, bool replaceExisting) public void UpdatePalettesForPlayer(string internalName, Color color, bool replaceExisting)
{ {
foreach (var pal in World.WorldActor.TraitsImplementing<ILoadsPlayerPalettes>()) foreach (var pal in World.WorldActor.TraitsImplementing<ILoadsPlayerPalettes>())
pal.LoadPlayerPalettes(this, internalName, color, replaceExisting); pal.LoadPlayerPalettes(this, internalName, color, replaceExisting);

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@@ -9,7 +9,7 @@
*/ */
#endregion #endregion
using OpenRA.Graphics; using OpenRA.Primitives;
namespace OpenRA namespace OpenRA
{ {
@@ -30,7 +30,7 @@ namespace OpenRA
public string Faction; public string Faction;
public bool LockColor = false; public bool LockColor = false;
public HSLColor Color = new HSLColor(0, 0, 238); public Color Color = Color.FromAhsl(0, 0, 238);
public bool LockSpawn = false; public bool LockSpawn = false;
public int Spawn = 0; public int Spawn = 0;

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@@ -13,7 +13,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using OpenRA.Graphics; using OpenRA.Primitives;
namespace OpenRA.Network namespace OpenRA.Network
{ {
@@ -21,7 +21,7 @@ namespace OpenRA.Network
{ {
public readonly string Name; public readonly string Name;
public readonly string Fingerprint; public readonly string Fingerprint;
public readonly HSLColor Color; public readonly Color Color;
public readonly string Faction; public readonly string Faction;
public readonly int Team; public readonly int Team;
public readonly int SpawnPoint; public readonly int SpawnPoint;

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@@ -12,7 +12,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Primitives;
namespace OpenRA.Network namespace OpenRA.Network
{ {
@@ -110,8 +110,8 @@ namespace OpenRA.Network
} }
public int Index; public int Index;
public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml. public Color PreferredColor; // Color that the client normally uses from settings.yaml.
public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors. public Color Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
public string Faction; public string Faction;
public int SpawnPoint; public int SpawnPoint;
public string Name; public string Name;

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@@ -58,7 +58,7 @@ namespace OpenRA.Network
if (orderManager.LocalClient != null && client != orderManager.LocalClient && client.Team > 0 && client.Team == orderManager.LocalClient.Team) if (orderManager.LocalClient != null && client != orderManager.LocalClient && client.Team > 0 && client.Team == orderManager.LocalClient.Team)
suffix += " (Ally)"; suffix += " (Ally)";
Game.AddChatLine(client.Color.RGB, client.Name + suffix, message); Game.AddChatLine(client.Color, client.Name + suffix, message);
} }
else else
Game.AddChatLine(Color.White, "(player {0})".F(clientId), message); Game.AddChatLine(Color.White, "(player {0})".F(clientId), message);
@@ -86,17 +86,17 @@ namespace OpenRA.Network
if (world == null) if (world == null)
{ {
if (orderManager.LocalClient != null && client.Team == orderManager.LocalClient.Team) if (orderManager.LocalClient != null && client.Team == orderManager.LocalClient.Team)
Game.AddChatLine(client.Color.RGB, "[Team] " + client.Name, order.TargetString); Game.AddChatLine(client.Color, "[Team] " + client.Name, order.TargetString);
} }
else else
{ {
var player = world.FindPlayerByClient(client); var player = world.FindPlayerByClient(client);
if (player != null && player.WinState == WinState.Lost) if (player != null && player.WinState == WinState.Lost)
Game.AddChatLine(client.Color.RGB, client.Name + " (Dead)", order.TargetString); Game.AddChatLine(client.Color, client.Name + " (Dead)", order.TargetString);
else if ((player != null && world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally) || (world.IsReplay && player != null)) else if ((player != null && world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally) || (world.IsReplay && player != null))
Game.AddChatLine(client.Color.RGB, "[Team" + (world.IsReplay ? " " + client.Team : "") + "] " + client.Name, order.TargetString); Game.AddChatLine(client.Color, "[Team" + (world.IsReplay ? " " + client.Team : "") + "] " + client.Name, order.TargetString);
else if ((orderManager.LocalClient != null && orderManager.LocalClient.IsObserver && client.IsObserver) || (world.IsReplay && client.IsObserver)) else if ((orderManager.LocalClient != null && orderManager.LocalClient.IsObserver && client.IsObserver) || (world.IsReplay && client.IsObserver))
Game.AddChatLine(client.Color.RGB, "[Spectators] " + client.Name, order.TargetString); Game.AddChatLine(client.Color, "[Spectators] " + client.Name, order.TargetString);
} }
} }

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@@ -296,7 +296,6 @@
<Compile Include="Map\Map.cs" /> <Compile Include="Map\Map.cs" />
<Compile Include="Map\MapCache.cs" /> <Compile Include="Map\MapCache.cs" />
<Compile Include="Map\MapPreview.cs" /> <Compile Include="Map\MapPreview.cs" />
<Compile Include="Graphics\HSLColor.cs" />
<Compile Include="CPos.cs" /> <Compile Include="CPos.cs" />
<Compile Include="CVec.cs" /> <Compile Include="CVec.cs" />
<Compile Include="WAngle.cs" /> <Compile Include="WAngle.cs" />

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@@ -44,7 +44,7 @@ namespace OpenRA
} }
public readonly Actor PlayerActor; public readonly Actor PlayerActor;
public readonly HSLColor Color; public readonly Color Color;
public readonly string PlayerName; public readonly string PlayerName;
public readonly string InternalName; public readonly string InternalName;

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@@ -378,7 +378,7 @@ namespace OpenRA.Server
if (client.Slot != null) if (client.Slot != null)
SyncClientToPlayerReference(client, Map.Players.Players[client.Slot]); SyncClientToPlayerReference(client, Map.Players.Players[client.Slot]);
else else
client.Color = HSLColor.FromRGB(255, 255, 255); client.Color = Color.White;
// Promote connection to a valid client // Promote connection to a valid client
PreConns.Remove(newConn); PreConns.Remove(newConn);

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@@ -14,6 +14,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA namespace OpenRA
@@ -186,9 +187,9 @@ namespace OpenRA
{ {
[Desc("Sets the player nickname for in-game and IRC chat.")] [Desc("Sets the player nickname for in-game and IRC chat.")]
public string Name = "Newbie"; public string Name = "Newbie";
public HSLColor Color = new HSLColor(75, 255, 180); public Color Color = Color.FromAhsl(75, 255, 180);
public string LastServer = "localhost:1234"; public string LastServer = "localhost:1234";
public HSLColor[] CustomColors = { }; public Color[] CustomColors = { };
} }
public class GameSettings public class GameSettings

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@@ -10,6 +10,7 @@
#endregion #endregion
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Traits namespace OpenRA.Traits
{ {
@@ -26,7 +27,7 @@ namespace OpenRA.Traits
public readonly int[] RemapIndex = { }; public readonly int[] RemapIndex = { };
[Desc("The fixed color to remap.")] [Desc("The fixed color to remap.")]
public readonly HSLColor Color; public readonly Color Color;
[Desc("Luminosity range to span.")] [Desc("Luminosity range to span.")]
public readonly float Ramp = 0.05f; public readonly float Ramp = 0.05f;

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@@ -52,7 +52,7 @@ namespace OpenRA.Traits
this.info = info; this.info = info;
} }
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor color, bool replaceExisting) public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
{ {
var basePalette = wr.Palette(info.BasePalette).Palette; var basePalette = wr.Palette(info.BasePalette).Palette;
ImmutablePalette pal; ImmutablePalette pal;

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@@ -10,6 +10,7 @@
#endregion #endregion
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives;
namespace OpenRA.Traits namespace OpenRA.Traits
{ {
@@ -43,7 +44,7 @@ namespace OpenRA.Traits
this.info = info; this.info = info;
} }
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor color, bool replaceExisting) public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
{ {
var remap = new PlayerColorRemap(info.RemapIndex, color, info.Ramp); var remap = new PlayerColorRemap(info.RemapIndex, color, info.Ramp);
var pal = new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap); var pal = new ImmutablePalette(wr.Palette(info.BasePalette).Palette, remap);

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@@ -33,9 +33,9 @@ namespace OpenRA.Traits
this.info = info; this.info = info;
} }
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor color, bool replaceExisting) public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
{ {
var argb = (uint)Color.FromArgb(128, color.RGB).ToArgb(); var argb = (uint)Color.FromArgb(128, color).ToArgb();
var pal = new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => i == 0 ? 0 : argb)); var pal = new ImmutablePalette(Enumerable.Range(0, Palette.Size).Select(i => i == 0 ? 0 : argb));
wr.AddPalette(info.BaseName + playerName, pal, false, replaceExisting); wr.AddPalette(info.BaseName + playerName, pal, false, replaceExisting);
} }

