Rewrite UpgradeManager implementation to suit conditions.

This commit is contained in:
Paul Chote
2016-11-19 16:18:06 +00:00
parent 05187f5828
commit 3f0b33992c
17 changed files with 219 additions and 160 deletions

View File

@@ -33,8 +33,8 @@ namespace OpenRA.Mods.Common.Traits
power = self.Owner.PlayerActor.Trait<PowerManager>();
}
protected override void UpgradeEnabled(Actor self) { power.UpdateActor(self); }
protected override void UpgradeDisabled(Actor self) { power.UpdateActor(self); }
protected override void TraitEnabled(Actor self) { power.UpdateActor(self); }
protected override void TraitDisabled(Actor self) { power.UpdateActor(self); }
int IPowerModifier.GetPowerModifier() { return IsTraitDisabled ? 100 : Info.Modifier; }