better sound match for wall destruction
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@@ -53,6 +53,7 @@ namespace OpenRA.Traits
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public readonly string[] SellSounds = {"cashturn.aud"};
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public readonly string DamagedSound = "kaboom1.aud";
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public readonly string DestroyedSound = "kaboom22.aud";
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public object Create(Actor self) { return new Building(self); }
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}
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@@ -66,7 +66,9 @@
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Capturable: false
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BaseNormal: no
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Crewed: no
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Sight: 0
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Sight: 0
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DamagedSound: sandbag2.aud
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DestroyedSound: sandbag2.aud
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Wall:
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LineBuild:
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Selectable:
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@@ -849,6 +849,8 @@ BRIK:
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Description: Concrete Wall
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LongDesc: Stop units and blocks enemy fire.
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BuildPaletteOrder: 100
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DamagedSound: crmble2.aud
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DestroyedSound: kaboom30.aud
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Building:
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HP: 100
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Armor: none
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