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@@ -278,7 +278,7 @@ namespace OpenRA.Traits
} }
public interface ILoadsPalettes { void LoadPalettes(WorldRenderer wr); } public interface ILoadsPalettes { void LoadPalettes(WorldRenderer wr); }
public interface ILoadsPlayerPalettes { void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor playerColor, bool replaceExisting); } public interface ILoadsPlayerPalettes { void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color playerColor, bool replaceExisting); }
public interface IPaletteModifier { void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> b); } public interface IPaletteModifier { void AdjustPalette(IReadOnlyDictionary<string, MutablePalette> b); }
public interface IPips { IEnumerable<PipType> GetPips(Actor self); } public interface IPips { IEnumerable<PipType> GetPips(Actor self); }

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@@ -256,8 +256,7 @@ namespace OpenRA.Widgets
public static Color GetContrastColor(Color fgColor, Color bgDark, Color bgLight) public static Color GetContrastColor(Color fgColor, Color bgDark, Color bgLight)
{ {
var fg = new HSLColor(fgColor); return fgColor == Color.White || fgColor.GetBrightness() > 0.33 ? bgDark : bgLight;
return fg.RGB == Color.White || fg.L > 80 ? bgDark : bgLight;
} }
} }

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@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Cnc.Traits
playerRadarPing = radarPings.Add( playerRadarPing = radarPings.Add(
() => self.Owner.IsAlliedWith(self.World.RenderPlayer), () => self.Owner.IsAlliedWith(self.World.RenderPlayer),
pos, pos,
self.Owner.Color.RGB, self.Owner.Color,
info.Duration); info.Duration);
} }
}); });

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@@ -169,7 +169,7 @@ namespace OpenRA.Mods.Cnc.Traits
if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer)) if (!Disguised || self.Owner.IsAlliedWith(self.World.RenderPlayer))
return color; return color;
return color = Game.Settings.Game.UsePlayerStanceColors ? AsPlayer.PlayerStanceColor(self) : AsPlayer.Color.RGB; return color = Game.Settings.Game.UsePlayerStanceColors ? AsPlayer.PlayerStanceColor(self) : AsPlayer.Color;
} }
public void DisguiseAs(Actor target) public void DisguiseAs(Actor target)

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@@ -67,7 +67,7 @@ namespace OpenRA.Mods.Cnc.Traits
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Faction.InternalName); Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech", info.Notification, self.Owner.Faction.InternalName);
if (info.ShowTicks) if (info.ShowTicks)
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, infiltrator.Owner.Color.RGB, FloatingText.FormatCashTick(toGive), 30))); self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, infiltrator.Owner.Color, FloatingText.FormatCashTick(toGive), 30)));
} }
} }
} }

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@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Activities
exp.GiveExperience(playerExperience); exp.GiveExperience(playerExperience);
if (self.Owner.IsAlliedWith(self.World.RenderPlayer)) if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetOwner.Color.RGB, FloatingText.FormatCashTick(donated), 30))); self.World.AddFrameEndTask(w => w.Add(new FloatingText(targetActor.CenterPosition, targetOwner.Color, FloatingText.FormatCashTick(donated), 30)));
foreach (var nct in targetActor.TraitsImplementing<INotifyCashTransfer>()) foreach (var nct in targetActor.TraitsImplementing<INotifyCashTransfer>())
nct.OnAcceptingCash(targetActor, self); nct.OnAcceptingCash(targetActor, self);

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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Activities
ns.Sold(self); ns.Sold(self);
if (showTicks && refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer)) if (showTicks && refund > 0 && self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color.RGB, FloatingText.FormatCashTick(refund), 30))); self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(refund), 30)));
self.Dispose(); self.Dispose();
return this; return this;

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common
public readonly int Threshold = 0x50; public readonly int Threshold = 0x50;
public readonly float[] HsvSaturationRange = new[] { 0.25f, 1f }; public readonly float[] HsvSaturationRange = new[] { 0.25f, 1f };
public readonly float[] HsvValueRange = new[] { 0.2f, 1.0f }; public readonly float[] HsvValueRange = new[] { 0.2f, 1.0f };
public readonly HSLColor[] TeamColorPresets = { }; public readonly Color[] TeamColorPresets = { };
double GetColorDelta(Color colorA, Color colorB) double GetColorDelta(Color colorA, Color colorB)
{ {
@@ -59,7 +59,9 @@ namespace OpenRA.Mods.Common
{ {
// Validate color against HSV // Validate color against HSV
float h, s, v; float h, s, v;
new HSLColor(askedColor).ToHSV(out h, out s, out v); int a;
askedColor.ToAhsv(out a, out h, out s, out v);
if (s < HsvSaturationRange[0] || s > HsvSaturationRange[1] || v < HsvValueRange[0] || v > HsvValueRange[1]) if (s < HsvSaturationRange[0] || s > HsvSaturationRange[1] || v < HsvValueRange[0] || v > HsvValueRange[1])
{ {
onError("Color was adjusted to be inside the allowed range."); onError("Color was adjusted to be inside the allowed range.");
@@ -87,23 +89,23 @@ namespace OpenRA.Mods.Common
return true; return true;
} }
public HSLColor RandomPresetColor(MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors) public Color RandomPresetColor(MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors)
{ {
if (TeamColorPresets.Any()) if (TeamColorPresets.Any())
{ {
Color forbidden; Color forbidden;
Action<string> ignoreError = _ => { }; Action<string> ignoreError = _ => { };
foreach (var c in TeamColorPresets.Shuffle(random)) foreach (var c in TeamColorPresets.Shuffle(random))
if (IsValid(c.RGB, out forbidden, terrainColors, playerColors, ignoreError)) if (IsValid(c, out forbidden, terrainColors, playerColors, ignoreError))
return c; return c;
} }
return RandomValidColor(random, terrainColors, playerColors); return RandomValidColor(random, terrainColors, playerColors);
} }
public HSLColor RandomValidColor(MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors) public Color RandomValidColor(MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors)
{ {
HSLColor color; Color color;
Color forbidden; Color forbidden;
Action<string> ignoreError = _ => { }; Action<string> ignoreError = _ => { };
do do
@@ -111,17 +113,17 @@ namespace OpenRA.Mods.Common
var h = random.Next(255) / 255f; var h = random.Next(255) / 255f;
var s = float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat()); var s = float2.Lerp(HsvSaturationRange[0], HsvSaturationRange[1], random.NextFloat());
var v = float2.Lerp(HsvValueRange[0], HsvValueRange[1], random.NextFloat()); var v = float2.Lerp(HsvValueRange[0], HsvValueRange[1], random.NextFloat());
color = HSLColor.FromHSV(h, s, v); color = Color.FromAhsv(h, s, v);
} while (!IsValid(color.RGB, out forbidden, terrainColors, playerColors, ignoreError)); } while (!IsValid(color, out forbidden, terrainColors, playerColors, ignoreError));
return color; return color;
} }
public HSLColor MakeValid(Color askedColor, MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors, Action<string> onError) public Color MakeValid(Color askedColor, MersenneTwister random, IEnumerable<Color> terrainColors, IEnumerable<Color> playerColors, Action<string> onError)
{ {
Color forbiddenColor; Color forbiddenColor;
if (IsValid(askedColor, out forbiddenColor, terrainColors, playerColors, onError)) if (IsValid(askedColor, out forbiddenColor, terrainColors, playerColors, onError))
return new HSLColor(askedColor); return askedColor;
// Vector between the 2 colors // Vector between the 2 colors
var vector = new double[] var vector = new double[]
@@ -151,7 +153,7 @@ namespace OpenRA.Mods.Common
var attempt = 1; var attempt = 1;
var allForbidden = terrainColors.Concat(playerColors); var allForbidden = terrainColors.Concat(playerColors);
HSLColor color; Color color;
do do
{ {
// If we reached the limit (The ii >= 255 prevents too much calculations) // If we reached the limit (The ii >= 255 prevents too much calculations)
@@ -167,10 +169,10 @@ namespace OpenRA.Mods.Common
var b = (forbiddenColor.B + (int)(vector[2] * weightVector[2] * attempt)).Clamp(0, 255); var b = (forbiddenColor.B + (int)(vector[2] * weightVector[2] * attempt)).Clamp(0, 255);
// Get the alternative color attempt // Get the alternative color attempt
color = new HSLColor(Color.FromArgb(r, g, b)); color = Color.FromArgb(r, g, b);
attempt++; attempt++;
} while (!IsValid(color.RGB, allForbidden, out forbiddenColor)); } while (!IsValid(color, allForbidden, out forbiddenColor));
return color; return color;
} }

View File

@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Common.Effects
IEnumerable<IRenderable> RenderInner(WorldRenderer wr) IEnumerable<IRenderable> RenderInner(WorldRenderer wr)
{ {
if (Game.Settings.Game.DrawTargetLine) if (Game.Settings.Game.DrawTargetLine)
yield return new TargetLineRenderable(targetLine, building.Owner.Color.RGB); yield return new TargetLineRenderable(targetLine, building.Owner.Color);
if (circles != null || flag != null) if (circles != null || flag != null)
{ {

View File

@@ -108,7 +108,7 @@ namespace OpenRA.Mods.Common.Graphics
public static Color ChooseColor(Actor self) public static Color ChooseColor(Actor self)
{ {
var ownerColor = Color.FromArgb(255, self.Owner.Color.RGB); var ownerColor = Color.FromArgb(255, self.Owner.Color);
return Exts.ColorLerp(0.5f, ownerColor, Color.White); return Exts.ColorLerp(0.5f, ownerColor, Color.White);
} }
} }

View File

@@ -238,7 +238,7 @@
<Compile Include="Scripting\Global\CoordinateGlobals.cs" /> <Compile Include="Scripting\Global\CoordinateGlobals.cs" />
<Compile Include="Scripting\Global\DateTimeGlobal.cs" /> <Compile Include="Scripting\Global\DateTimeGlobal.cs" />
<Compile Include="Scripting\Global\FacingGlobal.cs" /> <Compile Include="Scripting\Global\FacingGlobal.cs" />
<Compile Include="Scripting\Global\HSLColorGlobal.cs" /> <Compile Include="Scripting\Global\ColorGlobal.cs" />
<Compile Include="Scripting\Global\MapGlobal.cs" /> <Compile Include="Scripting\Global\MapGlobal.cs" />
<Compile Include="Scripting\Global\MediaGlobal.cs" /> <Compile Include="Scripting\Global\MediaGlobal.cs" />
<Compile Include="Scripting\Global\PlayerGlobal.cs" /> <Compile Include="Scripting\Global\PlayerGlobal.cs" />

View File

@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Projectiles
public IProjectile Create(ProjectileArgs args) public IProjectile Create(ProjectileArgs args)
{ {
var c = UsePlayerColor ? args.SourceActor.Owner.Color.RGB : Color; var c = UsePlayerColor ? args.SourceActor.Owner.Color : Color;
return new AreaBeam(this, args, c); return new AreaBeam(this, args, c);
} }
} }

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Projectiles
public IProjectile Create(ProjectileArgs args) public IProjectile Create(ProjectileArgs args)
{ {
var c = UsePlayerColor ? args.SourceActor.Owner.Color.RGB : Color; var c = UsePlayerColor ? args.SourceActor.Owner.Color : Color;
return new LaserZap(this, args, c); return new LaserZap(this, args, c);
} }
} }
@@ -115,7 +115,7 @@ namespace OpenRA.Mods.Common.Projectiles
this.args = args; this.args = args;
this.info = info; this.info = info;
this.color = color; this.color = color;
secondaryColor = info.SecondaryBeamUsePlayerColor ? args.SourceActor.Owner.Color.RGB : info.SecondaryBeamColor; secondaryColor = info.SecondaryBeamUsePlayerColor ? args.SourceActor.Owner.Color : info.SecondaryBeamColor;
target = args.PassiveTarget; target = args.PassiveTarget;
source = args.Source; source = args.Source;

View File

@@ -92,8 +92,8 @@ namespace OpenRA.Mods.Common.Projectiles
public IProjectile Create(ProjectileArgs args) public IProjectile Create(ProjectileArgs args)
{ {
var bc = BeamPlayerColor ? Color.FromArgb(BeamColor.A, args.SourceActor.Owner.Color.RGB) : BeamColor; var bc = BeamPlayerColor ? Color.FromArgb(BeamColor.A, args.SourceActor.Owner.Color) : BeamColor;
var hc = HelixPlayerColor ? Color.FromArgb(HelixColor.A, args.SourceActor.Owner.Color.RGB) : HelixColor; var hc = HelixPlayerColor ? Color.FromArgb(HelixColor.A, args.SourceActor.Owner.Color) : HelixColor;
return new Railgun(args, this, bc, hc); return new Railgun(args, this, bc, hc);
} }
} }

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Scripting
radarPings.Add( radarPings.Add(
() => owner.IsAlliedWith(owner.World.RenderPlayer), () => owner.IsAlliedWith(owner.World.RenderPlayer),
position, position,
owner.Color.RGB, owner.Color,
duration); duration);
} }

View File

@@ -0,0 +1,93 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using Eluant;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting.Global
{
// Kept as HSLColor for backwards compatibility
[ScriptGlobal("HSLColor")]
public class ColorGlobal : ScriptGlobal
{
public ColorGlobal(ScriptContext context)
: base(context) { }
[Desc("Create a new color with the specified hue/saturation/luminosity.")]
public Color New(int hue, int saturation, int luminosity)
{
var h = (byte)hue.Clamp(0, 255);
var s = (byte)saturation.Clamp(0, 255);
var l = (byte)luminosity.Clamp(0, 255);
return Color.FromAhsl(h, s, l);
}
[Desc("Create a new color with the specified red/green/blue/[alpha] values.")]
public Color FromRGB(int red, int green, int blue, int alpha = 255)
{
return Color.FromArgb(
alpha.Clamp(0, 255),
red.Clamp(0, 255),
green.Clamp(0, 255),
blue.Clamp(0, 255));
}
[Desc("Create a new color with the specified red/green/blue/[alpha] hex string (rrggbb[aa]).")]
public Color FromHex(string value)
{
Color color;
if (Color.TryParse(value, out color))
return color;
throw new LuaException("Invalid rrggbb[aa] hex string.");
}
public Color Aqua { get { return Color.Aqua; } }
public Color Black { get { return Color.Black; } }
public Color Blue { get { return Color.Blue; } }
public Color Brown { get { return Color.Brown; } }
public Color Cyan { get { return Color.Cyan; } }
public Color DarkBlue { get { return Color.DarkBlue; } }
public Color DarkCyan { get { return Color.DarkCyan; } }
public Color DarkGray { get { return Color.DarkGray; } }
public Color DarkGreen { get { return Color.DarkGreen; } }
public Color DarkOrange { get { return Color.DarkOrange; } }
public Color DarkRed { get { return Color.DarkRed; } }
public Color Fuchsia { get { return Color.Fuchsia; } }
public Color Gold { get { return Color.Gold; } }
public Color Gray { get { return Color.Gray; } }
public Color Green { get { return Color.Green; } }
public Color LawnGreen { get { return Color.LawnGreen; } }
public Color LightBlue { get { return Color.LightBlue; } }
public Color LightCyan { get { return Color.LightCyan; } }
public Color LightGray { get { return Color.LightGray; } }
public Color LightGreen { get { return Color.LightGreen; } }
public Color LightYellow { get { return Color.LightYellow; } }
public Color Lime { get { return Color.Lime; } }
public Color LimeGreen { get { return Color.LimeGreen; } }
public Color Magenta { get { return Color.Magenta; } }
public Color Maroon { get { return Color.Maroon; } }
public Color Navy { get { return Color.Navy; } }
public Color Olive { get { return Color.Olive; } }
public Color Orange { get { return Color.Orange; } }
public Color OrangeRed { get { return Color.OrangeRed; } }
public Color Purple { get { return Color.Purple; } }
public Color Red { get { return Color.Red; } }
public Color Salmon { get { return Color.Salmon; } }
public Color SkyBlue { get { return Color.SkyBlue; } }
public Color Teal { get { return Color.Teal; } }
public Color Yellow { get { return Color.Yellow; } }
public Color White { get { return Color.White; } }
}
}

View File

@@ -1,90 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using Eluant;
using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting.Global
{
[ScriptGlobal("HSLColor")]
public class HSLColorGlobal : ScriptGlobal
{
public HSLColorGlobal(ScriptContext context)
: base(context) { }
[Desc("Create a new HSL color with the specified hue/saturation/luminosity.")]
public HSLColor New(int hue, int saturation, int luminosity)
{
var h = (byte)hue.Clamp(0, 255);
var s = (byte)saturation.Clamp(0, 255);
var l = (byte)luminosity.Clamp(0, 255);
return new HSLColor(h, s, l);
}
[Desc("Create a new HSL color with the specified red/green/blue/[alpha] values.")]
public HSLColor FromRGB(int red, int green, int blue, int alpha = 255)
{
return new HSLColor(
Color.FromArgb(
alpha.Clamp(0, 255), red.Clamp(0, 255), green.Clamp(0, 255), blue.Clamp(0, 255)));
}
[Desc("Create a new HSL color with the specified red/green/blue/[alpha] hex string (rrggbb[aa]).")]
public HSLColor FromHex(string value)
{
Color rgb;
if (HSLColor.TryParseRGB(value, out rgb))
return new HSLColor(rgb);
throw new LuaException("Invalid rrggbb[aa] hex string.");
}
public HSLColor Aqua { get { return new HSLColor(Color.Aqua); } }
public HSLColor Black { get { return new HSLColor(Color.Black); } }
public HSLColor Blue { get { return new HSLColor(Color.Blue); } }
public HSLColor Brown { get { return new HSLColor(Color.Brown); } }
public HSLColor Cyan { get { return new HSLColor(Color.Cyan); } }
public HSLColor DarkBlue { get { return new HSLColor(Color.DarkBlue); } }
public HSLColor DarkCyan { get { return new HSLColor(Color.DarkCyan); } }
public HSLColor DarkGray { get { return new HSLColor(Color.DarkGray); } }
public HSLColor DarkGreen { get { return new HSLColor(Color.DarkGreen); } }
public HSLColor DarkOrange { get { return new HSLColor(Color.DarkOrange); } }
public HSLColor DarkRed { get { return new HSLColor(Color.DarkRed); } }
public HSLColor Fuchsia { get { return new HSLColor(Color.Fuchsia); } }
public HSLColor Gold { get { return new HSLColor(Color.Gold); } }
public HSLColor Gray { get { return new HSLColor(Color.Gray); } }
public HSLColor Green { get { return new HSLColor(Color.Green); } }
public HSLColor LawnGreen { get { return new HSLColor(Color.LawnGreen); } }
public HSLColor LightBlue { get { return new HSLColor(Color.LightBlue); } }
public HSLColor LightCyan { get { return new HSLColor(Color.LightCyan); } }
public HSLColor LightGray { get { return new HSLColor(Color.LightGray); } }
public HSLColor LightGreen { get { return new HSLColor(Color.LightGreen); } }
public HSLColor LightYellow { get { return new HSLColor(Color.LightYellow); } }
public HSLColor Lime { get { return new HSLColor(Color.Lime); } }
public HSLColor LimeGreen { get { return new HSLColor(Color.LimeGreen); } }
public HSLColor Magenta { get { return new HSLColor(Color.Magenta); } }
public HSLColor Maroon { get { return new HSLColor(Color.Maroon); } }
public HSLColor Navy { get { return new HSLColor(Color.Navy); } }
public HSLColor Olive { get { return new HSLColor(Color.Olive); } }
public HSLColor Orange { get { return new HSLColor(Color.Orange); } }
public HSLColor OrangeRed { get { return new HSLColor(Color.OrangeRed); } }
public HSLColor Purple { get { return new HSLColor(Color.Purple); } }
public HSLColor Red { get { return new HSLColor(Color.Red); } }
public HSLColor Salmon { get { return new HSLColor(Color.Salmon); } }
public HSLColor SkyBlue { get { return new HSLColor(Color.SkyBlue); } }
public HSLColor Teal { get { return new HSLColor(Color.Teal); } }
public HSLColor Yellow { get { return new HSLColor(Color.Yellow); } }
public HSLColor White { get { return new HSLColor(Color.White); } }
}
}

View File

@@ -189,12 +189,12 @@ namespace OpenRA.Mods.Common.Scripting
} }
[Desc("Display a text message to the player.")] [Desc("Display a text message to the player.")]
public void DisplayMessage(string text, string prefix = "Mission", HSLColor? color = null) public void DisplayMessage(string text, string prefix = "Mission", Color? color = null)
{ {
if (string.IsNullOrEmpty(text)) if (string.IsNullOrEmpty(text))
return; return;
Color c = color.HasValue ? HSLColor.RGBFromHSL(color.Value.H / 255f, color.Value.S / 255f, color.Value.L / 255f) : Color.White; var c = color.HasValue ? color.Value : Color.White;
Game.AddChatLine(c, prefix, text); Game.AddChatLine(c, prefix, text);
} }
@@ -208,12 +208,12 @@ namespace OpenRA.Mods.Common.Scripting
} }
[Desc("Display a text message at the specified location.")] [Desc("Display a text message at the specified location.")]
public void FloatingText(string text, WPos position, int duration = 30, HSLColor? color = null) public void FloatingText(string text, WPos position, int duration = 30, Color? color = null)
{ {
if (string.IsNullOrEmpty(text) || !world.Map.Contains(world.Map.CellContaining(position))) if (string.IsNullOrEmpty(text) || !world.Map.Contains(world.Map.CellContaining(position)))
return; return;
Color c = color.HasValue ? HSLColor.RGBFromHSL(color.Value.H / 255f, color.Value.S / 255f, color.Value.L / 255f) : Color.White; var c = color.HasValue ? color.Value : Color.White;
world.AddFrameEndTask(w => w.Add(new FloatingText(position, c, text, duration))); world.AddFrameEndTask(w => w.Add(new FloatingText(position, c, text, duration)));
} }

View File

@@ -9,8 +9,8 @@
*/ */
#endregion #endregion
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Scripting; using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting namespace OpenRA.Mods.Common.Scripting
@@ -26,14 +26,14 @@ namespace OpenRA.Mods.Common.Scripting
} }
[Desc("Creates a new radar ping that stays for the specified time at the specified WPos.")] [Desc("Creates a new radar ping that stays for the specified time at the specified WPos.")]
public void Ping(Player player, WPos position, HSLColor color, int duration = 30 * 25) public void Ping(Player player, WPos position, Color color, int duration = 30 * 25)
{ {
if (radarPings != null) if (radarPings != null)
{ {
radarPings.Add( radarPings.Add(
() => player.World.RenderPlayer == player, () => player.World.RenderPlayer == player,
position, position,
color.RGB, color,
duration); duration);
} }
} }

View File

@@ -24,12 +24,12 @@ namespace OpenRA.Mods.Common.Scripting.Global
: base(context) { } : base(context) { }
[Desc("Displays a text message at the top center of the screen.")] [Desc("Displays a text message at the top center of the screen.")]
public void SetMissionText(string text, HSLColor? color = null) public void SetMissionText(string text, Color? color = null)
{ {
var luaLabel = Ui.Root.Get("INGAME_ROOT").Get<LabelWidget>("MISSION_TEXT"); var luaLabel = Ui.Root.Get("INGAME_ROOT").Get<LabelWidget>("MISSION_TEXT");
luaLabel.GetText = () => text; luaLabel.GetText = () => text;
Color c = color.HasValue ? HSLColor.RGBFromHSL(color.Value.H / 255f, color.Value.S / 255f, color.Value.L / 255f) : Color.White; var c = color.HasValue ? color.Value : Color.White;
luaLabel.GetColor = () => c; luaLabel.GetColor = () => c;
} }
} }

View File

@@ -12,8 +12,8 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Eluant; using Eluant;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Scripting; using OpenRA.Scripting;
namespace OpenRA.Mods.Common.Scripting namespace OpenRA.Mods.Common.Scripting
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Scripting
public string Name { get { return Player.PlayerName; } } public string Name { get { return Player.PlayerName; } }
[Desc("The player's color.")] [Desc("The player's color.")]
public HSLColor Color { get { return Player.Color; } } public Color Color { get { return Player.Color; } }
[Desc("The player's faction.")] [Desc("The player's faction.")]
public string Faction { get { return Player.Faction.InternalName; } } public string Faction { get { return Player.Faction.InternalName; } }

View File

@@ -15,6 +15,7 @@ using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Network; using OpenRA.Network;
using OpenRA.Primitives;
using OpenRA.Server; using OpenRA.Server;
using OpenRA.Traits; using OpenRA.Traits;
using S = OpenRA.Server.Server; using S = OpenRA.Server.Server;
@@ -43,7 +44,7 @@ namespace OpenRA.Mods.Common.Server
{ "faction", Faction }, { "faction", Faction },
{ "team", Team }, { "team", Team },
{ "spawn", Spawn }, { "spawn", Spawn },
{ "color", Color }, { "color", PlayerColor },
{ "sync_lobby", SyncLobby } { "sync_lobby", SyncLobby }
}; };
@@ -212,7 +213,7 @@ namespace OpenRA.Mods.Common.Server
client.Slot = null; client.Slot = null;
client.SpawnPoint = 0; client.SpawnPoint = 0;
client.Team = 0; client.Team = 0;
client.Color = HSLColor.FromRGB(255, 255, 255); client.Color = Color.White;
server.SyncLobbyClients(); server.SyncLobbyClients();
CheckAutoStart(server); CheckAutoStart(server);
return true; return true;
@@ -345,8 +346,8 @@ namespace OpenRA.Mods.Common.Server
var validator = server.ModData.Manifest.Get<ColorValidator>(); var validator = server.ModData.Manifest.Get<ColorValidator>();
var tileset = server.Map.Rules.TileSet; var tileset = server.Map.Rules.TileSet;
var terrainColors = tileset.TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color); var terrainColors = tileset.TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color);
var playerColors = server.LobbyInfo.Clients.Select(c => c.Color.RGB) var playerColors = server.LobbyInfo.Clients.Select(c => c.Color)
.Concat(server.Map.Players.Players.Values.Select(p => p.Color.RGB)); .Concat(server.Map.Players.Players.Values.Select(p => p.Color));
bot.Color = bot.PreferredColor = validator.RandomPresetColor(server.Random, terrainColors, playerColors); bot.Color = bot.PreferredColor = validator.RandomPresetColor(server.Random, terrainColors, playerColors);
server.LobbyInfo.Clients.Add(bot); server.LobbyInfo.Clients.Add(bot);
@@ -653,7 +654,7 @@ namespace OpenRA.Mods.Common.Server
targetClient.Slot = null; targetClient.Slot = null;
targetClient.SpawnPoint = 0; targetClient.SpawnPoint = 0;
targetClient.Team = 0; targetClient.Team = 0;
targetClient.Color = HSLColor.FromRGB(255, 255, 255); targetClient.Color = Color.White;
targetClient.State = Session.ClientState.NotReady; targetClient.State = Session.ClientState.NotReady;
server.SendMessage("{0} moved {1} to spectators.".F(client.Name, targetClient.Name)); server.SendMessage("{0} moved {1} to spectators.".F(client.Name, targetClient.Name));
Log.Write("server", "{0} moved {1} to spectators.".F(client.Name, targetClient.Name)); Log.Write("server", "{0} moved {1} to spectators.".F(client.Name, targetClient.Name));
@@ -785,7 +786,7 @@ namespace OpenRA.Mods.Common.Server
return true; return true;
} }
static bool Color(S server, Connection conn, Session.Client client, string s) static bool PlayerColor(S server, Connection conn, Session.Client client, string s)
{ {
var parts = s.Split(' '); var parts = s.Split(' ');
var targetClient = server.LobbyInfo.ClientWithIndex(Exts.ParseIntegerInvariant(parts[0])); var targetClient = server.LobbyInfo.ClientWithIndex(Exts.ParseIntegerInvariant(parts[0]));
@@ -799,7 +800,7 @@ namespace OpenRA.Mods.Common.Server
return true; return true;
// Validate if color is allowed and get an alternative it isn't // Validate if color is allowed and get an alternative it isn't
var newColor = FieldLoader.GetValue<HSLColor>("(value)", parts[1]); var newColor = FieldLoader.GetValue<Color>("(value)", parts[1]);
targetClient.Color = SanitizePlayerColor(server, newColor, targetClient.Index, conn); targetClient.Color = SanitizePlayerColor(server, newColor, targetClient.Index, conn);
// Only update player's preferred color if new color is valid // Only update player's preferred color if new color is valid
@@ -906,7 +907,7 @@ namespace OpenRA.Mods.Common.Server
} }
} }
static HSLColor SanitizePlayerColor(S server, HSLColor askedColor, int playerIndex, Connection connectionToEcho = null) static Color SanitizePlayerColor(S server, Color askedColor, int playerIndex, Connection connectionToEcho = null)
{ {
var validator = server.ModData.Manifest.Get<ColorValidator>(); var validator = server.ModData.Manifest.Get<ColorValidator>();
var askColor = askedColor; var askColor = askedColor;
@@ -919,10 +920,10 @@ namespace OpenRA.Mods.Common.Server
var tileset = server.Map.Rules.TileSet; var tileset = server.Map.Rules.TileSet;
var terrainColors = tileset.TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color).ToList(); var terrainColors = tileset.TerrainInfo.Where(ti => ti.RestrictPlayerColor).Select(ti => ti.Color).ToList();
var playerColors = server.LobbyInfo.Clients.Where(c => c.Index != playerIndex).Select(c => c.Color.RGB) var playerColors = server.LobbyInfo.Clients.Where(c => c.Index != playerIndex).Select(c => c.Color)
.Concat(server.Map.Players.Players.Values.Select(p => p.Color.RGB)).ToList(); .Concat(server.Map.Players.Players.Values.Select(p => p.Color)).ToList();
return validator.MakeValid(askColor.RGB, server.Random, terrainColors, playerColors, onError); return validator.MakeValid(askColor, server.Random, terrainColors, playerColors, onError);
} }
static string MissionBriefingOrDefault(S server) static string MissionBriefingOrDefault(S server)

View File

@@ -127,7 +127,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
var temp = currentDisplayValue; var temp = currentDisplayValue;
if (self.Owner.IsAlliedWith(self.World.RenderPlayer)) if (self.Owner.IsAlliedWith(self.World.RenderPlayer))
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color.RGB, FloatingText.FormatCashTick(temp), 30))); self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(temp), 30)));
currentDisplayTick = info.TickRate; currentDisplayTick = info.TickRate;
currentDisplayValue = 0; currentDisplayValue = 0;
} }

View File

@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits
void AddCashTick(Actor self, int amount) void AddCashTick(Actor self, int amount)
{ {
self.World.AddFrameEndTask(w => w.Add( self.World.AddFrameEndTask(w => w.Add(
new FloatingText(self.CenterPosition, self.Owner.Color.RGB, FloatingText.FormatCashTick(amount), info.DisplayDuration))); new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration)));
} }
void ModifyCash(Actor self, Player newOwner, int amount) void ModifyCash(Actor self, Player newOwner, int amount)

View File

@@ -142,7 +142,7 @@ namespace OpenRA.Mods.Common.Traits
var maxHP = healthInfo.MaxHP > 0 ? healthInfo.MaxHP : 1; var maxHP = healthInfo.MaxHP > 0 ? healthInfo.MaxHP : 1;
var damageText = "{0} ({1}%)".F(-e.Damage.Value, e.Damage.Value * 100 / maxHP); var damageText = "{0} ({1}%)".F(-e.Damage.Value, e.Damage.Value * 100 / maxHP);
self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color.RGB, damageText, 30))); self.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, damageText, 30)));
} }
} }
} }

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
var amount = collector.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(info.Amount); var amount = collector.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(info.Amount);
if (info.UseCashTick) if (info.UseCashTick)
w.Add(new FloatingText(collector.CenterPosition, collector.Owner.Color.RGB, FloatingText.FormatCashTick(amount), 30)); w.Add(new FloatingText(collector.CenterPosition, collector.Owner.Color, FloatingText.FormatCashTick(amount), 30));
}); });
base.Activate(collector); base.Activate(collector);

View File

@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
foreach (var exitCell in exitCells) foreach (var exitCell in exitCells)
{ {
var color = self.Owner.Color.RGB; var color = self.Owner.Color;
var vec = exitCell - self.Location; var vec = exitCell - self.Location;
var center = wr.World.Map.CenterOfCell(exitCell); var center = wr.World.Map.CenterOfCell(exitCell);
new TextRenderable(manager.Font, center, 0, color, vec.ToString()).Render(wr); new TextRenderable(manager.Font, center, 0, color, vec.ToString()).Render(wr);
@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
continue; continue;
var exitCellCenter = self.World.Map.CenterOfCell(exitCells[i]); var exitCellCenter = self.World.Map.CenterOfCell(exitCells[i]);
rgbaRenderer.DrawLine(wr.Screen3DPosition(spawnPos), wr.Screen3DPosition(exitCellCenter), 1f, self.Owner.Color.RGB); rgbaRenderer.DrawLine(wr.Screen3DPosition(spawnPos), wr.Screen3DPosition(exitCellCenter), 1f, self.Owner.Color);
} }
} }
} }

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Traits
var displayedBounty = GetDisplayedBountyValue(self); var displayedBounty = GetDisplayedBountyValue(self);
if (Info.ShowBounty && self.IsInWorld && displayedBounty != 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer)) if (Info.ShowBounty && self.IsInWorld && displayedBounty != 0 && e.Attacker.Owner.IsAlliedWith(self.World.RenderPlayer))
e.Attacker.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color.RGB, FloatingText.FormatCashTick(displayedBounty), 30))); e.Attacker.World.AddFrameEndTask(w => w.Add(new FloatingText(self.CenterPosition, e.Attacker.Owner.Color, FloatingText.FormatCashTick(displayedBounty), 30)));
e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(GetBountyValue(self)); e.Attacker.Owner.PlayerActor.Trait<PlayerResources>().ChangeCash(GetBountyValue(self));
} }

View File

@@ -56,7 +56,7 @@ namespace OpenRA.Mods.Common.Traits
return; return;
self.World.AddFrameEndTask(w => w.Add( self.World.AddFrameEndTask(w => w.Add(
new FloatingText(self.CenterPosition, self.Owner.Color.RGB, FloatingText.FormatCashTick(amount), info.DisplayDuration))); new FloatingText(self.CenterPosition, self.Owner.Color, FloatingText.FormatCashTick(amount), info.DisplayDuration)));
} }
} }
} }

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.Common.Traits
playerRadarPing = radarPings.Add( playerRadarPing = radarPings.Add(
() => self.Owner.IsAlliedWith(self.World.RenderPlayer), () => self.Owner.IsAlliedWith(self.World.RenderPlayer),
order.Target.CenterPosition, order.Target.CenterPosition,
self.Owner.Color.RGB, self.Owner.Color,
info.Duration); info.Duration);
} }
}); });

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits.Radar
if (IsTraitDisabled || (viewer != null && !Info.ValidStances.HasStance(self.Owner.Stances[viewer]))) if (IsTraitDisabled || (viewer != null && !Info.ValidStances.HasStance(self.Owner.Stances[viewer])))
return; return;
var color = Game.Settings.Game.UsePlayerStanceColors ? self.Owner.PlayerStanceColor(self) : self.Owner.Color.RGB; var color = Game.Settings.Game.UsePlayerStanceColors ? self.Owner.PlayerStanceColor(self) : self.Owner.Color;
if (modifier != null) if (modifier != null)
color = modifier.RadarColorOverride(self, color); color = modifier.RadarColorOverride(self, color);

View File

@@ -67,7 +67,7 @@ namespace OpenRA.Mods.Common.Traits.Render
Color GetColor() Color GetColor()
{ {
return self.EffectiveOwner != null && self.EffectiveOwner.Disguised ? self.EffectiveOwner.Owner.Color.RGB : self.Owner.Color.RGB; return self.EffectiveOwner != null && self.EffectiveOwner.Disguised ? self.EffectiveOwner.Owner.Color : self.Owner.Color;
} }
IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr) IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr)

View File

@@ -38,7 +38,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public RenderNameTag(Actor self, RenderNameTagInfo info) public RenderNameTag(Actor self, RenderNameTagInfo info)
{ {
font = Game.Renderer.Fonts[info.Font]; font = Game.Renderer.Fonts[info.Font];
color = self.Owner.Color.RGB; color = self.Owner.Color;
if (self.Owner.PlayerName.Length > info.MaxLength) if (self.Owner.PlayerName.Length > info.MaxLength)
name = self.Owner.PlayerName.Substring(0, info.MaxLength); name = self.Owner.PlayerName.Substring(0, info.MaxLength);

View File

@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Common.Traits.Render
self.CenterPosition, self.CenterPosition,
Info.Range, Info.Range,
0, 0,
Info.UsePlayerColor ? self.Owner.Color.RGB : Info.Color, Info.UsePlayerColor ? self.Owner.Color : Info.Color,
Color.FromArgb(96, Color.Black)); Color.FromArgb(96, Color.Black));
yield break; yield break;
@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Common.Traits.Render
self.CenterPosition, self.CenterPosition,
Info.Range, Info.Range,
1, 1,
Info.UsePlayerColor ? self.Owner.Color.RGB : Info.Color, Info.UsePlayerColor ? self.Owner.Color : Info.Color,
3, 3,
Color.FromArgb(96, Color.Black)); Color.FromArgb(96, Color.Black));
} }

View File

@@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits.Render
throw new YamlException("Font '{0}' is not listed in the mod.yaml's Fonts section".F(info.Font)); throw new YamlException("Font '{0}' is not listed in the mod.yaml's Fonts section".F(info.Font));
decorationBounds = self.TraitsImplementing<IDecorationBounds>().ToArray(); decorationBounds = self.TraitsImplementing<IDecorationBounds>().ToArray();
color = info.UsePlayerColor ? self.Owner.Color.RGB : info.Color; color = info.UsePlayerColor ? self.Owner.Color : info.Color;
} }
IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr) IEnumerable<IRenderable> IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr)
@@ -123,7 +123,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{ {
if (info.UsePlayerColor) if (info.UsePlayerColor)
color = newOwner.Color.RGB; color = newOwner.Color;
} }
} }
} }

View File

@@ -66,7 +66,7 @@ namespace OpenRA.Mods.Common.Traits.Render
{ {
font = Game.Renderer.Fonts[info.Font]; font = Game.Renderer.Fonts[info.Font];
decorationBounds = self.TraitsImplementing<IDecorationBounds>().ToArray(); decorationBounds = self.TraitsImplementing<IDecorationBounds>().ToArray();
color = Info.UsePlayerColor ? self.Owner.Color.RGB : Info.Color; color = Info.UsePlayerColor ? self.Owner.Color : Info.Color;
} }
public virtual bool ShouldRender(Actor self) { return true; } public virtual bool ShouldRender(Actor self) { return true; }
@@ -137,7 +137,7 @@ namespace OpenRA.Mods.Common.Traits.Render
void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
{ {
if (Info.UsePlayerColor) if (Info.UsePlayerColor)
color = newOwner.Color.RGB; color = newOwner.Color;
} }
} }
} }

View File

@@ -135,7 +135,7 @@ namespace OpenRA.Mods.Common.Traits
ping = manager.RadarPings.Value.Add( ping = manager.RadarPings.Value.Add(
() => order.Player.IsAlliedWith(self.World.RenderPlayer), () => order.Player.IsAlliedWith(self.World.RenderPlayer),
order.Target.CenterPosition, order.Target.CenterPosition,
order.Player.Color.RGB, order.Player.Color,
Info.RadarPingDuration); Info.RadarPingDuration);
} }
} }

View File

@@ -280,7 +280,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
foreach (var previewsForCell in cellMap) foreach (var previewsForCell in cellMap)
foreach (var preview in previewsForCell.Value) foreach (var preview in previewsForCell.Value)
destinationBuffer.Add(Pair.New(previewsForCell.Key, preview.Owner.Color.RGB)); destinationBuffer.Add(Pair.New(previewsForCell.Key, preview.Owner.Color));
} }
public EditorActorPreview this[string id] public EditorActorPreview this[string id]

View File

@@ -10,6 +10,7 @@
#endregion #endregion
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
@@ -43,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
public PaletteFromPlayerPaletteWithAlpha(PaletteFromPlayerPaletteWithAlphaInfo info) { this.info = info; } public PaletteFromPlayerPaletteWithAlpha(PaletteFromPlayerPaletteWithAlphaInfo info) { this.info = info; }
public void LoadPlayerPalettes(WorldRenderer wr, string playerName, HSLColor color, bool replaceExisting) public void LoadPlayerPalettes(WorldRenderer wr, string playerName, Color color, bool replaceExisting)
{ {
var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply); var remap = new AlphaPaletteRemap(info.Alpha, info.Premultiply);
var pal = new ImmutablePalette(wr.Palette(info.BasePalette + playerName).Palette, remap); var pal = new ImmutablePalette(wr.Palette(info.BasePalette + playerName).Palette, remap);

View File

@@ -235,7 +235,7 @@ namespace OpenRA.Mods.Common
if (t == typeof(WVec)) if (t == typeof(WVec))
return "3D World Vector"; return "3D World Vector";
if (t == typeof(HSLColor) || t == typeof(Color)) if (t == typeof(Color))
return "Color (RRGGBB[AA] notation)"; return "Color (RRGGBB[AA] notation)";
if (t == typeof(IProjectileInfo)) if (t == typeof(IProjectileInfo))

View File

@@ -329,18 +329,18 @@ namespace OpenRA.Mods.Common.UtilityCommands
} }
// TODO: fix this -- will have bitrotted pretty badly. // TODO: fix this -- will have bitrotted pretty badly.
static Dictionary<string, HSLColor> namedColorMapping = new Dictionary<string, HSLColor>() static Dictionary<string, Color> namedColorMapping = new Dictionary<string, Color>()
{ {
{ "gold", HSLColor.FromRGB(246, 214, 121) }, { "gold", Color.FromArgb(246, 214, 121) },
{ "blue", HSLColor.FromRGB(226, 230, 246) }, { "blue", Color.FromArgb(226, 230, 246) },
{ "red", HSLColor.FromRGB(255, 20, 0) }, { "red", Color.FromArgb(255, 20, 0) },
{ "neutral", HSLColor.FromRGB(238, 238, 238) }, { "neutral", Color.FromArgb(238, 238, 238) },
{ "orange", HSLColor.FromRGB(255, 230, 149) }, { "orange", Color.FromArgb(255, 230, 149) },
{ "teal", HSLColor.FromRGB(93, 194, 165) }, { "teal", Color.FromArgb(93, 194, 165) },
{ "salmon", HSLColor.FromRGB(210, 153, 125) }, { "salmon", Color.FromArgb(210, 153, 125) },
{ "green", HSLColor.FromRGB(160, 240, 140) }, { "green", Color.FromArgb(160, 240, 140) },
{ "white", HSLColor.FromRGB(255, 255, 255) }, { "white", Color.FromArgb(255, 255, 255) },
{ "black", HSLColor.FromRGB(80, 80, 80) }, { "black", Color.FromArgb(80, 80, 80) },
}; };
public static void SetMapPlayers(string section, string faction, string color, IniFile file, List<string> players, MapPlayers mapPlayers) public static void SetMapPlayers(string section, string faction, string color, IniFile file, List<string> players, MapPlayers mapPlayers)

View File

@@ -134,7 +134,7 @@ namespace OpenRA.Mods.Common.Widgets
var c = (int*)cc; var c = (int*)cc;
for (var v = 0; v < 256; v++) for (var v = 0; v < 256; v++)
for (var s = 0; s < 256; s++) for (var s = 0; s < 256; s++)
*(c + (v * 256) + s) = HSLColor.FromHSV(hue, s / 255f, (255 - v) / 255f).RGB.ToArgb(); *(c + (v * 256) + s) = Color.FromAhsv(hue, s / 255f, (255 - v) / 255f).ToArgb();
} }
} }
@@ -165,7 +165,7 @@ namespace OpenRA.Mods.Common.Widgets
var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker"); var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker");
var pos = RenderOrigin + PxFromValue() - new int2(sprite.Bounds.Width, sprite.Bounds.Height) / 2; var pos = RenderOrigin + PxFromValue() - new int2(sprite.Bounds.Width, sprite.Bounds.Height) / 2;
WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X + 1, pos.Y + 1, sprite.Bounds.Width - 2, sprite.Bounds.Height - 2), Color.RGB); WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X + 1, pos.Y + 1, sprite.Bounds.Width - 2, sprite.Bounds.Height - 2), Color);
Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos); Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
} }
@@ -221,7 +221,7 @@ namespace OpenRA.Mods.Common.Widgets
return true; return true;
} }
public HSLColor Color { get { return HSLColor.FromHSV(H, S, V); } } public Color Color { get { return Color.FromAhsv(H, S, V); } }
public void Set(float hue) public void Set(float hue)
{ {
@@ -233,10 +233,11 @@ namespace OpenRA.Mods.Common.Widgets
} }
} }
public void Set(HSLColor color) public void Set(Color color)
{ {
float h, s, v; float h, s, v;
color.ToHSV(out h, out s, out v); int a;
color.ToAhsv(out a, out h, out s, out v);
if (H != h || S != s || V != v) if (H != h || S != s || V != v)
{ {

View File

@@ -10,6 +10,7 @@
#endregion #endregion
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Primitives;
using OpenRA.Widgets; using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets namespace OpenRA.Mods.Common.Widgets
@@ -19,9 +20,9 @@ namespace OpenRA.Mods.Common.Widgets
public readonly string PaletteName = "colorpicker"; public readonly string PaletteName = "colorpicker";
public readonly int[] RemapIndices = ChromeMetrics.Get<int[]>("ColorPickerRemapIndices"); public readonly int[] RemapIndices = ChromeMetrics.Get<int[]>("ColorPickerRemapIndices");
public readonly float Ramp = 0.05f; public readonly float Ramp = 0.05f;
public HSLColor Color; public Color Color;
HSLColor cachedColor; Color cachedColor;
WorldRenderer worldRenderer; WorldRenderer worldRenderer;
IPalette preview; IPalette preview;

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Widgets
var hueData = new uint[1, 256]; var hueData = new uint[1, 256];
for (var x = 0; x < 256; x++) for (var x = 0; x < 256; x++)
hueData[0, x] = (uint)HSLColor.FromHSV(x / 255f, 1, 1).RGB.ToArgb(); hueData[0, x] = (uint)Color.FromAhsv(x / 255f, 1, 1).ToArgb();
hueSheet.GetTexture().SetData(hueData); hueSheet.GetTexture().SetData(hueData);
} }

View File

@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName; colorDropdown.IsDisabled = () => currentPalette != colorPreview.PaletteName;
colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, world); colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, world);
panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB; panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color;
} }
filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT"); filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT");

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
int paletteTabHighlighted = 0; int paletteTabHighlighted = 0;
[ObjectCreator.UseCtor] [ObjectCreator.UseCtor]
public ColorPickerLogic(Widget widget, ModData modData, World world, HSLColor initialColor, string initialFaction, Action<HSLColor> onChange, public ColorPickerLogic(Widget widget, ModData modData, World world, Color initialColor, string initialFaction, Action<Color> onChange,
Dictionary<string, MiniYaml> logicArgs) Dictionary<string, MiniYaml> logicArgs)
{ {
string actorType; string actorType;
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var sat = (byte)Game.CosmeticRandom.Next(70, 255); var sat = (byte)Game.CosmeticRandom.Next(70, 255);
var lum = (byte)Game.CosmeticRandom.Next(70, 255); var lum = (byte)Game.CosmeticRandom.Next(70, 255);
mixer.Set(new HSLColor(hue, sat, lum)); mixer.Set(Color.FromAhsl(hue, sat, lum));
hueSlider.Value = hue / 255f; hueSlider.Value = hue / 255f;
}; };
} }
@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
mixer.SetPaletteRange(validator.HsvSaturationRange[0], validator.HsvSaturationRange[1], validator.HsvValueRange[0], validator.HsvValueRange[1]); mixer.SetPaletteRange(validator.HsvSaturationRange[0], validator.HsvSaturationRange[1], validator.HsvValueRange[0], validator.HsvValueRange[1]);
mixer.Set(initialColor); mixer.Set(initialColor);
hueSlider.Value = initialColor.H / 255f; hueSlider.Value = initialColor.GetHue() / 360f;
onChange(mixer.Color); onChange(mixer.Color);
// Setup tab controls // Setup tab controls
@@ -117,10 +117,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
break; break;
var color = validator.TeamColorPresets[colorIndex]; var color = validator.TeamColorPresets[colorIndex];
var rgbColor = color.RGB;
var newSwatch = (ColorBlockWidget)presetColorTemplate.Clone(); var newSwatch = (ColorBlockWidget)presetColorTemplate.Clone();
newSwatch.GetColor = () => rgbColor; newSwatch.GetColor = () => color;
newSwatch.IsVisible = () => true; newSwatch.IsVisible = () => true;
newSwatch.Bounds.X = i * newSwatch.Bounds.Width; newSwatch.Bounds.X = i * newSwatch.Bounds.Width;
newSwatch.Bounds.Y = j * newSwatch.Bounds.Height; newSwatch.Bounds.Y = j * newSwatch.Bounds.Height;
@@ -141,7 +140,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var colorIndex = j * paletteCols + i; var colorIndex = j * paletteCols + i;
var newSwatch = (ColorBlockWidget)customColorTemplate.Clone(); var newSwatch = (ColorBlockWidget)customColorTemplate.Clone();
newSwatch.GetColor = () => Game.Settings.Player.CustomColors[colorIndex].RGB; newSwatch.GetColor = () => Game.Settings.Player.CustomColors[colorIndex];
newSwatch.IsVisible = () => Game.Settings.Player.CustomColors.Length > colorIndex; newSwatch.IsVisible = () => Game.Settings.Player.CustomColors.Length > colorIndex;
newSwatch.Bounds.X = i * newSwatch.Bounds.Width; newSwatch.Bounds.X = i * newSwatch.Bounds.Width;
newSwatch.Bounds.Y = j * newSwatch.Bounds.Height; newSwatch.Bounds.Y = j * newSwatch.Bounds.Height;
@@ -190,7 +189,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
color.RemovePanel(); color.RemovePanel();
Action<HSLColor> onChange = c => preview.Color = c; Action<Color> onChange = c => preview.Color = c;
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs() var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{ {

View File

@@ -212,12 +212,12 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}); });
item.Get<LabelWidget>("LABEL").GetText = () => option.Name; item.Get<LabelWidget>("LABEL").GetText = () => option.Name;
item.GetColor = () => option.Color.RGB; item.GetColor = () => option.Color;
return item; return item;
}; };
ownerDropdown.GetText = () => selectedOwner.Name; ownerDropdown.GetText = () => selectedOwner.Name;
ownerDropdown.GetColor = () => selectedOwner.Color.RGB; ownerDropdown.GetColor = () => selectedOwner.Color;
ownerDropdown.OnClick = () => ownerDropdown.OnClick = () =>
{ {
var owners = editorActorLayer.Players.Players.Values.OrderBy(p => p.Name); var owners = editorActorLayer.Players.Players.Values.OrderBy(p => p.Name);

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => SelectOwner(option)); var item = ScrollItemWidget.Setup(template, () => selectedOwner == option, () => SelectOwner(option));
item.Get<LabelWidget>("LABEL").GetText = () => option.Name; item.Get<LabelWidget>("LABEL").GetText = () => option.Name;
item.GetColor = () => option.Color.RGB; item.GetColor = () => option.Color;
return item; return item;
}; };
@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}; };
ownersDropDown.Text = selectedOwner.Name; ownersDropDown.Text = selectedOwner.Name;
ownersDropDown.TextColor = selectedOwner.Color.RGB; ownersDropDown.TextColor = selectedOwner.Color;
var tileSetId = world.Map.Rules.TileSet.Id; var tileSetId = world.Map.Rules.TileSet.Id;
var allActorsTemp = new List<ActorSelectorActor>(); var allActorsTemp = new List<ActorSelectorActor>();
@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
selectedOwner = option; selectedOwner = option;
ownersDropDown.Text = option.Name; ownersDropDown.Text = option.Name;
ownersDropDown.TextColor = option.Color.RGB; ownersDropDown.TextColor = option.Color;
InitializePreviews(); InitializePreviews();
} }

View File

@@ -105,7 +105,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return name.Update(Pair.New(pp.PlayerName, suffix)); return name.Update(Pair.New(pp.PlayerName, suffix));
}; };
nameLabel.GetColor = () => pp.Color.RGB; nameLabel.GetColor = () => pp.Color;
var flag = item.Get<ImageWidget>("FACTIONFLAG"); var flag = item.Get<ImageWidget>("FACTIONFLAG");
flag.GetImageCollection = () => "flags"; flag.GetImageCollection = () => "flags";

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
Player = p; Player = p;
Label = p.PlayerName; Label = p.PlayerName;
Color = p.Color.RGB; Color = p.Color;
Faction = p.Faction.InternalName; Faction = p.Faction.InternalName;
IsSelected = () => p.World.RenderPlayer == p; IsSelected = () => p.World.RenderPlayer == p;
OnClick = () => { p.World.RenderPlayer = p; logic.selected = this; p.World.Selection.Clear(); }; OnClick = () => { p.World.RenderPlayer = p; logic.selected = this; p.World.Selection.Clear(); };

View File

@@ -168,7 +168,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
graph.GetSeries = () => graph.GetSeries = () =>
players.Select(p => new LineGraphSeries( players.Select(p => new LineGraphSeries(
p.PlayerName, p.PlayerName,
p.Color.RGB, p.Color,
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s))); (p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).EarnedSamples.Select(s => (float)s)));
playerStatsPanel.AddChild(template); playerStatsPanel.AddChild(template);
@@ -184,7 +184,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
graph.GetSeries = () => graph.GetSeries = () =>
players.Select(p => new LineGraphSeries( players.Select(p => new LineGraphSeries(
p.PlayerName, p.PlayerName,
p.Color.RGB, p.Color,
(p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).ArmySamples.Select(s => (float)s))); (p.PlayerActor.TraitOrDefault<PlayerStatistics>() ?? new PlayerStatistics(p.PlayerActor)).ArmySamples.Select(s => (float)s)));
playerStatsPanel.AddChild(template); playerStatsPanel.AddChild(template);

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@@ -107,7 +107,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
flagFaction = o.Faction.InternalName; flagFaction = o.Faction.InternalName;
ownerName = o.PlayerName; ownerName = o.PlayerName;
ownerColor = o.Color.RGB; ownerColor = o.Color;
widget.Bounds.Height = doubleHeight; widget.Bounds.Height = doubleHeight;
widget.Bounds.Width = Math.Max(widget.Bounds.Width, widget.Bounds.Width = Math.Max(widget.Bounds.Width,
owner.Bounds.X + ownerFont.Measure(ownerName).X + label.Bounds.X); owner.Bounds.X + ownerFont.Measure(ownerName).X + label.Bounds.X);

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@@ -211,7 +211,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, preview.Color))); orderManager.IssueOrder(Order.Command("color {0} {1}".F(client.Index, preview.Color)));
}; };
Action<HSLColor> onChange = c => preview.Color = c; Action<Color> onChange = c => preview.Color = c;
var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs() var colorChooser = Game.LoadWidget(world, "COLOR_CHOOSER", null, new WidgetArgs()
{ {
@@ -484,7 +484,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public static void SetupColorWidget(Widget parent, Session.Slot s, Session.Client c) public static void SetupColorWidget(Widget parent, Session.Slot s, Session.Client c)
{ {
var color = parent.Get<ColorBlockWidget>("COLORBLOCK"); var color = parent.Get<ColorBlockWidget>("COLORBLOCK");
color.GetColor = () => c.Color.RGB; color.GetColor = () => c.Color;
} }
public static void SetupEditableFactionWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager, public static void SetupEditableFactionWidget(Widget parent, Session.Slot s, Session.Client c, OrderManager orderManager,
@@ -604,7 +604,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
return name.Update(Pair.New(player.PlayerName, sl)) + suffix; return name.Update(Pair.New(player.PlayerName, sl)) + suffix;
}; };
playerName.GetColor = () => player.Color.RGB; playerName.GetColor = () => player.Color;
} }
public static string GetExternalIP(Session.Client client, OrderManager orderManager) public static string GetExternalIP(Session.Client client, OrderManager orderManager)

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@@ -648,7 +648,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
{ {
var o = option; var o = option;
var color = o.Color.RGB; var color = o.Color;
var item = ScrollItemWidget.Setup(playerTemplate, () => false, () => { }); var item = ScrollItemWidget.Setup(playerTemplate, () => false, () => { });

View File

@@ -470,7 +470,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var font = Game.Renderer.Fonts[label.Font]; var font = Game.Renderer.Fonts[label.Font];
var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font);
label.GetText = () => name; label.GetText = () => name;
label.GetColor = () => o.Color.RGB; label.GetColor = () => o.Color;
var flag = item.Get<ImageWidget>("FLAG"); var flag = item.Get<ImageWidget>("FLAG");
flag.IsVisible = () => true; flag.IsVisible = () => true;
@@ -484,7 +484,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font); var name = WidgetUtils.TruncateText(o.Name, label.Bounds.Width, font);
// Force spectator color to prevent spoofing by the server // Force spectator color to prevent spoofing by the server
var color = o.IsSpectator ? Color.White : o.Color.RGB; var color = o.IsSpectator ? Color.White : o.Color;
label.GetText = () => name; label.GetText = () => name;
label.GetColor = () => color; label.GetColor = () => color;
} }

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@@ -266,7 +266,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR"); var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap; colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, worldRenderer.World); colorDropdown.OnMouseDown = _ => ColorPickerLogic.ShowColorDropDown(colorDropdown, colorPreview, worldRenderer.World);
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => ps.Color.RGB; colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => ps.Color;
return () => return () =>
{ {

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@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Widgets
{ {
public class SpawnOccupant public class SpawnOccupant
{ {
public readonly HSLColor Color; public readonly Color Color;
public readonly string PlayerName; public readonly string PlayerName;
public readonly int Team; public readonly int Team;
public readonly string Faction; public readonly string Faction;
@@ -182,7 +182,7 @@ namespace OpenRA.Mods.Common.Widgets
TooltipSpawnIndex = -1; TooltipSpawnIndex = -1;
if (ShowSpawnPoints) if (ShowSpawnPoints)
{ {
var colors = SpawnOccupants().ToDictionary(c => c.Key, c => c.Value.Color.RGB); var colors = SpawnOccupants().ToDictionary(c => c.Key, c => c.Value.Color);
var spawnPoints = preview.SpawnPoints; var spawnPoints = preview.SpawnPoints;
var gridType = preview.GridType; var gridType = preview.GridType;

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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Widgets
var time = WidgetUtils.FormatTime(p.RemainingTime, false, timestep); var time = WidgetUtils.FormatTime(p.RemainingTime, false, timestep);
var text = Format.F(p.Info.Description, time); var text = Format.F(p.Info.Description, time);
var self = p.Instances[0].Self; var self = p.Instances[0].Self;
var playerColor = self.Owner.Color.RGB; var playerColor = self.Owner.Color;
if (Game.Settings.Game.UsePlayerStanceColors) if (Game.Settings.Game.UsePlayerStanceColors)
playerColor = self.Owner.PlayerStanceColor(self); playerColor = self.Owner.PlayerStanceColor(self);